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Difference between revisions of "Vegetable"

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(New page: Since no-one has done anything bout this yet, I'll do it. But My formatting is rubbish so be much obliged if anyone can tidy it up. Vegetables Carrots: Carrots have a yield that is time ...)
 
m (Helping out with the formatting :))
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Since no-one has done anything bout this yet, I'll do it. But My formatting is rubbish so be much obliged if anyone can tidy it up.
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== Vegetable Yields ==
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=== Carrots ===
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Carrots have a yield that is time based. There is a carrot 'wave' that travels north/northeast/some combination of north and east. Yield of 14 has been found on the wave.
  
Vegetables
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=== Onions ===
 
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Dead easy. There are strips which run in a certain direction (really can't be bothered to find it out) or maybe just a patchwork of 1 coord squares which yield over double up to triple the harvest. There's one west of (old) Kush, which starts at -2, XXXX generally. Congrats to Shams on finding a 14 yield spot.
Carrots: Carrots have a yield that is time based. There is a carrot 'wave' that travels north/northeast/some combination of north and east. Yield of 14 has been found on the wave.
 
 
 
Onions: Dead easy. There are strips which run in a certain direction (really can't be bothered to find it out) or maybe just a patchwork of 1 co-ord squares which yield over double up to triple the harvest. There's one west of (old) Kush, which starts at -2, XXXX generally. Congrats to Shams on finding a 14 yield spot.
 
  
 
EDIT: They are diagonally running strips going in rush-weave style (ummm... I'm tired and been working on this all day. Basically there are patterns that run one direction and some that run in another. At the intersections something may happen, it's being worked on.)
 
EDIT: They are diagonally running strips going in rush-weave style (ummm... I'm tired and been working on this all day. Basically there are patterns that run one direction and some that run in another. At the intersections something may happen, it's being worked on.)
  
Garlic: Avatar dependant definately, possibly time/location dependant. Not fully sure here, but definitely an element of avatar in it. Same place, same time, different avatar different yield. General rule of thumb is desert, plant where onion grows well (10+).
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=== Garlic ===
 
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Avatar dependent definitely, possibly time/location dependent. Same place, same time, different avatar different yield. General rule of thumb is desert, plant where onion grows well (10+).
Leeks: Absolute nightmare. No idea.
 
 
 
Cabbages: Same. Not got a clue
 
 
 
  
We need to start pooling ideas and things that don't work so we can eliminate things when we find a decent yield.
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=== Leeks ===
 +
Absolute nightmare. No idea.
  
Carrots not affected by:
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=== Cabbages ===
Height
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Same. Not got a clue
  
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== Things That Don't Work ==
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We need to start pooling ideas and things that don't work so we can eliminate things when we find a decent yield.
  
Cabbages not affected by:
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*Carrots not affected by:
Height
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** Height
 +
* Cabbages not affected by:
 +
** Height

Revision as of 00:47, 16 December 2008

Vegetable Yields

Carrots

Carrots have a yield that is time based. There is a carrot 'wave' that travels north/northeast/some combination of north and east. Yield of 14 has been found on the wave.

Onions

Dead easy. There are strips which run in a certain direction (really can't be bothered to find it out) or maybe just a patchwork of 1 coord squares which yield over double up to triple the harvest. There's one west of (old) Kush, which starts at -2, XXXX generally. Congrats to Shams on finding a 14 yield spot.

EDIT: They are diagonally running strips going in rush-weave style (ummm... I'm tired and been working on this all day. Basically there are patterns that run one direction and some that run in another. At the intersections something may happen, it's being worked on.)

Garlic

Avatar dependent definitely, possibly time/location dependent. Same place, same time, different avatar different yield. General rule of thumb is desert, plant where onion grows well (10+).

Leeks

Absolute nightmare. No idea.

Cabbages

Same. Not got a clue

Things That Don't Work

We need to start pooling ideas and things that don't work so we can eliminate things when we find a decent yield.

  • Carrots not affected by:
    • Height
  • Cabbages not affected by:
    • Height