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Difference between revisions of "Guilds/Bastet/Our Two Scents Worth/Resin Data"

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Revision as of 03:54, 5 September 2010

Interpreting Resin Data

The Resin or Statistic Plane is one of three maps on which incense is graded. Since the Resin plane determines the stats affected by the incense, it can be viewed as the most important plane. An incense prong is required to add resin to incense.

As with the Scent/Herb and Feeling/Petal planes, the Stat/Resin Plane is a theoretical two-dimensional map of the locations of the stat points, resin points and starting points for incense.

When you start a batch of incense, a random starting point on the Resin Plane is chosen from a list of twelve. You can tell which start you've been given by burning a pinch of the incense - the stat pair listed (for example: Strength / Sluggishness would be +STR -SPD) corresponds to your starting location. However, Str/Slug and End/Weak are each shared by two start points, so distinguishing between them is more difficult.

Each time you add resin to a batch of incense, the working point moves a distance toward the "resin point" for that resin. Although you're not informed of the distance traveled, you can see the indirect effects in a change in Quality, and possibly in a change in the stat pair listed for the incense.

Useful Data

The data we need to collect for each resin is a list of the changes the incense undergoes from each starting point as units of the resin are added. These should be in the form of quality changes (plus or minus) as well as any stat change that might happen. This should be listed beside the starting stat pair for the incense. Although the absolute quality will vary from batch to batch, repeating the trial with the same resin from the same start point should yield the same set of relative changes.

In the case of Strength/Sluggishness and Endurance/Weakness starts, there are actually two distinct start points, which you will only be able to distinguish by adding resin - you'll get two distinct sets of quality and stat changes. Be sure to retry these until you get both. Also remember that "END/Weak 1" for one type of resin may not correspond to "END/Weak 1" for another - that's one of the things we have to sort out.

Once you've tested a start for one resin, feel free to move on to another if it crops up again.

Using the Data

Once we have enough data, we can crunch the numbers and figure out the relative positions of the various points on the plane. We can then use these as a predictive map for planning excellent incenses.

The Data

In the following tables, "Stats" indicated the starting stat pair synonymous with the starting location. (END/weak and STR/slug appear twice since two starts share those stats). "dQn" is the change in quality caused by adding the nth deben of the resin. If the stat pair changes, that should be listed, too.

Anaxi

(From Akiiki)

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf -3 -20 +1 STR/slug +27 +23 +19 +15
END/forg +53 +38 +29 +20 +14 +9 +5
END/frag -36 END/weak +17 +10 +11 PER/slug +21 +17 +14
END/weak -8 +3 PER/slug +20 +15 +11 +9 +8
END/weak +10 -6 -8 -14 -13 -11 -5 PER/slug
PER/weak +13 -20 -26 -25 -23 -17 FOC/clum +17
SPD/clum +32 PER/slug +27 +19 +16 +14 +11 +9
SPD/conf +7 +4 +3 0 +1 0 -1
SPD/forg -6 END/frag -24 -31 -21 END/weak +15 +11 +6
STR/conf +42 -25 +4 PER/weak +31 +8 -10 +18
STR/slug +10 +13 SPD/conf +14 +11 +10 +8 +7
STR/slug


Arconis

(some data - Akiiki )

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Ash Palm

(some data - Akiiki )

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Beetlenut

(some data - Akiiki )

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Bloodbark

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Bottle Tree

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug +11 +4 +4 0 +2 SPD/leth +9 +7 +6 +6 +5
STR/slug

Bramble Hedge

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Broadleaf Palm

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Butterleaf Tree

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Cerulean Blue

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Chakkanut Tree

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Chicory

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Cinnar

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Coconut Palm

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Cricklewood

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Date Palm

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Elephantia

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Feather Tree

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Fern Palm

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Folded Birch

(some data - Akiiki )

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Giant Cricklewood

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Hawthorn

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Hokkaido

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Kaeshra

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Locust Palm

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Mini Palmetto

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Miniature Fern Palm

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Monkey Palm

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Oil Palm

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Oleacese

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Orrorin

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Passam

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Pratyeka

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Phoenix Palm

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Ranyahn

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Razor Palm

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Red Maple

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Royal Palm

(some data - Akiiki )

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Savaka

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Spiked Fishtree

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Spindle Tree

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Stout Palm

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Tapacae Miralis

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Tiny Oil Palm

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Towering Palm

(some data - Akiiki )

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Trilobelia

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Umbrella Palm

(some data - Akiiki )

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug

Windriver Palm

Stats dQ1 dQ2 dQ3 dQ4 dQ5 dQ6 dQ7 dQ8 dQ9 dQ10
DEX/conf
END/forg
END/frag
END/weak
END/weak
PER/weak
SPD/clum
SPD/conf
SPD/forg
STR/conf
STR/slug
STR/slug