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Difference between revisions of "Test of the Bedouin"

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{{T7|1}}
 
{{T7|1}}
  
== Test Description and Info Copied from the Tale1(!) Wiki, which is why I'm not using the T6 Template, but appears to run the same except with Dex instead of Speed now - I have not confirmed the time of day of Dex award, nor the message, but it appears to happen no more often than every 3 game days, as expected. ==
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Test Description and Info Copied from the Tale1(!) Wiki, and corrected with what I can confirm.
 
 
  
 
Visit a University of Body to begin the Test of the Bedouin. Once you have begun the test, you may anoint common altars with cactus sap.
 
Visit a University of Body to begin the Test of the Bedouin. Once you have begun the test, you may anoint common altars with cactus sap.
  
Every altar records the last three people to anoint it. Every minute, every altar gives one point to each of those three people. Every three game days, at between 6:55AM and 8:50AM, the top four point scorers for that time period receive one point of Dexterity and a message saying, "You were one of the top four Bedouins! You rock!". (If one of the top scorers already has seven points of Dexterity, they receive the message but no additional Dexterity.)
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Every altar records the last three people to anoint it. Every minute, every altar gives one point to each of those three people. Every three game days, at between 6:55AM and 8:50AM {{7}}, the top two point scorers for that time period receive one point of Dexterity and a message in your calendar saying "You have placed in the top 2 Bedouin. You have done this N times"{{7ok}} (If one of the top scorers already has seven points of Dexterity, they receive the message but no additional Dexterity.){{7}}
  
A player (presumably) passes the Test of the Bedouin when they have received seven points of Dexterity.
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A player passes the Test of the Bedouin when they have received seven points of Dexterity.{{7}}
 
   
 
   
 
Map of Common Altars  
 
Map of Common Altars  

Revision as of 07:04, 13 September 2015

  Test of the  
Bedouin
Discipline
Requirements

?? T7N.png

Principles

?? T7N.png

Demonstration
  • Demonstrated by ?? T7N.png in [[Region/?? T7N.png|?? T7N.png]] on ?? T7N.png.



Delimiter Large.png
Tale 1 information
  • Information on this page has been lifted from Tale 1
  • Do not assume any information on this page is valid for Tale 7
  • If you can confirm that everything on the page is valid for Tale 7, please edit this page, and remove {{T7}} from the top of the page.
  • If you can confirm some of the information is valid for Tale 7, place the symbol T7ok small.gif next to that item with the {{7ok}} tag
  • If there's only a small portion that isn't verified, please add the symbol T7N.png next to the portion that is not verified.
  • Once this page is fully updated with Tale 7 information, please remove this stub
Delimiter Large.png


Test Description and Info Copied from the Tale1(!) Wiki, and corrected with what I can confirm.

Visit a University of Body to begin the Test of the Bedouin. Once you have begun the test, you may anoint common altars with cactus sap.

Every altar records the last three people to anoint it. Every minute, every altar gives one point to each of those three people. Every three game days, at between 6:55AM and 8:50AM T7N.png, the top two point scorers for that time period receive one point of Dexterity and a message in your calendar saying "You have placed in the top 2 Bedouin. You have done this N times"T7ok small.gif (If one of the top scorers already has seven points of Dexterity, they receive the message but no additional Dexterity.)T7N.png

A player passes the Test of the Bedouin when they have received seven points of Dexterity.T7N.png

Map of Common Altars

These altars locations are confirmed for T7

Map

This map uses the CondMap template, if this map imports data from other maps please edit those. Please see Maps for further details and links to all raw data pages