The Wiki for Tale 4 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Difference between revisions of "Guilds/The Wanderers"

From A Tale in the Desert
Jump to navigationJump to search
 
(55 intermediate revisions by 9 users not shown)
Line 1: Line 1:
 +
[[Category:Guilds]]
 +
{{DEFAULTSORT:The Wanderers}}
 +
 
===The Wanderers===
 
===The Wanderers===
Hi all, and welcome to the Wanderers, a large mentoring and research guild in the Shabbat Ab region (formerly 7L).  We're located between Sart and Sworship.
+
Hi all, and welcome to the Wanderers, a large mentoring and research guild in the [[Shabbat Ab]] region (formerly 7L).  We're located between Sart and Sworship.
==Links==
+
= Links =
[[Guilds/The_Wanderers/SA_Proposed_Research_Order Proposed Research Order for the SA region]]
+
[[Guilds/The_Wanderers/TestPass | Member Acknowledgements]]
 +
 
 +
[[Guilds/The_Wanderers/WorshipInit | Initiation to Worship Cheatsheet]]
 +
*you provide 1 beetle/pair, 1 canvas/pair
 +
*all other mats provided
 +
[[Guilds/The_Wanderers/SA_Proposed_Research_Order | Proposed Research Order for the SA region]]<br>
 +
[[Research/Shabbat_Ab | Research page for Shabbat Ab]]<br>
 +
[[Guilds/The_Wanderers/DowsingGuide | Dowsing Guide]]<br>
 +
[[Guilds/The_Wanderers/GuildFeedback | Guild Feedback]]
 +
 
 +
= Guild Activities =
 +
*[[Guilds/The_Wanderers/Oven | Raeli Oven]]
 +
*Expanded Glassworks for advanced glassmaking
 +
**Two fleet furnaces built, two more planned
 +
**We need 1200 firebricks for fleet furnaces
 +
*Initiations to Worship & Harmony
 +
**SEE [[Guilds/The_Wanderers/WorshipInit | Initiation to Worship Cheatsheet]]
 +
 
 +
= Infrastructure Projects =
 +
 
 +
#20k STRAW / 6k ONIONS - Breed sheep and camels for leather
 +
#Expand Guildhouse to 100
 +
#Create Chat or Camp guild (still in discussion as to which)
 +
#Build repair warehouse at the limestone pit - diamond patch and stock for mine repairs
 +
#Build warehouse at Glaziers work for storage of white sand and other bulk mats
  
[[Research/Shabbat_Ab Research page for Shabbat Ab]]
+
= Research Projects =
  
==Guild Projects==
+
*Secured Silver. Dowsing for GOLD.
Look here for the current guild projects.
+
**Anyone with high FOC/PER Dowsing stats or chocolates to spare for the effort - please /chat Aperio!
 +
*Stockpiling materials for Casting research matches
 +
*Stockpiling materials for Basic Chemistry research matches
 +
*Stockpiling materials for Gardening research matches
  
Current Projects:
+
= Guild Resources =
*Finish off Stonemasonry
+
:[[Guilds/The_Wanderers/Facilities | Facilities]]
*Work on Controlled Burn
+
:[[Guilds/The_Wanderers/Mining | Mining]]
*Breed Sheep and Camels!
+
:[[Guilds/The_Wanderers/Animals | Animals (Sheep, Camels, Bees, etc)]]
  
==Guild Structure==
+
= Guild Structure =
 
Eventually, Wanderers will be divided into three different guild structures.  More on this as resources become available.
 
Eventually, Wanderers will be divided into three different guild structures.  More on this as resources become available.
 
*Elder's Guild (North Star)
 
*Elder's Guild (North Star)
 
*Main Guild (The Wanderers)
 
*Main Guild (The Wanderers)
 
*Casual/Chat Guild (Name to be Determined)
 
*Casual/Chat Guild (Name to be Determined)

Latest revision as of 09:47, 2 June 2009


The Wanderers

Hi all, and welcome to the Wanderers, a large mentoring and research guild in the Shabbat Ab region (formerly 7L). We're located between Sart and Sworship.

Links

Member Acknowledgements

Initiation to Worship Cheatsheet

  • you provide 1 beetle/pair, 1 canvas/pair
  • all other mats provided

Proposed Research Order for the SA region
Research page for Shabbat Ab
Dowsing Guide
Guild Feedback

Guild Activities

Infrastructure Projects

  1. 20k STRAW / 6k ONIONS - Breed sheep and camels for leather
  2. Expand Guildhouse to 100
  3. Create Chat or Camp guild (still in discussion as to which)
  4. Build repair warehouse at the limestone pit - diamond patch and stock for mine repairs
  5. Build warehouse at Glaziers work for storage of white sand and other bulk mats

Research Projects

  • Secured Silver. Dowsing for GOLD.
    • Anyone with high FOC/PER Dowsing stats or chocolates to spare for the effort - please /chat Aperio!
  • Stockpiling materials for Casting research matches
  • Stockpiling materials for Basic Chemistry research matches
  • Stockpiling materials for Gardening research matches

Guild Resources

Facilities
Mining
Animals (Sheep, Camels, Bees, etc)

Guild Structure

Eventually, Wanderers will be divided into three different guild structures. More on this as resources become available.

  • Elder's Guild (North Star)
  • Main Guild (The Wanderers)
  • Casual/Chat Guild (Name to be Determined)