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Difference between revisions of "User:Cegaiel/Macros/Plane/Code"
From A Tale in the Desert
< User:Cegaiel | Macros | Plane
Jump to navigationJump to search| Line 60: | Line 60: | ||
MouseGetPos, MineX%MineNum%, MineY%MineNum% | MouseGetPos, MineX%MineNum%, MineY%MineNum% | ||
GuiControl, Text, MineNumText, %MineNum% benches captured | GuiControl, Text, MineNumText, %MineNum% benches captured | ||
| − | + | TotalBenches := MineNum | |
return | return | ||
| Line 86: | Line 86: | ||
| − | loop, % | + | loop, %TotalBenches% { |
| Line 98: | Line 98: | ||
Sleep, 100 | Sleep, 100 | ||
Send {P} | Send {P} | ||
| − | Sleep, | + | Sleep, 100 |
MineNum++ | MineNum++ | ||
Boards++ | Boards++ | ||
| Line 132: | Line 132: | ||
return | return | ||
} | } | ||
| + | |||
</pre> | </pre> | ||
Revision as of 23:55, 15 January 2010
;Ctrl+Alt+W to start macro.
;Ctrl+P to pause script and Ctrl+P again to resume
;The AHK icon in system tray will turn red while paused.
;Ctrl+R to reload script
^r::reload
^p::Pause
^!w::
IfWinExist eGenesis Client
{
WinActivate
InputBox, NumPulls, Boards, How many boards do you want to plane?
Gui, +AlwaysOnTop +ToolWindow
Gui, Font, bold
Gui, Add, Text, vMineNumText, Recording bench positions
Gui, Font, norm
Gui, Add, Text,,
( LTrim
Hover and middle-click (Click mouse-wheel) on each carpentry bench, one by one,
until you've clicked on all the benches you want to use. Then click the OK button.
(Drag this box out of the way if any benches are hidden)
)
Gui, Add, Button, default gMineSetLoops, OK
Gui, Show
MineNum = 0
Boards = 0
WinGet, GameWinHandle, ID, eGenesis Client
loop
{
WinActivate
CoordMode, Mouse, Relative
KeyWait, MButton, D
KeyWait, MButton
MouseGetPos, TestX, TestY, WinHandle
if (WinHandle = GameWinHandle)
{
Gosub, MineRecord
}
else
{
Gui, Destroy
break
}
}
return
MineRecord:
MineNum++
MouseGetPos, MineX%MineNum%, MineY%MineNum%
GuiControl, Text, MineNumText, %MineNum% benches captured
TotalBenches := MineNum
return
MineSetLoops:
Gui, Submit
Gui, Destroy
Gui, +AlwaysOnTop +ToolWindow
Gui, Font, bold
Gui, Add, Text, vMineCycleText, 7s to drag away from benches
Gui, Font, norm
Gui, Show
GuiControl, Text, MineCycleText, 5s to drag away from benches
;You got 5 seconds to drag the status bar out of the way
Sleep 5000
loop, %NumPulls%
{
MineNum = 1
loop, %TotalBenches% {
WinActivate, eGenesis Client
MinePosX := MineX%MineNum%
MinePosY := MineY%MineNum%
MouseMove, %MinePosX%, %MinePosY%, 0
Sleep, 100
Send {P}
Sleep, 100
MineNum++
Boards++
GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls%
if Boards = %NumPulls%
{
Gui, Destroy
Gui, Font, bold
Gui, Add, Text, MineCycleText, Boards: %Boards% of %NumPulls%
Gui, Font, norm
Gui, Add, Text,,
( LTrim
All Done!
Middle-click on this window to end the script.
)
Gui, Show
Exit
}
}
}
Gui, Destroy
Gui, Add, Text,, Middle-click on this window to end the script.
Gui, Show
return
}