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Guilds/Vault

From A Tale in the Desert
Revision as of 14:51, 23 December 2008 by Tobel (talk | contribs)
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A research guild, Vault focuses on assisting Queen's Retreat in leading the Research battle. We also want our members to succeed in their chosen walks of life, and will assist with whatever possible.

Located in Southern Queen's Retreat (Why don't I even have my guild loc written down? Tobel fail!)

First guild ever formed in Tale 4

News

Hey all, Tobel here.

The regional research is currently focused on blacksmithing. Rosethorn has pledged us for 100 copper and 100 iron. Thanks to the hard work last night, we have already finished 100 iron! So today, if you find yourself with some time on your hands, please work on smelting copper and mining copper ore.

On that note, the only current copper mine we have is quite a long distance away, so please remember do dowse everywhere you go. If you do not have the skill, you can pick it up from the UBody.

The more folks we have dowsing randomly, the higher the chance is to find an untapped copper vein in our backyard.



Remember that this is YOUR guild. Everyone has contributed, so please feel free to use the devices we have guilded. Nobody expects you to give up your own compound progression!

On that note also - If you need help doing any tests (Obelisk, Worship, etc) just give a shout on channel. We can all pitch it to help. Nothing is too daunting when you think that 20 people can help.

All that being said, if you have some free time and materials, we could always use materials for further guild expansion.

If anyone has any suggestions, please chat to myself (Tobel) or Rosethorn or any of the Kinsman. Remember this is our guild, if we can make it better we will try. If anyone needs specific assignments, also give me a chat.


Materials Needed

  • Copper ore for smelting
  • Smelted copper (25/100)
  • Onions for sheep (500 ea pen)
  • Straw for camels (500)
  • Bricks/Boards (1000 ea)


Projects

  • Smithing compound expansion (100%)
  • Flax compound expansion (pending nails)
  • Common compound organization
    • Expanding compound to 50
    • More kilns (8 sound good?)
    • Carpentry benches (4?)

Equipment

  • Common CP (751, -7647)
Glazier's Bench - 1
Mason's Bench - 1
Rock Saw - 1
Kilns -3
  • Flax CP (790, -7653)
Distaffs - 4
Flax combs - 3
  • Smithing CP (683, -7580)
Bullet Furnace - 5
Hearths - 2

Mines

  • Iron
490, -7705 (Use this)
488, -7685 (Reserved)
597, -7977 (Reserved)
  • Copper
We have a mine, need location
  • Tin
491, -7977