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Difference between revisions of "Guilds/SA Masons Guild/Materials"

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! Item !! T3 Req. !! # in Stock !!  Notes
 
! Item !! T3 Req. !! # in Stock !!  Notes
 
|-
 
|-
| [[Bricks]] || 256435 || 231800 ||  
+
| [[Bricks]] || 256435 || 233800 ||  
 
|-
 
|-
 
| [[Straw]] || 155421 || 93500 || 60k more at Jimbly's place
 
| [[Straw]] || 155421 || 93500 || 60k more at Jimbly's place
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| [[Medium Gear]] || 61 || 61 || '''Done'''
 
| [[Medium Gear]] || 61 || 61 || '''Done'''
 
|-
 
|-
| [[Large Gear]] || 49 || 0 || Materials complete. Thanks to Mcarine, Jimbly and Barney  for donating  !!!
+
| [[Large Gear]] || 49 ||49 || '''Done'''M
 
|-
 
|-
 
| [[Fine Glass Rods]] || 292 || 0 || Total required last tale.  130 at Jimbly's.
 
| [[Fine Glass Rods]] || 292 || 0 || Total required last tale.  130 at Jimbly's.

Revision as of 19:46, 2 June 2010

The following materials, judging from past tellings, will likely be needed in large quantity. The quantities indicated are those that were required in Tale 3. We'll concentrate on this list before the test is released, since they are the requirements least likely to change.

Item T3 Req. # in Stock Notes
Bricks 256435 233800
Straw 155421 93500 60k more at Jimbly's place
Clay 33331 33331 Done
Silt 31013 31013 Done
Slate 11117 4238
Cut stone 8553 3162
Black Paint 7673 0 2 Clay 2 Silver 6 RedSand - McArine
Cabbage 1 Clay 1 Copper 1 RedSand 7 - Numaris
Light Coral 6529 0 1 RedSand 3 Cabbage 1 Potash 6 Carrot - McArine
Carrot 9 RedSand 4 Sulfur 1 Copper 1 - Numaris
Pale Golden Rod Paint 5851 0 6 Cabbage 1 RedSand 1 Lime 1 Potash 3 Carrot - McArine
Carrot 6 Iron 1 Sulfur 1 Copper 1 Saltpeter 1 Cabbage 2 - Numaris
Sea Green Paint 4523 0 5 Cabbage 3 Clay 1 Silver 1 RedSand 1 Saltpeter - McArine
Clay 2 RedSand 2 Sulfur 1 Copper 2 Cabbage 4 - Numaris
Indian Red Paint (Violet Red) 3307 0 3 Cabbage 7 Carrot - McArine (7 RedSand 2 Cabbage 1 Potash 1 Carrot - McArine)
Cabbage 3 Carrot 3 RedSand 4 (RedSand 9 Sulfur 1 Saltpeter 1 Copper 1) - Numaris
Saddle Brown Paint 2129 2129 Done
Gold Foil 1490 0
Black Raeli Tiles 799 799 Done
Silver Raeli Tiles 451 451 Done
Gold Raeli Tiles 221 0 Shabbaticals or Numaris can cover all these.
Thoth's metal cable 214 214 Done
Small Gear 77 77 Done
Medium Gear 61 61 Done
Large Gear 49 49 DoneM
Fine Glass Rods 292 0 Total required last tale. 130 at Jimbly's.

Also, one item that was required and may be difficult to acquire is Gold raeli tiles. If you come across any, please hold onto them rather than putting them in your temple.

Donations will be tracked on the Donations page.

For reference, the following is the balance of the build requirements from Tale 3:

   * 7673 Black Paint (Decorative)
   * 6529 Light Coral (Decorative)
   * 5851 Pale Golden Rod Paint (Decorative)
   * 4523 Sea Green Paint (Decorative)
   * 3307 Indian Red Paint (Decorative) Note: Actually accepts Violet Red paint
   * 2129 Saddle Brown Paint (Decorative)
   * 1490 gold foil (Decorative)
   * 799 Black Raeli Tiles (Decorative)
   * 451 Silver Raeli Tiles(Decorative)
   * 221 Gold Raeli Tiles (Decorative)
   * 214 Thoth's metal cable (Reinforcement)
   * 153 Steel Sheeting: Hard Stainless Shiny (Vocal Mechanics Casing)
   * 77 Small Gear (Vocal Mechanics)
   * 61 Medium Gear (Vocal Mechanics)
   * 49 Large Gear (Vocal Mechanics)
   * 41 Octec's Alloy Sheeting: Hard Stainless Shiny (Vocal Mechanics)
   * 37 Pure Chime: Floating Warbler
   * 31 Pure Chime: Gliding Crane
   * 28 Pure Chime: Diving Sparrow
   * 23 Bastet Gem of Any Type (Strikers)
   * 23 Unity Gem of Any Type (Strikers)
   * 23 Hexas Plate Gem of Any Type (Strikers)
   * 23 Cat's Eye Gem of Any Type (Strikers)
   * 1 Dragyn's Eye cut Sunstone (Strikers)
   * 1 Any Dragyn's Eye cut Gem (Strikers)
   * 1 Hile's Chevrons cut Sunstone (Strikers)
   * 1 Any Hile's Chevrons cut Gem (Strikers)
   * 1 Full Aidenn Mask cut Sunstone (Strikers)
   * 1 Any Full Aidenn Mask cut Gem (Strikers)
   * 28 Random Chimes (Resonators)
   * 28 Random Chimes (Resonators)
   * 28 Random Chimes (Resonators)
   * 28 Random Chimes (Resonators)
   * 28 Random Chimes (Resonators)
   * 28 Random Chimes (Resonators)
   * 28 Random Chimes (Resonators)