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Ecology Research

From A Tale in the Desert
Revision as of 01:17, 14 December 2008 by Shebi (talk | contribs) (New page: == Current Findings == '''NOTE:''' Whenever possible, only add actual factual data or observations to this section. Keep the possible interpretation and conclusion to the discussion sectio...)
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Current Findings

NOTE: Whenever possible, only add actual factual data or observations to this section. Keep the possible interpretation and conclusion to the discussion section, so we don't confound things.

Notes from Beta

Things we found in Beta. Bear in mind that these may have changed before live.

Heavy Metals

  • No evidence of heavy metals anywhere tested prior to the opening of Mining, with up to 100 tadpoles used.
    • I also have found no correlation between heavy metals and flax dead areas. The same goes for crowding. -Durgan
  • Heavy metal contamination around mines can be as wide as 140-150 coords in diameter.
    • Flax also does not seem to grow in these areas, even if it did before the mine was placed.

Acidity

  • Acidity is very high in some areas that cannot grow flax.
  • Acidity levels have a sharp demarcation in value (1 coord change).
  • Acidity levels do drop over time within an area, naturally and/or due to other unknown activities or factors.
  • Coords with acidity 1 may still be unable to grow flax.
  • Flax can be grow in soil with an acidity as high as 8.8K (tested in VoK during Beta, no buildings around).
    • Have we ever seen 0 acidity in an area that can't grow flax?