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Guilds/The Wanderers

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Revision as of 22:08, 24 December 2008 by Sebine (talk | contribs)
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The Wanderers

Hi all, and welcome to the Wanderers, a large mentoring and research guild in the Shabbat Ab region (formerly 7L). We're located between Sart and Sworship.

Links

Wanderer's Test Passers

Proposed Research Order for the SA region

Research page for Shabbat Ab

Guild Activities

  • Initiations to Worship & Harmony
    • 794 1327 Altar
    • Build your ritual torch at 684 1449 (torch is CONSUMED, so no public ones this tale. SALVAGE advised AFTER you zap)
    • Mine at 850 1350
    • East of mine (~800 1300) is the location we used for Bastet
  • FOUND Tin (PRIORITY - please look for local copper nearby)
  • Dowsing for gem pockets - Aperio (have diamonds, emeralds, quartz, & rubies ... looking for sapphires & topaz)

Infrastructure Projects

  1. 20k STRAW / 6k ONIONS - Breed sheep and camels for leather
  2. 1200 Firebricks / 2400 bricks for 6 glazier benches at limestone pit
  3. 400 dried Papyrus for guild baskets
  4. Expand 12 sheep pens? 1200 boards, 14.4k bricks, 12 canvas, 48 rope
  5. Boards and Bricks for GH expansion/Casual Guild founding

Research Projects

  • Currently MATCHING leather for Mining research
  • Currently MATCHING fish for Horticulture research
  • Stockpiling materials for Metallurgy and Casting research matches

Guild Resources

Mines

  • Iron
    • Camp South (Emerald)
    • Camp Middle (Emerald)
    • Camp North (Quartz)
  • Copper
    • REMOTE (undisclosed) x3 (Quartz)
    • REMOTE (undisclosed) x3 (Diamond)
  • Tin
    • 1516 2140 Ruby
    • 1514 2124 Ruby (might not be guilded)

Guild Structure

Eventually, Wanderers will be divided into three different guild structures. More on this as resources become available.

  • Elder's Guild (North Star)
  • Main Guild (The Wanderers)
  • Casual/Chat Guild (Name to be Determined)