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Guilds/Oasis/Mines/Macros

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Revision as of 03:51, 31 May 2009 by Blethezar (talk | contribs) (New page: == Mining Macros == === Iron === Download ACTool and then copy/paste this into the window. You will have to adjust the following values OELevel = 1 // change this to your Ore Ext...)
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Mining Macros

Iron

 Download ACTool and then copy/paste this into the window.  You will have to adjust the following values
 OELevel = 1  // change this to your Ore Extraction level
 totalpulls = 500 // How many times do you want it to pull the mine
 Compute MouseXN = MouseX[$OELvlset] + 15 // adjust this if you need to for the menu click  <-- Mouse Position when it clicks
 Compute MouseYN = MouseY[$OELvlset] + 15 // If your mouse keeps clicking on TAKE, then adjust this to -10. Adjust as necessary
 Delay 4300 // Delay to manage the str/perc timer on mining, adjust as needed


// IRON Macro - Written by: Coyan/Mosaic Guild // This is what I suggest for setting up for this macro // First align your view so you can see all 7 crystals clearly // second use Alt-L to lock your camera angle // Third before starting this, I suggest you have your mouse sitting over // the first crystal. // You will have 3 seconds between the recording of each crystal's location // place your mouse over a spot of average gem color for each crystal in turn // Once it has identified the 7 crystals, it will run the mine // // Thank you Xyrrus for talking to me about using Hue Delay 5000

Constructs MouseX=List MouseY=List CrysHue=List OEOffset=List END // This macro doesn't work 100%, I have gotten between 80% and 90% return // When it mis-id's a crystal it will fail as many times in a row as your OELevel is set Constants OELevel = 1 // change this to your Ore Extraction level totalpulls = 500 // How many times do you want it to pull the mine colordiff = 10 CDiff = 0 CurrHigh = 0 Compare = 0 Currcrys = 0 DIFFFOUND = 0 Minval = 0 Maxval = 0 Tmpval = 0 loopcnt = 1 Mousecnt = 1 MouseXN = 0 MouseYN = 0 ColorHS = 0 OElistcnt = 0 OELvlset = 1 CurrCrysHue = 0 End

// First part that requires a detailed explanation // this loop will pause for 3 seconds then grab the current mouse location // its purpose is to identify the 7 sampling locations for the crystals // when it grabs the sampling spot, it will then echo a . to the chat window // make sure you are in your main chat tab. Loop 7 Delay 5000 Listadd MouseX, {MouseX} Listadd MouseY, {MouseY} SayPaste m END

ListClear OEOffset

loop $totalpulls Compute loopcnt = 1 ListClear CrysHue loop 7 mousepos MouseX[$loopcnt], MouseY[$loopcnt] LoadRGB MouseX[$loopcnt], MouseY[$loopcnt]

Call CALCHUECOLOR Compute loopcnt = $loopcnt + 1 Delay 100 END

CALL FindtheOdd

CALL OreExtractionstore

ListCount OEOffset, $OElistcnt IF $OELevel >= $OElistcnt Compute OELvlset = OEOffset[1] ELSE Compute OELvlset = OEOffset[$OELevel] END


mousepos MouseX[$OELvlset], MouseY[$OELvlset] Delay 200 leftclick Compute MouseXN = MouseX[$OELvlset] + 15 // adjust this if you need to for the menu click Compute MouseYN = MouseY[$OELvlset] + 15 // If your mouse keeps clicking on TAKE, then adjust this to -10. Adjust this if you need to for the menu click Mousepos $MouseXN, $MouseYN Delay 200 Leftclick

Delay 4300 // Delay to manage the str/perc timer on mining, adjust as needed

end

Procedure CALCHUECOLOR Compute Minval = 0 Compute Maxval = 255 IF {RGBRed} > {RGBGreen} Compute Minval = {RGBGreen} Compute Maxval = {RGBRed} Else Compute Maxval = {RGBGreen} Compute Minval = {RGBRed} END IF {RGBBlue} < $Minval Compute Minval = {RGBBlue} ELSE IF {RGBBlue} > $Maxval Compute Maxval = {RGBBlue} END END

Compute Tmpval = $Maxval - $Minval

IF {RGBRed} = $Maxval Compute CurrCrysHue = {RGBGreen} - {RGBBlue} Compute CurrCrysHue = $CurrCrysHue/$Tmpval ELSE IF $Maxval = {RGBGreen} Compute CurrCrysHue = {RGBBlue} - {RGBRed} Compute CurrCrysHue = $CurrCrysHue/$Tmpval Compute CurrCrysHue = 2.0 + $CurrCrysHue ELSE IF $Maxval = {RGBBlue} Compute CurrCrysHue = {RGBRed} - {RGBGreen} Compute CurrCrysHue = $CurrCrysHue/$Tmpval Compute CurrCrysHue = 4.0 + $CurrCrysHue END END END Compute CurrCrysHue = $CurrCrysHue * 100 Listadd CrysHue, $CurrCrysHue END

Procedure FindtheOdd Call Findcompare Compute CDiff = 0 Compute CurrHigh = 0

Compute Currcrys = 1 loop 7 IF $Currcrys <> $Compare Compute ColorHS = CrysHue[$Currcrys] - CrysHue[$Compare] IF $ColorHS < 0 Compute ColorHS = 0 - $ColorHS END

IF $ColorHS > $CDiff Compute CDiff = $ColorHS Compute CurrHigh = $Currcrys END END

Compute Currcrys = $Currcrys + 1 END

Compute Mousecnt = $CurrHigh END

Procedure OreExtractionstore ListCount OEOffset, $OElistcnt IF $OElistcnt = 0 Listadd OEOffset, $Mousecnt ELSE IF $OElistcnt = 1 Listadd OEOffset, OEOffset[1] END IF $OElistcnt = 2 Listadd OEOffset, OEOffset[2] Compute OEOffset[2] = OEOffset[1] END IF $OElistcnt = 3 Listadd OEOffset, OEOffset[3] Compute OEOffset[3] = OEOffset[2] Compute OEOffset[2] = OEOffset[1] END IF $OElistcnt = 4 Listadd OEOffset, OEOffset[4] Compute OEOffset[4] = OEOffset[3] Compute OEOffset[3] = OEOffset[2] Compute OEOffset[2] = OEOffset[1] END IF $OElistcnt = 5 Listadd OEOffset, OEOffset[5] Compute OEOffset[5] = OEOffset[4] Compute OEOffset[4] = OEOffset[3] Compute OEOffset[3] = OEOffset[2] Compute OEOffset[2] = OEOffset[1] END IF $OElistcnt = 6 Listadd OEOffset, OEOffset[6] Compute OEOffset[6] = OEOffset[5] Compute OEOffset[5] = OEOffset[4] Compute OEOffset[4] = OEOffset[3] Compute OEOffset[3] = OEOffset[2] Compute OEOffset[2] = OEOffset[1] END IF $OElistcnt = 7 Compute OEOffset[7] = OEOffset[6] Compute OEOffset[6] = OEOffset[5] Compute OEOffset[5] = OEOffset[4] Compute OEOffset[4] = OEOffset[3] Compute OEOffset[3] = OEOffset[2] Compute OEOffset[2] = OEOffset[1] END

Compute OEOffset[1] = $Mousecnt END

END

Procedure FindCompare

Compute ColorHS = CrysHue[1] - CrysHue[2] IF $ColorHS < 0 Compute ColorHS = 0 - $ColorHS END

IF $ColorHS < $colordiff Compute Compare = 1 ELSE Compute ColorHS = CrysHue[1] - CrysHue[3] IF $ColorHS < 0 Compute ColorHS = 0 - $ColorHS END

IF $ColorHS < $colordiff Compute Compare = 1 ELSE Compute Compare = 2 END END

END