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Difference between revisions of "Talk:Guilds/SADC"

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(New page: =Topics for Discussion= ==Cooperative Structure== ==Deepwell Build Location== ==Deepwell Operation==)
 
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=Topics for Discussion=
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Please post your comments below so we can begin to determine how to set things up.
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==Cooperative Structure==
 
==Cooperative Structure==
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How should this thing be structured?
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===Option 1:===
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Divide up the cost of building the well into a certain number of equal parts or shares then each member can buy in for a certain number of shares and provide the associated materials.  All petroleum extracted from the well will then be divided up equally among all shares, so each member will get an amount proportionate to their shares.
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'''Pros:'''
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*This seems like the fairest way to structure things so everyone basically gets a return proportionate to what they put in.
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*This will provide an incentive for people to come up with the materials quickly so they can get maximum ownership.
 +
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'''Cons:'''
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*It will be difficult to police this process.  Everyone who extracts petroleum from the well will be on the honor system that it will go into the guild coffers to be distributed.
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*This approach only takes into account the initial startup cost in determining who gets how much.  It does not take into account who is putting forth the effort to actually operate the well.
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'''Comments:'''
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===Option 2:===
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Basically have a free-for-all.  All members of the guild contribute what they can and when we have enough resources we build the well.  All members can use the well and keep what they pump.
 +
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'''Pros:'''
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*This approach is simple to implement and manage.
 +
 +
'''Cons:'''
 +
*There is less incentive for people to donate the materials to build the well so it will probably take much longer to get going.
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*There will not be any direct correlation between how many resources a person provides to bulid the well and how much petroleum they get from it.
 +
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'''Comments:'''
 +
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===Option 3:===
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Use a hybrid of options 1 and 2.  Each person buys in for a certain number of shares as in option 1.  When petroleum is pupmed from the well half goes to the person(s) doing the pumping and the other half goes to the guild to be distributed based on share ownership.  This approach essentially has a more mild form of the pros and cons of options 1 and 2.
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'''Comments:'''
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I am partial to option 3.  I think it's critical to have some sort of ownership rights in order to motivate people to come up with the necessary resources to build.  We need 12,000 metal which will require some serious effort.  I for one would like to get this up as soon as possible so we have petroleum available to fire the new furnaces.
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--Eldar
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===Option 4:===
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Similar to option 2 but once the well is build we make it public so anyone can use it.  Guild members will have priority so if a guild member wants to use the well any members of the general public must wait.  I believe this suffers from the same cons as option 2, with the possible additional benefit of getting some extra donations for building from the public at large.
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'''Comments:'''
  
  
 
==Deepwell Build Location==
 
==Deepwell Build Location==
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If anyone knows of a particular reason to build in one place rather than another please speak up.  Barring that, I would propose we build the well near the guildhall in norther Shabbat Ab across from the Goods.  This is a fairly central location, right near an expadition site, and surrounded by many good herb areas.  Access to herbs will be a huge benefit since you can eat the herbs to boost relevant stats and then operate the well much more efficiently.
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--Eldar
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==Deepwell Operation==
 
==Deepwell Operation==
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I think we should try to set up some sort of a schedule for operating the well so we can ensure it is running at maximum efficiency.  One idea would be to create a simple weekly calendar and divide it up into timeslots.  Memb

Revision as of 20:05, 28 January 2009

Please post your comments below so we can begin to determine how to set things up.


Cooperative Structure

How should this thing be structured?

Option 1:

Divide up the cost of building the well into a certain number of equal parts or shares then each member can buy in for a certain number of shares and provide the associated materials. All petroleum extracted from the well will then be divided up equally among all shares, so each member will get an amount proportionate to their shares.

Pros:

  • This seems like the fairest way to structure things so everyone basically gets a return proportionate to what they put in.
  • This will provide an incentive for people to come up with the materials quickly so they can get maximum ownership.

Cons:

  • It will be difficult to police this process. Everyone who extracts petroleum from the well will be on the honor system that it will go into the guild coffers to be distributed.
  • This approach only takes into account the initial startup cost in determining who gets how much. It does not take into account who is putting forth the effort to actually operate the well.

Comments:


Option 2:

Basically have a free-for-all. All members of the guild contribute what they can and when we have enough resources we build the well. All members can use the well and keep what they pump.

Pros:

  • This approach is simple to implement and manage.

Cons:

  • There is less incentive for people to donate the materials to build the well so it will probably take much longer to get going.
  • There will not be any direct correlation between how many resources a person provides to bulid the well and how much petroleum they get from it.

Comments:

Option 3:

Use a hybrid of options 1 and 2. Each person buys in for a certain number of shares as in option 1. When petroleum is pupmed from the well half goes to the person(s) doing the pumping and the other half goes to the guild to be distributed based on share ownership. This approach essentially has a more mild form of the pros and cons of options 1 and 2.

Comments: I am partial to option 3. I think it's critical to have some sort of ownership rights in order to motivate people to come up with the necessary resources to build. We need 12,000 metal which will require some serious effort. I for one would like to get this up as soon as possible so we have petroleum available to fire the new furnaces. --Eldar


Option 4:

Similar to option 2 but once the well is build we make it public so anyone can use it. Guild members will have priority so if a guild member wants to use the well any members of the general public must wait. I believe this suffers from the same cons as option 2, with the possible additional benefit of getting some extra donations for building from the public at large.


Comments:


Deepwell Build Location

If anyone knows of a particular reason to build in one place rather than another please speak up. Barring that, I would propose we build the well near the guildhall in norther Shabbat Ab across from the Goods. This is a fairly central location, right near an expadition site, and surrounded by many good herb areas. Access to herbs will be a huge benefit since you can eat the herbs to boost relevant stats and then operate the well much more efficiently. --Eldar


Deepwell Operation

I think we should try to set up some sort of a schedule for operating the well so we can ensure it is running at maximum efficiency. One idea would be to create a simple weekly calendar and divide it up into timeslots. Memb