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Difference between revisions of "User:Cegaiel/Macros/SandMining/Code"
From A Tale in the Desert
< User:Cegaiel | Macros | SandMining
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| − | + | <pre> | |
| + | ;Ctrl+P to pause script and Ctrl+P again to resume | ||
| + | ;The AHK icon in system tray will turn red while paused. | ||
| + | ;Ctrl+R to reload script | ||
| + | ;Date: | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | ; // START CONFIGURATION AREA | ||
| + | |||
| + | ;Set the speed in microseconds (100 = 1/10th second, 1000 = 1 second, etc) | ||
| + | ;If you got a slower computer or lag, then try raising it 50 or 100 at a time, ie 200, 250, 300 | ||
| + | ;This is the speed that it highlights your mine crystals | ||
| + | |||
| + | Delay = 200 ;Safe (lag) is 200+, Fast is 100 (fast computer, no lag) | ||
| + | |||
| + | ;If you have problems with it not closing the popup, then try adjusting this number higher. | ||
| + | |||
| + | PopUpDelay = 300 ;Safe (lag) is 300+, Fast is 200 (fast computer, no lag) | ||
| + | |||
| + | ;This is the shade at which is searches the for the color of the popup box. | ||
| + | ;If you find yourself running all the time, ie its confusing sand with the popup, then try lowering 5 at a time (ie 20,15,etc). | ||
| + | ;If you find it is not even seeing the popup box, then try raising 5 at a time and finetune 1 at a time (ie 30,35,etc) | ||
| + | |||
| + | Shade = 23 ;Original is 25 | ||
| + | |||
| + | ; // END CONFIGURATION AREA | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | IfWinExist eGenesis Client | ||
| + | { | ||
| + | |||
| + | |||
| + | Start: | ||
| + | MineNum := 0 | ||
| + | WinActivate | ||
| + | |||
| + | Gui, +AlwaysOnTop +ToolWindow | ||
| + | Gui, Add, Text,, Choose Pattern: | ||
| + | Gui, Add, DropDownList, vPattern Choose1, 7 Color|6 Color (1 Pair)|5 Color (2 Pairs)|5 Color (Triple)|4 Color (3 Pairs)|4 Color (Triple + Pair)|4 Color (Quadruple)|3 Color (Triple + 2 Pair)|3 Color (Quad + Pair)|3 Color (Quintuple) | ||
| + | |||
| + | |||
| + | Gui, Add, Button, gRecord, NEXT | ||
| + | Gui, Add, Text,, `nPattern Explanations: | ||
| + | Gui, Add, Button, gHelp, HELP | ||
| + | Gui, Add, Text,, | ||
| + | Gui, Show | ||
| + | return | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | Record: | ||
| + | Gui, Submit | ||
| + | Gui, Destroy | ||
| + | Gui, +AlwaysOnTop +ToolWindow | ||
| + | Gui, Font, bold | ||
| + | Gui, Add, Text, vMineNumText, Set ore stone locations`n`nSelected Pattern: %pattern% | ||
| + | Gui, Font, norm | ||
| + | Gui, Add, Text,, | ||
| + | ( LTrim | ||
| + | Hover and middle-click (Click mouse-wheel) all your ore stones. | ||
| + | |||
| + | Make sure you click all quad colors FIRST! | ||
| + | |||
| + | Make sure you click all triple colors SECOND! | ||
| + | |||
| + | Make sure you click all pair colors THIRD! | ||
| + | |||
| + | Then all the single colors, LAST! | ||
| + | |||
| + | If there are no triples or pairs, then just randomly set all the stones. | ||
| + | |||
| + | |||
| + | ) | ||
| + | |||
| + | Gui, Add, Button, default gMineSetLoops, OK | ||
| + | Gui, Show | ||
| + | |||
| + | |||
| + | |||
| + | WinGet, GameWinHandle, ID, eGenesis Client | ||
| + | loop | ||
| + | { | ||
| + | WinActivate | ||
| + | CoordMode, Mouse, Relative | ||
| + | KeyWait, MButton, D | ||
| + | KeyWait, MButton | ||
| + | MouseGetPos, TestX, TestY, WinHandle | ||
| + | if (WinHandle = GameWinHandle) | ||
| + | { | ||
| + | Gosub, MineRecord | ||
| + | } | ||
| + | else | ||
| + | { | ||
| + | Gui, Destroy | ||
| + | break | ||
| + | } | ||
| + | } | ||
| + | return | ||
| + | |||
| + | MineRecord: | ||
| + | MineNum++ | ||
| + | MouseGetPos, MineX%MineNum%, MineY%MineNum% | ||
| + | GuiControl, Text, MineNumText, %MineNum% ore stones captured`n`nSelected Pattern: %Pattern% | ||
| + | TotalRacks := MineNum | ||
| + | return | ||
| + | |||
| + | |||
| + | MineSetLoops: | ||
| + | Gui, Submit | ||
| + | Gui, Destroy | ||
| + | |||
| + | |||
| + | |||
| + | SetDefaultMouseSpeed, 0 | ||
| + | |||
| + | |||
| + | WinActivate, eGenesis Client | ||
| + | WinWait, eGenesis Client | ||
| + | WinGetActiveStats, win_Title, Xmax, Ymax, win_Xpos, win_Ypos | ||
| + | |||
| + | ;Get coordinates, for your resolutions' X,Y location of the popups that will occur later. | ||
| + | CenterX := Floor(Xmax/2) | ||
| + | CenterY := Floor(Ymax/2)+103 | ||
| + | |||
| + | |||
| + | |||
| + | Sleep 1000 | ||
| + | |||
| + | Stone4 = 0 | ||
| + | Stone5 = 0 | ||
| + | Stone6 = 0 | ||
| + | |||
| + | ;All of the if / else if statements of the 10 possible color combos... | ||
| + | |||
| + | |||
| + | if (pattern == "7 Color") | ||
| + | { | ||
| + | ;KEY: | ||
| + | ;A:1 | ||
| + | ;B:2 | ||
| + | ;C:3 | ||
| + | ;D:4 | ||
| + | ;E:5 | ||
| + | |||
| + | |||
| + | ;Set1: A, B, C, D, E, F | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 2 | ||
| + | Stone3 := 3 | ||
| + | Stone4 := 4 | ||
| + | Stone5 := 5 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set2: A, B, C, D, E, G | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 2 | ||
| + | Stone3 := 3 | ||
| + | Stone4 := 4 | ||
| + | Stone5 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set3: A, B, C, D, F, G | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | Stone5 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set4: A, B, C, E, F, G | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | Stone5 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set5: A, B, D, E, F, G | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | Stone5 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set6: A, C, D, E, F, G | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | Stone5 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set7: B, C, D, E, F, G | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | Stone5 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set8: A, B, C, D, E, F, G Breaks all 7 stones | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | Stone5 := | ||
| + | GoSub, PatternSet | ||
| + | } | ||
| + | |||
| + | |||
| + | |||
| + | else if (pattern == "6 Color (1 Pair)") | ||
| + | { | ||
| + | ;KEY: Got 100% | ||
| + | ;A-1 = 1 | ||
| + | ;A-2 = 2 | ||
| + | ;B = 3 | ||
| + | ;C = 4 | ||
| + | ;D = 5 | ||
| + | ;E = 6 | ||
| + | ;F = 7 | ||
| + | |||
| + | ;Set1: A-1, B, C, F | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 4 | ||
| + | Stone4 := 7 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set2: A-1, D, E | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 5 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set3: A-1, C, D, E | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 6 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set4: A-1, B, F | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set5: A-1, D, E, F | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 5 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 7 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set6: A-1, B, C | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 4 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set7: A-1, B, E, F This workload will crumble stone A-1 | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 7 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set8: A-2, C, D | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set9: A-2, D, E | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 5 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set10: A-2, B, C, F | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 4 | ||
| + | Stone4 := 7 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set11: A-2, C, F | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set12: A-2, B, E, D | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 5 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set13: A-2, B, E This workload will crumble stone B & E | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set14: A-2, C, D, F This workload will crumble the remaining stones | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 7 | ||
| + | GoSub, PatternSet | ||
| + | } | ||
| + | |||
| + | |||
| + | |||
| + | else if (pattern == "5 Color (2 Pairs)") | ||
| + | { | ||
| + | ;KEY: Hit 100% | ||
| + | ;A-1: 1 | ||
| + | ;A-2: 2 | ||
| + | ;B-1: 3 | ||
| + | ;B-2: 4 | ||
| + | ;C: 5 | ||
| + | ;D: 6 | ||
| + | ;E: 7 | ||
| + | |||
| + | ;Set1: C, D, E | ||
| + | Stone1 := 5 | ||
| + | Stone2 := 6 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set2: C, A-1, B-1 | ||
| + | Stone1 := 5 | ||
| + | Stone2 := 1 | ||
| + | Stone3 := 3 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set3: C, A-1, B-2 | ||
| + | Stone1 := 5 | ||
| + | Stone2 := 1 | ||
| + | Stone3 := 4 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set4: C, A-2, B-1 | ||
| + | Stone1 := 5 | ||
| + | Stone2 := 2 | ||
| + | Stone3 := 3 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set5: C, A-2, B-2 | ||
| + | Stone1 := 5 | ||
| + | Stone2 := 2 | ||
| + | Stone3 := 4 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set6: D, A-1, B-1 | ||
| + | Stone1 := 6 | ||
| + | Stone2 := 1 | ||
| + | Stone3 := 3 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set7: D, A-1, B-2 | ||
| + | Stone1 := 6 | ||
| + | Stone2 := 1 | ||
| + | Stone3 := 4 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set8: D, A-2, B-1 | ||
| + | Stone1 := 6 | ||
| + | Stone2 := 2 | ||
| + | Stone3 := 3 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set9: D, A-2, B-2 | ||
| + | Stone1 := 6 | ||
| + | Stone2 := 2 | ||
| + | Stone3 := 4 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set10: E, A-1, B-1 | ||
| + | Stone1 := 7 | ||
| + | Stone2 := 1 | ||
| + | Stone3 := 3 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set11: E, A-1, B-2 | ||
| + | Stone1 := 7 | ||
| + | Stone2 := 1 | ||
| + | Stone3 := 4 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set12: E, A-2, B-1 | ||
| + | Stone1 := 7 | ||
| + | Stone2 := 2 | ||
| + | Stone3 := 3 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set13: E, A-2, B-2 | ||
| + | Stone1 := 7 | ||
| + | Stone2 := 2 | ||
| + | Stone3 := 4 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set14: A-1, B-1, C, D, E Breaks A-1 & B-1 | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 6 | ||
| + | Stone5 := 7 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set15: A-2, B-2, C, D, E Breaks the remaining 5 stones | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 6 | ||
| + | Stone5 := 7 | ||
| + | GoSub, PatternSet | ||
| + | } | ||
| + | |||
| + | |||
| + | else if (pattern == "5 Color (Triple)") | ||
| + | { | ||
| + | ;KEY: | ||
| + | ;A-1: 1 | ||
| + | ;A-2: 2 | ||
| + | ;A-3: 3 | ||
| + | ;B: 4 | ||
| + | ;C: 5 | ||
| + | ;D: 6 | ||
| + | ;E: 7 | ||
| + | |||
| + | ;Set1: A-1, B, C | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set2: A-1, B, D | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set3: A-1, B, E | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set4: A-1, C, D | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 5 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set5: A-1, C, E | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 5 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set6: A-1, D, E | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 6 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set7: A-2, B, C | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set8: A-2, B, D | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 4 | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | Stone3 := 6 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set9: A-2, B, E | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set10: A-2, C, D | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 5 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set11: A-2, C, E | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 5 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set12: A-2, D, E | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 6 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | |||
| + | ;Set13: A-1, B, C, D, E Breaks all these 5 stones | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 6 | ||
| + | Stone5 := 7 | ||
| + | GoSub, PatternSet | ||
| + | } | ||
| + | |||
| + | |||
| + | |||
| + | else if (pattern == "4 Color (3 Pairs)") | ||
| + | { | ||
| + | ;KEY: | ||
| + | ;A-1 = 1 | ||
| + | ;A-2 = 2 | ||
| + | ;B-1 = 3 | ||
| + | ;B-2 = 4 | ||
| + | ;C-1 = 5 | ||
| + | ;C-2 = 6 | ||
| + | ;D = 7 | ||
| + | |||
| + | ;Set1: A-1, B-1, C-1 | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set2: A-2, B-2, C-2, D | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 7 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set3: A-1, B-1, C-2 | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set4: A-2, B-2, C-1, D | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 7 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set5: A-1, B-2, C-1 | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set6: A-2, B-1, C-2, D | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 7 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set7: A-1, B-2, C-2 | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 0 | ||
| + | |||
| + | ;Set8: A-2, B-1, C-1, D | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 7 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set9: A-2, B-1, C-1 | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set10: A-1, B-2, C-2, D | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 7 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set11: A-2, B-1, C-2 | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set12: A-1, B-2, C-1, D | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 7 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set13: A-2, B-2, C-1 This will break all 3 stones | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set14: A-1, B-1, C-2, D This will break all 4 stones | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 7 | ||
| + | GoSub, PatternSet | ||
| + | } | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | else if (pattern == "4 Color (Triple + Pair)") | ||
| + | { | ||
| + | ;KEY: | ||
| + | ;A-1: 1 | ||
| + | ;A-2: 2 | ||
| + | ;A-3: 3 | ||
| + | ;B-1: 4 | ||
| + | ;B-2: 5 | ||
| + | ;C: 6 | ||
| + | ;D: 7 | ||
| + | |||
| + | |||
| + | ;Set1: A-1, A-2, A-3 | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 2 | ||
| + | Stone3 := 3 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set2: A-1, B-1, C | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set3: A-1, B-1, D | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set4: A-1, B-2, C | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 5 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set5: A-1, B-2, D | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 5 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set6: A-1, C, D | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 6 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set7: A-2, B-1, C | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set8: A-2, B-1, D | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set9: A-3, B-1, C | ||
| + | Stone1 := 3 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set10: A-3, B-1, D | ||
| + | Stone1 := 3 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set11: A-2, C, D | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 6 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set12: A-1, B-1, C, D Breaks these 4 stones | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 7 | ||
| + | GoSub, PatternSet | ||
| + | } | ||
| + | |||
| + | |||
| + | else if (pattern == "4 Color (Quadruple)") | ||
| + | { | ||
| + | ;KEY: | ||
| + | ;A-1: 1 | ||
| + | ;A-2: 2 | ||
| + | ;A-3: 3 | ||
| + | ;A-4: 4 | ||
| + | ;B: 5 | ||
| + | ;C: 6 | ||
| + | ;D: 7 | ||
| + | |||
| + | |||
| + | ;Set1: A-1, B, C | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 5 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set2: A-1, B, D | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 5 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set3: A-1, C, D | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 6 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set4: A-2, B, C | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 5 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set5: A-2, B, D | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 5 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set6: A-2, C, D | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 6 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set7: A-3, B, C | ||
| + | Stone1 := 3 | ||
| + | Stone2 := 5 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set8: A-3, B, D | ||
| + | Stone1 := 3 | ||
| + | Stone2 := 5 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set9: A-3, C, D | ||
| + | Stone1 := 3 | ||
| + | Stone2 := 6 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set10: A-4, B, C, D Breaks B, C, D | ||
| + | Stone1 := 4 | ||
| + | Stone2 := 5 | ||
| + | Stone3 := 6 | ||
| + | Stone4 := 7 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set11: A-1, A-2, A-3 | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 2 | ||
| + | Stone3 := 3 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set12: A-1, A-2, A-4 | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 2 | ||
| + | Stone3 := 4 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set13: A-1, A-3, A-4 | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 4 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set14: A-2, A-3, A-4 | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 4 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set15: A-1, A-2, A-3, A-4 Breaks A-1, A-2, A-3 | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 2 | ||
| + | Stone3 := 3 | ||
| + | Stone4 := 4 | ||
| + | GoSub, PatternSet | ||
| + | } | ||
| + | |||
| + | |||
| + | else if (pattern == "3 Color (Triple + 2 Pair)") | ||
| + | { | ||
| + | Msgbox, No stone can be worked time on this pattern.`n`nConcede and get a new workload... | ||
| + | } | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | else if (pattern == "3 Color (Quad + Pair)") | ||
| + | { | ||
| + | ;KEY | ||
| + | ;A-1: 1 | ||
| + | ;A-2: 2 | ||
| + | ;A-3: 3 | ||
| + | ;A-4: 4 | ||
| + | ;B-1: 5 | ||
| + | ;B-2: 6 | ||
| + | ;C: 7 | ||
| + | ;D: 8 | ||
| + | |||
| + | |||
| + | |||
| + | ;Set1: A-1, B-1, C | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 5 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set2: A-1, B-2, C | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 6 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set3: A-2, B-1, C | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 5 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set4: A-2, B-2, C | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 6 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set5: A-3, B-1, C | ||
| + | Stone1 := 3 | ||
| + | Stone2 := 5 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set6: A-3, B-2, C | ||
| + | Stone1 := 3 | ||
| + | Stone2 := 6 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set7: A-4, B-1, C | ||
| + | Stone1 := 4 | ||
| + | Stone2 := 5 | ||
| + | Stone3 := 7 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | } | ||
| + | |||
| + | |||
| + | |||
| + | else if (pattern == "3 Color (Quintuple)") | ||
| + | { | ||
| + | ;5 of same color | ||
| + | |||
| + | ;KEY: | ||
| + | ;A-1: 1 | ||
| + | ;A-2: 2 | ||
| + | ;A-3: 3 | ||
| + | ;A-4: 4 | ||
| + | ;A-5: 5 | ||
| + | ;B: 6 | ||
| + | ;C: 7 | ||
| + | |||
| + | ;Set1: A-1, A-2, A-3 | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 2 | ||
| + | Stone3 := 3 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set2: A-1, A-2, A-4 | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 2 | ||
| + | Stone3 := 4 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set3: A-1, A-2, A-5 | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 2 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set4: A-1, A-3, A-4 | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 4 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set5: A-1, A-3, A-5 | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set6: A-1, A-4, A-5 | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set7: A-2, A-3, A-4 | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 4 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set8: A-2, A-3, A-5 | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 3 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set9: A-2, A-4, A-5 | ||
| + | Stone1 := 2 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set10: A-3, A-4, A-5 | ||
| + | Stone1 := 3 | ||
| + | Stone2 := 4 | ||
| + | Stone3 := 5 | ||
| + | Stone4 := 0 | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set11: A-1, A-2, A-3, A-4, A-5 Breaks A-1, A-2, A-3, A-4, A-5 | ||
| + | Stone1 := 1 | ||
| + | Stone2 := 2 | ||
| + | Stone3 := 3 | ||
| + | Stone4 := 4 | ||
| + | Stone5 := 5 | ||
| + | |||
| + | GoSub, PatternSet | ||
| + | } | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | else | ||
| + | { | ||
| + | Msgbox, This pattern is not recorded yet... | ||
| + | } | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | ;Bring up the Menu again (Force Restart) | ||
| + | Msgbox, Debug Mode - This will be removed later`n`nPattern Completed: %Pattern%`n`n`nWork the Mine again. | ||
| + | |||
| + | Gosub, Start | ||
| + | |||
| + | return | ||
| + | } | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | |||
| + | PatternSet: | ||
| + | |||
| + | MouseMove, MineX%Stone1%, MineY%Stone1% | ||
| + | Sleep %Delay% | ||
| + | Send {A} | ||
| + | Sleep %Delay% | ||
| + | |||
| + | MouseMove, MineX%Stone2%, MineY%Stone2% | ||
| + | Sleep %Delay% | ||
| + | Send {A} | ||
| + | Sleep %Delay% | ||
| + | |||
| + | MouseMove, MineX%Stone3%, MineY%Stone3% | ||
| + | Sleep %Delay% | ||
| + | Send {A} | ||
| + | Sleep %Delay% | ||
| + | |||
| + | |||
| + | if Stone4 > 0 | ||
| + | { | ||
| + | MouseMove, MineX%Stone4%, MineY%Stone4% | ||
| + | Sleep %Delay% | ||
| + | Send {A} | ||
| + | Sleep %Delay% | ||
| + | } | ||
| + | |||
| + | if Stone5 > 0 | ||
| + | { | ||
| + | MouseMove, MineX%Stone5%, MineY%Stone5% | ||
| + | Sleep %Delay% | ||
| + | Send {A} | ||
| + | Sleep %Delay% | ||
| + | } | ||
| + | |||
| + | if Stone6 > 0 | ||
| + | { | ||
| + | MouseMove, MineX%Stone6%, MineY%Stone6% | ||
| + | Sleep %Delay% | ||
| + | Send {A} | ||
| + | Sleep %Delay% | ||
| + | } | ||
| + | |||
| + | |||
| + | Send {S} | ||
| + | Sleep %Delay% | ||
| + | |||
| + | |||
| + | |||
| + | GoSub, Popup | ||
| + | |||
| + | |||
| + | return | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | Popup: | ||
| + | |||
| + | ;Search for the RBG color of 0xECDFBD (Same as HTML code: #ECDFBD) | ||
| + | |||
| + | |||
| + | Sleep %Delay% | ||
| + | PixelSearch, Px, Py, %CenterX%, %CenterY%, %CenterX%, %CenterY%, 0xEBDDBB, %shade%, Fast|RGB | ||
| + | |||
| + | if ErrorLevel = 0 | ||
| + | { | ||
| + | Sleep %PopupDelay% | ||
| + | MouseMove, %CenterX%, %CenterY% | ||
| + | Sleep %PopupDelay% | ||
| + | Click | ||
| + | Sleep %PopupDelay% | ||
| + | } | ||
| + | return | ||
| + | |||
| + | |||
| + | |||
| + | Help: | ||
| + | Gui, Destroy | ||
| + | |||
| + | Msgbox, Help Screen... Stay tuned for updates!.`n`n`nAll possible patterns has been added, this script is 100 percent complete`n`nJust need to keep testing it with live runs...`n`n`nConsistently has all 7 stones crumbled:`n`n6 Color (1 Pair)`n5 Color (2 Pairs) | ||
| + | |||
| + | |||
| + | Reload | ||
| + | return | ||
| + | |||
| + | |||
| + | Template: | ||
| + | |||
| + | |||
| + | ;This is not a valid Sub, Just an easy way for me to copy/paste a new pattern... | ||
| + | |||
| + | ;Set1: | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set2: | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set3: | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set4: | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set5: | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set6: | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set7: | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set8: | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set9: | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set10: | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set11: | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set12: | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set13: | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set14: | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | ;Set15: | ||
| + | Stone1 := | ||
| + | Stone2 := | ||
| + | Stone3 := | ||
| + | Stone4 := | ||
| + | GoSub, PatternSet | ||
| + | |||
| + | return | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | ^r::reload | ||
| + | ^p::Pause | ||
| + | </pre> | ||
Revision as of 10:47, 27 October 2010
;Ctrl+P to pause script and Ctrl+P again to resume
;The AHK icon in system tray will turn red while paused.
;Ctrl+R to reload script
;Date:
; // START CONFIGURATION AREA
;Set the speed in microseconds (100 = 1/10th second, 1000 = 1 second, etc)
;If you got a slower computer or lag, then try raising it 50 or 100 at a time, ie 200, 250, 300
;This is the speed that it highlights your mine crystals
Delay = 200 ;Safe (lag) is 200+, Fast is 100 (fast computer, no lag)
;If you have problems with it not closing the popup, then try adjusting this number higher.
PopUpDelay = 300 ;Safe (lag) is 300+, Fast is 200 (fast computer, no lag)
;This is the shade at which is searches the for the color of the popup box.
;If you find yourself running all the time, ie its confusing sand with the popup, then try lowering 5 at a time (ie 20,15,etc).
;If you find it is not even seeing the popup box, then try raising 5 at a time and finetune 1 at a time (ie 30,35,etc)
Shade = 23 ;Original is 25
; // END CONFIGURATION AREA
IfWinExist eGenesis Client
{
Start:
MineNum := 0
WinActivate
Gui, +AlwaysOnTop +ToolWindow
Gui, Add, Text,, Choose Pattern:
Gui, Add, DropDownList, vPattern Choose1, 7 Color|6 Color (1 Pair)|5 Color (2 Pairs)|5 Color (Triple)|4 Color (3 Pairs)|4 Color (Triple + Pair)|4 Color (Quadruple)|3 Color (Triple + 2 Pair)|3 Color (Quad + Pair)|3 Color (Quintuple)
Gui, Add, Button, gRecord, NEXT
Gui, Add, Text,, `nPattern Explanations:
Gui, Add, Button, gHelp, HELP
Gui, Add, Text,,
Gui, Show
return
Record:
Gui, Submit
Gui, Destroy
Gui, +AlwaysOnTop +ToolWindow
Gui, Font, bold
Gui, Add, Text, vMineNumText, Set ore stone locations`n`nSelected Pattern: %pattern%
Gui, Font, norm
Gui, Add, Text,,
( LTrim
Hover and middle-click (Click mouse-wheel) all your ore stones.
Make sure you click all quad colors FIRST!
Make sure you click all triple colors SECOND!
Make sure you click all pair colors THIRD!
Then all the single colors, LAST!
If there are no triples or pairs, then just randomly set all the stones.
)
Gui, Add, Button, default gMineSetLoops, OK
Gui, Show
WinGet, GameWinHandle, ID, eGenesis Client
loop
{
WinActivate
CoordMode, Mouse, Relative
KeyWait, MButton, D
KeyWait, MButton
MouseGetPos, TestX, TestY, WinHandle
if (WinHandle = GameWinHandle)
{
Gosub, MineRecord
}
else
{
Gui, Destroy
break
}
}
return
MineRecord:
MineNum++
MouseGetPos, MineX%MineNum%, MineY%MineNum%
GuiControl, Text, MineNumText, %MineNum% ore stones captured`n`nSelected Pattern: %Pattern%
TotalRacks := MineNum
return
MineSetLoops:
Gui, Submit
Gui, Destroy
SetDefaultMouseSpeed, 0
WinActivate, eGenesis Client
WinWait, eGenesis Client
WinGetActiveStats, win_Title, Xmax, Ymax, win_Xpos, win_Ypos
;Get coordinates, for your resolutions' X,Y location of the popups that will occur later.
CenterX := Floor(Xmax/2)
CenterY := Floor(Ymax/2)+103
Sleep 1000
Stone4 = 0
Stone5 = 0
Stone6 = 0
;All of the if / else if statements of the 10 possible color combos...
if (pattern == "7 Color")
{
;KEY:
;A:1
;B:2
;C:3
;D:4
;E:5
;Set1: A, B, C, D, E, F
Stone1 := 1
Stone2 := 2
Stone3 := 3
Stone4 := 4
Stone5 := 5
GoSub, PatternSet
;Set2: A, B, C, D, E, G
Stone1 := 1
Stone2 := 2
Stone3 := 3
Stone4 := 4
Stone5 :=
GoSub, PatternSet
;Set3: A, B, C, D, F, G
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
Stone5 :=
GoSub, PatternSet
;Set4: A, B, C, E, F, G
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
Stone5 :=
GoSub, PatternSet
;Set5: A, B, D, E, F, G
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
Stone5 :=
GoSub, PatternSet
;Set6: A, C, D, E, F, G
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
Stone5 :=
GoSub, PatternSet
;Set7: B, C, D, E, F, G
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
Stone5 :=
GoSub, PatternSet
;Set8: A, B, C, D, E, F, G Breaks all 7 stones
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
Stone5 :=
GoSub, PatternSet
}
else if (pattern == "6 Color (1 Pair)")
{
;KEY: Got 100%
;A-1 = 1
;A-2 = 2
;B = 3
;C = 4
;D = 5
;E = 6
;F = 7
;Set1: A-1, B, C, F
Stone1 := 1
Stone2 := 3
Stone3 := 4
Stone4 := 7
GoSub, PatternSet
;Set2: A-1, D, E
Stone1 := 1
Stone2 := 5
Stone3 := 6
Stone4 := 0
GoSub, PatternSet
;Set3: A-1, C, D, E
Stone1 := 1
Stone2 := 4
Stone3 := 5
Stone4 := 6
GoSub, PatternSet
;Set4: A-1, B, F
Stone1 := 1
Stone2 := 3
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set5: A-1, D, E, F
Stone1 := 1
Stone2 := 5
Stone3 := 6
Stone4 := 7
GoSub, PatternSet
;Set6: A-1, B, C
Stone1 := 1
Stone2 := 3
Stone3 := 4
Stone4 := 0
GoSub, PatternSet
;Set7: A-1, B, E, F This workload will crumble stone A-1
Stone1 := 1
Stone2 := 3
Stone3 := 6
Stone4 := 7
GoSub, PatternSet
;Set8: A-2, C, D
Stone1 := 2
Stone2 := 4
Stone3 := 5
Stone4 := 0
GoSub, PatternSet
;Set9: A-2, D, E
Stone1 := 2
Stone2 := 5
Stone3 := 6
Stone4 := 0
GoSub, PatternSet
;Set10: A-2, B, C, F
Stone1 := 2
Stone2 := 3
Stone3 := 4
Stone4 := 7
GoSub, PatternSet
;Set11: A-2, C, F
Stone1 := 2
Stone2 := 4
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set12: A-2, B, E, D
Stone1 := 2
Stone2 := 3
Stone3 := 6
Stone4 := 5
GoSub, PatternSet
;Set13: A-2, B, E This workload will crumble stone B & E
Stone1 := 2
Stone2 := 3
Stone3 := 6
Stone4 := 0
GoSub, PatternSet
;Set14: A-2, C, D, F This workload will crumble the remaining stones
Stone1 := 2
Stone2 := 4
Stone3 := 5
Stone4 := 7
GoSub, PatternSet
}
else if (pattern == "5 Color (2 Pairs)")
{
;KEY: Hit 100%
;A-1: 1
;A-2: 2
;B-1: 3
;B-2: 4
;C: 5
;D: 6
;E: 7
;Set1: C, D, E
Stone1 := 5
Stone2 := 6
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set2: C, A-1, B-1
Stone1 := 5
Stone2 := 1
Stone3 := 3
Stone4 := 0
GoSub, PatternSet
;Set3: C, A-1, B-2
Stone1 := 5
Stone2 := 1
Stone3 := 4
Stone4 := 0
GoSub, PatternSet
;Set4: C, A-2, B-1
Stone1 := 5
Stone2 := 2
Stone3 := 3
Stone4 := 0
GoSub, PatternSet
;Set5: C, A-2, B-2
Stone1 := 5
Stone2 := 2
Stone3 := 4
Stone4 := 0
GoSub, PatternSet
;Set6: D, A-1, B-1
Stone1 := 6
Stone2 := 1
Stone3 := 3
Stone4 := 0
GoSub, PatternSet
;Set7: D, A-1, B-2
Stone1 := 6
Stone2 := 1
Stone3 := 4
Stone4 := 0
GoSub, PatternSet
;Set8: D, A-2, B-1
Stone1 := 6
Stone2 := 2
Stone3 := 3
Stone4 := 0
GoSub, PatternSet
;Set9: D, A-2, B-2
Stone1 := 6
Stone2 := 2
Stone3 := 4
Stone4 := 0
GoSub, PatternSet
;Set10: E, A-1, B-1
Stone1 := 7
Stone2 := 1
Stone3 := 3
Stone4 := 0
GoSub, PatternSet
;Set11: E, A-1, B-2
Stone1 := 7
Stone2 := 1
Stone3 := 4
Stone4 := 0
GoSub, PatternSet
;Set12: E, A-2, B-1
Stone1 := 7
Stone2 := 2
Stone3 := 3
Stone4 := 0
GoSub, PatternSet
;Set13: E, A-2, B-2
Stone1 := 7
Stone2 := 2
Stone3 := 4
Stone4 := 0
GoSub, PatternSet
;Set14: A-1, B-1, C, D, E Breaks A-1 & B-1
Stone1 := 1
Stone2 := 3
Stone3 := 5
Stone4 := 6
Stone5 := 7
GoSub, PatternSet
;Set15: A-2, B-2, C, D, E Breaks the remaining 5 stones
Stone1 := 2
Stone2 := 4
Stone3 := 5
Stone4 := 6
Stone5 := 7
GoSub, PatternSet
}
else if (pattern == "5 Color (Triple)")
{
;KEY:
;A-1: 1
;A-2: 2
;A-3: 3
;B: 4
;C: 5
;D: 6
;E: 7
;Set1: A-1, B, C
Stone1 := 1
Stone2 := 4
Stone3 := 5
Stone4 := 0
GoSub, PatternSet
;Set2: A-1, B, D
Stone1 := 1
Stone2 := 4
Stone3 := 6
Stone4 := 0
GoSub, PatternSet
;Set3: A-1, B, E
Stone1 := 1
Stone2 := 4
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set4: A-1, C, D
Stone1 := 1
Stone2 := 5
Stone3 := 6
Stone4 := 0
GoSub, PatternSet
;Set5: A-1, C, E
Stone1 := 1
Stone2 := 5
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set6: A-1, D, E
Stone1 := 1
Stone2 := 6
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set7: A-2, B, C
Stone1 := 2
Stone2 := 4
Stone3 := 5
Stone4 := 0
GoSub, PatternSet
;Set8: A-2, B, D
Stone1 := 2
Stone2 := 4
Stone3 := 6
Stone4 := 0
GoSub, PatternSet
;Set9: A-2, B, E
Stone1 := 2
Stone2 := 4
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set10: A-2, C, D
Stone1 := 2
Stone2 := 5
Stone3 := 6
Stone4 := 0
GoSub, PatternSet
;Set11: A-2, C, E
Stone1 := 2
Stone2 := 5
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set12: A-2, D, E
Stone1 := 2
Stone2 := 6
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set13: A-1, B, C, D, E Breaks all these 5 stones
Stone1 := 1
Stone2 := 4
Stone3 := 5
Stone4 := 6
Stone5 := 7
GoSub, PatternSet
}
else if (pattern == "4 Color (3 Pairs)")
{
;KEY:
;A-1 = 1
;A-2 = 2
;B-1 = 3
;B-2 = 4
;C-1 = 5
;C-2 = 6
;D = 7
;Set1: A-1, B-1, C-1
Stone1 := 1
Stone2 := 3
Stone3 := 5
Stone4 := 0
GoSub, PatternSet
;Set2: A-2, B-2, C-2, D
Stone1 := 2
Stone2 := 4
Stone3 := 6
Stone4 := 7
GoSub, PatternSet
;Set3: A-1, B-1, C-2
Stone1 := 1
Stone2 := 3
Stone3 := 6
Stone4 := 0
GoSub, PatternSet
;Set4: A-2, B-2, C-1, D
Stone1 := 2
Stone2 := 4
Stone3 := 5
Stone4 := 7
GoSub, PatternSet
;Set5: A-1, B-2, C-1
Stone1 := 1
Stone2 := 4
Stone3 := 5
Stone4 := 0
GoSub, PatternSet
;Set6: A-2, B-1, C-2, D
Stone1 := 2
Stone2 := 3
Stone3 := 6
Stone4 := 7
GoSub, PatternSet
;Set7: A-1, B-2, C-2
Stone1 := 1
Stone2 := 4
Stone3 := 6
Stone4 := 0
;Set8: A-2, B-1, C-1, D
Stone1 := 2
Stone2 := 3
Stone3 := 5
Stone4 := 7
GoSub, PatternSet
;Set9: A-2, B-1, C-1
Stone1 := 2
Stone2 := 3
Stone3 := 5
Stone4 := 0
GoSub, PatternSet
;Set10: A-1, B-2, C-2, D
Stone1 := 1
Stone2 := 4
Stone3 := 6
Stone4 := 7
GoSub, PatternSet
;Set11: A-2, B-1, C-2
Stone1 := 2
Stone2 := 3
Stone3 := 6
Stone4 := 0
GoSub, PatternSet
;Set12: A-1, B-2, C-1, D
Stone1 := 1
Stone2 := 4
Stone3 := 5
Stone4 := 7
GoSub, PatternSet
;Set13: A-2, B-2, C-1 This will break all 3 stones
Stone1 := 2
Stone2 := 4
Stone3 := 5
Stone4 := 0
GoSub, PatternSet
;Set14: A-1, B-1, C-2, D This will break all 4 stones
Stone1 := 1
Stone2 := 3
Stone3 := 6
Stone4 := 7
GoSub, PatternSet
}
else if (pattern == "4 Color (Triple + Pair)")
{
;KEY:
;A-1: 1
;A-2: 2
;A-3: 3
;B-1: 4
;B-2: 5
;C: 6
;D: 7
;Set1: A-1, A-2, A-3
Stone1 := 1
Stone2 := 2
Stone3 := 3
Stone4 := 0
GoSub, PatternSet
;Set2: A-1, B-1, C
Stone1 := 1
Stone2 := 4
Stone3 := 6
Stone4 := 0
GoSub, PatternSet
;Set3: A-1, B-1, D
Stone1 := 1
Stone2 := 4
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set4: A-1, B-2, C
Stone1 := 1
Stone2 := 5
Stone3 := 6
Stone4 := 0
GoSub, PatternSet
;Set5: A-1, B-2, D
Stone1 := 1
Stone2 := 5
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set6: A-1, C, D
Stone1 := 1
Stone2 := 6
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set7: A-2, B-1, C
Stone1 := 2
Stone2 := 4
Stone3 := 6
Stone4 := 0
GoSub, PatternSet
;Set8: A-2, B-1, D
Stone1 := 2
Stone2 := 4
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set9: A-3, B-1, C
Stone1 := 3
Stone2 := 4
Stone3 := 6
Stone4 := 0
GoSub, PatternSet
;Set10: A-3, B-1, D
Stone1 := 3
Stone2 := 4
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set11: A-2, C, D
Stone1 := 2
Stone2 := 6
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set12: A-1, B-1, C, D Breaks these 4 stones
Stone1 := 1
Stone2 := 4
Stone3 := 6
Stone4 := 7
GoSub, PatternSet
}
else if (pattern == "4 Color (Quadruple)")
{
;KEY:
;A-1: 1
;A-2: 2
;A-3: 3
;A-4: 4
;B: 5
;C: 6
;D: 7
;Set1: A-1, B, C
Stone1 := 1
Stone2 := 5
Stone3 := 6
Stone4 := 0
GoSub, PatternSet
;Set2: A-1, B, D
Stone1 := 1
Stone2 := 5
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set3: A-1, C, D
Stone1 := 1
Stone2 := 6
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set4: A-2, B, C
Stone1 := 2
Stone2 := 5
Stone3 := 6
Stone4 := 0
GoSub, PatternSet
;Set5: A-2, B, D
Stone1 := 2
Stone2 := 5
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set6: A-2, C, D
Stone1 := 2
Stone2 := 6
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set7: A-3, B, C
Stone1 := 3
Stone2 := 5
Stone3 := 6
Stone4 := 0
GoSub, PatternSet
;Set8: A-3, B, D
Stone1 := 3
Stone2 := 5
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set9: A-3, C, D
Stone1 := 3
Stone2 := 6
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set10: A-4, B, C, D Breaks B, C, D
Stone1 := 4
Stone2 := 5
Stone3 := 6
Stone4 := 7
GoSub, PatternSet
;Set11: A-1, A-2, A-3
Stone1 := 1
Stone2 := 2
Stone3 := 3
Stone4 := 0
GoSub, PatternSet
;Set12: A-1, A-2, A-4
Stone1 := 1
Stone2 := 2
Stone3 := 4
Stone4 := 0
GoSub, PatternSet
;Set13: A-1, A-3, A-4
Stone1 := 1
Stone2 := 3
Stone3 := 4
Stone4 := 0
GoSub, PatternSet
;Set14: A-2, A-3, A-4
Stone1 := 2
Stone2 := 3
Stone3 := 4
Stone4 := 0
GoSub, PatternSet
;Set15: A-1, A-2, A-3, A-4 Breaks A-1, A-2, A-3
Stone1 := 1
Stone2 := 2
Stone3 := 3
Stone4 := 4
GoSub, PatternSet
}
else if (pattern == "3 Color (Triple + 2 Pair)")
{
Msgbox, No stone can be worked time on this pattern.`n`nConcede and get a new workload...
}
else if (pattern == "3 Color (Quad + Pair)")
{
;KEY
;A-1: 1
;A-2: 2
;A-3: 3
;A-4: 4
;B-1: 5
;B-2: 6
;C: 7
;D: 8
;Set1: A-1, B-1, C
Stone1 := 1
Stone2 := 5
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set2: A-1, B-2, C
Stone1 := 1
Stone2 := 6
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set3: A-2, B-1, C
Stone1 := 2
Stone2 := 5
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set4: A-2, B-2, C
Stone1 := 2
Stone2 := 6
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set5: A-3, B-1, C
Stone1 := 3
Stone2 := 5
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set6: A-3, B-2, C
Stone1 := 3
Stone2 := 6
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
;Set7: A-4, B-1, C
Stone1 := 4
Stone2 := 5
Stone3 := 7
Stone4 := 0
GoSub, PatternSet
}
else if (pattern == "3 Color (Quintuple)")
{
;5 of same color
;KEY:
;A-1: 1
;A-2: 2
;A-3: 3
;A-4: 4
;A-5: 5
;B: 6
;C: 7
;Set1: A-1, A-2, A-3
Stone1 := 1
Stone2 := 2
Stone3 := 3
Stone4 := 0
GoSub, PatternSet
;Set2: A-1, A-2, A-4
Stone1 := 1
Stone2 := 2
Stone3 := 4
Stone4 := 0
GoSub, PatternSet
;Set3: A-1, A-2, A-5
Stone1 := 1
Stone2 := 2
Stone3 := 5
Stone4 := 0
GoSub, PatternSet
;Set4: A-1, A-3, A-4
Stone1 := 1
Stone2 := 3
Stone3 := 4
Stone4 := 0
GoSub, PatternSet
;Set5: A-1, A-3, A-5
Stone1 := 1
Stone2 := 3
Stone3 := 5
Stone4 := 0
GoSub, PatternSet
;Set6: A-1, A-4, A-5
Stone1 := 1
Stone2 := 4
Stone3 := 5
Stone4 := 0
GoSub, PatternSet
;Set7: A-2, A-3, A-4
Stone1 := 2
Stone2 := 3
Stone3 := 4
Stone4 := 0
GoSub, PatternSet
;Set8: A-2, A-3, A-5
Stone1 := 2
Stone2 := 3
Stone3 := 5
Stone4 := 0
GoSub, PatternSet
;Set9: A-2, A-4, A-5
Stone1 := 2
Stone2 := 4
Stone3 := 5
Stone4 := 0
GoSub, PatternSet
;Set10: A-3, A-4, A-5
Stone1 := 3
Stone2 := 4
Stone3 := 5
Stone4 := 0
GoSub, PatternSet
;Set11: A-1, A-2, A-3, A-4, A-5 Breaks A-1, A-2, A-3, A-4, A-5
Stone1 := 1
Stone2 := 2
Stone3 := 3
Stone4 := 4
Stone5 := 5
GoSub, PatternSet
}
else
{
Msgbox, This pattern is not recorded yet...
}
;Bring up the Menu again (Force Restart)
Msgbox, Debug Mode - This will be removed later`n`nPattern Completed: %Pattern%`n`n`nWork the Mine again.
Gosub, Start
return
}
PatternSet:
MouseMove, MineX%Stone1%, MineY%Stone1%
Sleep %Delay%
Send {A}
Sleep %Delay%
MouseMove, MineX%Stone2%, MineY%Stone2%
Sleep %Delay%
Send {A}
Sleep %Delay%
MouseMove, MineX%Stone3%, MineY%Stone3%
Sleep %Delay%
Send {A}
Sleep %Delay%
if Stone4 > 0
{
MouseMove, MineX%Stone4%, MineY%Stone4%
Sleep %Delay%
Send {A}
Sleep %Delay%
}
if Stone5 > 0
{
MouseMove, MineX%Stone5%, MineY%Stone5%
Sleep %Delay%
Send {A}
Sleep %Delay%
}
if Stone6 > 0
{
MouseMove, MineX%Stone6%, MineY%Stone6%
Sleep %Delay%
Send {A}
Sleep %Delay%
}
Send {S}
Sleep %Delay%
GoSub, Popup
return
Popup:
;Search for the RBG color of 0xECDFBD (Same as HTML code: #ECDFBD)
Sleep %Delay%
PixelSearch, Px, Py, %CenterX%, %CenterY%, %CenterX%, %CenterY%, 0xEBDDBB, %shade%, Fast|RGB
if ErrorLevel = 0
{
Sleep %PopupDelay%
MouseMove, %CenterX%, %CenterY%
Sleep %PopupDelay%
Click
Sleep %PopupDelay%
}
return
Help:
Gui, Destroy
Msgbox, Help Screen... Stay tuned for updates!.`n`n`nAll possible patterns has been added, this script is 100 percent complete`n`nJust need to keep testing it with live runs...`n`n`nConsistently has all 7 stones crumbled:`n`n6 Color (1 Pair)`n5 Color (2 Pairs)
Reload
return
Template:
;This is not a valid Sub, Just an easy way for me to copy/paste a new pattern...
;Set1:
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
GoSub, PatternSet
;Set2:
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
GoSub, PatternSet
;Set3:
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
GoSub, PatternSet
;Set4:
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
GoSub, PatternSet
;Set5:
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
GoSub, PatternSet
;Set6:
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
GoSub, PatternSet
;Set7:
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
GoSub, PatternSet
;Set8:
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
GoSub, PatternSet
;Set9:
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
GoSub, PatternSet
;Set10:
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
GoSub, PatternSet
;Set11:
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
GoSub, PatternSet
;Set12:
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
GoSub, PatternSet
;Set13:
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
GoSub, PatternSet
;Set14:
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
GoSub, PatternSet
;Set15:
Stone1 :=
Stone2 :=
Stone3 :=
Stone4 :=
GoSub, PatternSet
return
^r::reload
^p::Pause