The Wiki for Tale 7 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Difference between revisions of "Test of the Tomb of the Immortal"

From ATITD7
Jump to navigationJump to search
m
 
(25 intermediate revisions by 10 users not shown)
Line 19: Line 19:
 
}}
 
}}
  
The [[Test of the Tomb of the Immortal]] challenges you to build a sliding block puzzle that your fellow Egyptians will find enjoyable to play.
+
[[File:ToI.png]]
  
{{Template:BuildingInfo|image=ToI.png|where=[[where::outside]]|description=Tomb of the Immortal}}
+
==University Test==
 +
(missing)
  
==Construction Cost==
+
==Overview==
*Built in a [[Small Construction Site]]
+
This is the fifth [[Tests|test]] in the discipline of [[Thought]].
**120 [[Limestone]]
 
**50 [[Gold Foil]]
 
**10 [[Gold Wire]]
 
**100 [[Paint|Gold Paint]]
 
**200 [[Paint|Maroon Paint]]
 
**50 [[Paint|Yellow Paint]]
 
**200 [[Paint|Sky Blue Paint]]
 
**50 [[Paint|Midnight Blue Paint]]
 
**300 [[Boards]]
 
**100 [[Nails]]
 
**120 [[Papyrus Paper]]
 
  
==Design Interface==
+
The [[Test of the Tomb of the Immortal]] challenges you to build a sliding block puzzle that your fellow Egyptians will find enjoyable to play.
  
After building your Tomb of the Immortal, you have the option to design the puzzle. Selecting the "Start a New Design" option will bring up a box that will ask you how big you want to make your puzzle (with a maximum dimension of 8x8). After choosing the dimensions, you will be presented with a blank board.
+
==Passing the Principle==
 
+
* Build a [[requires::Tomb of the Immortal]] or have one transferred to you.
While you are designing your puzzle, it will only appear visible to you. Other people wandering by will just see the tomb closed.
+
* Design and open it for judging. Have 7 judges solve and rate it.
 
+
* OR solve three recent winning Tombs
Small sarcophagi and coffins are two squares wide while large sarcophagi and coffins are three squares wide. To add one of these pieces to the puzzle, click on a wall section that lines up vertically (if you want the piece to move vertically) or horizontally (if you want it to move horizontally) with the piece.
 
 
 
The pieces will start at the edge of the wall. To move them elsewhere, click on on them as though you were playing the tomb.
 
 
 
Toggling a wall section will either open it up or close it off, depending on it's previous status. An open section will allow a piece to slide through and exit the board. As such, be sure you have an open section along the lines where your sarcophagi are, or else your puzzle will be unsolvable.
 
 
 
Just as pieces can be moved around as though you were playing the game, pieces can be deleted from the board by moving them through open sections, if you want to remove a piece from your design. This way, you don't have to start a new design just because you were so close to completing your design, but accidentally placed one too many pieces on the board.
 
 
 
Once you are done with your design, select the "Activate Play Mode" option, and your tomb will now be playable to the public.
 
  
 
== Solving ==
 
== Solving ==
Line 73: Line 54:
 
(PinBlX) 1597, 2832, merek 1597, 2832
 
(PinBlX) 1597, 2832, merek 1597, 2832
 
(PinBlX) 1580, 2831, ThePheonix 1580, 2831
 
(PinBlX) 1580, 2831, ThePheonix 1580, 2831
 +
(PinBlX) 1405, -1072, Lilyoptra (1403, -1071)
 +
(PinBlX) 1405, -1077, Amunsul (1404, -1079)
 +
(PinBlX) 1390, -1006, Nissim (N of 7L CS) 1390, -1006
 +
  
 
Non Passed Tomb of the Immortal - Indicated by White Push Pin
 
Non Passed Tomb of the Immortal - Indicated by White Push Pin
Line 78: Line 63:
 
(PinWhX) 908, 4852, Kal (MV CS) 908, 4852
 
(PinWhX) 908, 4852, Kal (MV CS) 908, 4852
 
(PinWhX) 1575, 2881, Samruc (RP CS) 1575, 2881
 
(PinWhX) 1575, 2881, Samruc (RP CS) 1575, 2881
 +
(PinWhX) 1345, -1023, Imacartoon (RP CS) 1345, -1023
 +
(PinWhX) 1598, 3225, Porthos (N of RP CS) 1598, 3225
 +
(PinWhX) 1614, 2940, Sabuli (N of RP CS) 1614, 2940
 +
  
 
Handy Chariot Stops
 
Handy Chariot Stops
Line 104: Line 93:
 
! Region !! Coordinates !! Designer !! Passed !! Remarks !! RL Date opened
 
! Region !! Coordinates !! Designer !! Passed !! Remarks !! RL Date opened
 
|-  
 
|-  
| Cradle of the Sun || 4304, -787 || Peabody || No || Near the COTS CS || 17-Nov-2015
+
| Cradle of the Sun || 4304, -787 || Peabody || Yes || Near the COTS CS || 17-Nov-2015
 
|-
 
|-
 
| Middland Valley || ?,? || Rey || Yes 1-Nov-2015 || ? || ??-Oct-2015
 
| Middland Valley || ?,? || Rey || Yes 1-Nov-2015 || ? || ??-Oct-2015
Line 114: Line 103:
 
| River Plains || 1580, 2831 || ThePheonix || Yes 8-Nov-2015|| By the CS. || 6-Nov-2015
 
| River Plains || 1580, 2831 || ThePheonix || Yes 8-Nov-2015|| By the CS. || 6-Nov-2015
 
|-  
 
|-  
| River Plains || 1545, 2834 || Tedra || No || Near the cs in RP || 11-Nov-2015
+
| River Plains || 1545, 2834 || Tedra || Yes || Near the cs in RP || 11-Nov-2015
 
|-
 
|-
| River Plains || 1542, 2835 || Challen || No || By the CS. || 11-Nov-2015
+
| River Plains || 1542, 2835 || Challen || Yes || By the CS. || 11-Nov-2015
 
|-
 
|-
 
| River Plains || 1575, 2881 || Samruc || No || By the CS. || 21-Jan-2016
 
| River Plains || 1575, 2881 || Samruc || No || By the CS. || 21-Jan-2016
Line 128: Line 117:
 
| Seven Lakes || 722, -1132 || Honasha || No ||Just south of Amigos || 09 Dec 2015
 
| Seven Lakes || 722, -1132 || Honasha || No ||Just south of Amigos || 09 Dec 2015
 
|-
 
|-
| Seven Lakes ||1345, -1023 || Wimsankh || Yes ||Just N of CS || 15 Jan 2016
+
| River Plains ||1598, 3225 || Porthos || No || N of CS || Mar 2016
 +
|-
 +
| River Plains ||1614, 2940 || Sabuli || No || N of CS || Mar 7 2016
 +
|-
 +
| Seven Lakes || 1385, -1090 || Xasis || No || just north of CS || Mar 17 2016
 +
|-
 +
| Seven Lakes || 1385, -1087 || Denebo || No || just north of CS || Mar 17 2016
 +
|-
 +
| Seven Lakes ||1403, -1071 || Lilyoptra || Yes || just North of CS || Mar, 2016
 +
|-
 +
| Seven Lakes ||1404, -1079  || Amunsul || Yes || just North of CS || Mar, 2016
 +
|-
 +
| Seven Lakes ||1355, -1034 || Imacartoon|| No ||Just N of CS || May 2016
 +
|-
 +
| Seven Lakes ||1390, -1006 || Nissim || Yes ||Just N of CS || January 07, 2017
 +
|-
 +
| River Plains ||1289, 3566 || Talos || No || SThought || August 22, 2016
 +
|-
 
|}
 
|}
  

Latest revision as of 19:46, 11 January 2017

   
Tomb of the Immortal
Discipline
Requirements
Principles
  • Design and Open a Tomb for Judging
  • Tear down your Tomb, OR do the following:
    • Have Seven Judges solve and rate your puzzle
    • Design rated Good by most Judges
  • All of the above, OR solve three recent winning Tombs
Demonstration
  • Demonstrated by Rehpic in EG on 24-Oct-2015.


ToI.png

University Test

(missing)

Overview

This is the fifth test in the discipline of Thought.

The Test of the Tomb of the Immortal challenges you to build a sliding block puzzle that your fellow Egyptians will find enjoyable to play.

Passing the Principle

  • Build a Tomb of the Immortal or have one transferred to you.
  • Design and open it for judging. Have 7 judges solve and rate it.
  • OR solve three recent winning Tombs

Solving

The tomb consists of a rectangular board with a maximum size of 8x8. In it are multiple coffins of length two or three, and at least one sarcophagus also of length two or three. Each of these pieces can be moved lengthwise by clicking on the end of it opposite the direction you want it to move, and if there is no other piece blocking it (example: to slide a coffin to the right, you would click on it's left end to "push" it right).

There will be one or more openings along the walls which you can slide either coffins or sarcophagi out of and permanently remove them from the board. The goal of the puzzle is to remove all sarcophagi from the board.

Passing the Test

Each week, the two highest-rated puzzles will pass.

See Test Pass History - http://julianatdeltona.com/atitd/PassedTests.aspx

Tomb of the Immortal Locations



Region Coordinates Designer Passed Remarks RL Date opened
Cradle of the Sun 4304, -787 Peabody Yes Near the COTS CS 17-Nov-2015
Middland Valley ?,? Rey Yes 1-Nov-2015 ? ??-Oct-2015
Midland Valley 906, 4851 Kal No Just south of CS by Gazebo 22 Jan 2016
River Plains 1597, 2832 merek Yes 1-Nov-2015 By the cs in RP 26-Oct-2015
River Plains 1580, 2831 ThePheonix Yes 8-Nov-2015 By the CS. 6-Nov-2015
River Plains 1545, 2834 Tedra Yes Near the cs in RP 11-Nov-2015
River Plains 1542, 2835 Challen Yes By the CS. 11-Nov-2015
River Plains 1575, 2881 Samruc No By the CS. 21-Jan-2016
River Plains 746, 2755 LadyKaytay No by UBody
Seven Lakes 1391, -1075 Heterika ?? Near the 7L CS 7?-Nov-2015
Seven Lakes 1400, -1052 Touthankarton yes Near the 7L CS 29-Dec-2015
Seven Lakes 722, -1132 Honasha No Just south of Amigos 09 Dec 2015
River Plains 1598, 3225 Porthos No N of CS Mar 2016
River Plains 1614, 2940 Sabuli No N of CS Mar 7 2016
Seven Lakes 1385, -1090 Xasis No just north of CS Mar 17 2016
Seven Lakes 1385, -1087 Denebo No just north of CS Mar 17 2016
Seven Lakes 1403, -1071 Lilyoptra Yes just North of CS Mar, 2016
Seven Lakes 1404, -1079 Amunsul Yes just North of CS Mar, 2016
Seven Lakes 1355, -1034 Imacartoon No Just N of CS May 2016
Seven Lakes 1390, -1006 Nissim Yes Just N of CS January 07, 2017
River Plains 1289, 3566 Talos No SThought August 22, 2016