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Guilds/Vault

From A Tale in the Desert
Revision as of 21:12, 22 December 2008 by Tobel (talk | contribs) (→‎Equipment)
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Located in Southern Queen's Retreat (Why don't I even have my guild loc written down? Tobel fail!)

Vault is a guild that focuses on research and player advancement.

Vault is also the first guild ever formed in Tale 4!

Information

Hey all, Tobel here. Once we get Metallurgy in, we'll focus on getting our smelting device up and running.


Remember that this is YOUR guild. Everyone has contributed, so please feel free to use the devices we have guilded. Nobody expects you to give up your own compound progression!

On that note also - If you need help doing any tests (Obelisk, Worship, etc) just give a shout on channel. We can all pitch it to help. Nothing is too daunting when you think that 20 people can help.

All that being said, if you have some free time and materials, we could always use materials for further guild expansion.

If anyone has any suggestions, please chat to myself (Tobel) or Rosethorn or any of the Kinsman. Remember this is our guild, if we can make it better we will try. If anyone needs specific assignments, also give me a chat.

Materials Needed

  • Charcoal
  • Firebricks (expected for metallurgy device)
  • Onions for sheep (always at 500)
  • Straw for camels (always at 500)
  • Bricks/Boards (always at 1000 in GH)

Things that we are working on

  • Smithing compound expansion
  • Flax compound expansion (pending nails)
  • Common compound organization
    • New compound to house brickmaking / carpentry shop
    • New compound to house cooking (eventually)
    • Additional boxes/chests for better storage

Compounds

  • Common (Glass/Kilns) - 751, -7647
  • Flax - 790, -7653
  • Smithing - 683, -7580


Mines

Iron

  • 490, -7705 (Use this)
  • 488, -7685 (Reserved)
  • 597, -7977 (Reserved)

Copper

  • We have a mine, need location

Tin

  • 491, -7977

Equipment