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Guilds/Vault

From A Tale in the Desert
Revision as of 21:28, 22 December 2008 by Tobel (talk | contribs) (→‎Equipment)
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Located in Southern Queen's Retreat (Why don't I even have my guild loc written down? Tobel fail!)

Vault is a guild that focuses on research and player advancement.

Vault is also the first guild ever formed in Tale 4!

News

Hey all, Tobel here.

It looks like charcoal orders got filled insanely fast, thanks to everyone for the help!! Teppy increased the max size for the initial CP's by double the current, so we'll be looking at expanding the current common CP over the next few days. We can really put a lot of things in there. This may require a few things get torn down to work with the new layout, but in the end we could probably have about 8 True Kilns, a whole bunch of carpentry benches, etc in the extended CP. We'll need flax and boards for this primarily, I believe we have a large brick supply lying about somewhere. No rush on this, just something to chew on! --Tobel 16:18, 22 December 2008 (EST)



Remember that this is YOUR guild. Everyone has contributed, so please feel free to use the devices we have guilded. Nobody expects you to give up your own compound progression!

On that note also - If you need help doing any tests (Obelisk, Worship, etc) just give a shout on channel. We can all pitch it to help. Nothing is too daunting when you think that 20 people can help.

All that being said, if you have some free time and materials, we could always use materials for further guild expansion.

If anyone has any suggestions, please chat to myself (Tobel) or Rosethorn or any of the Kinsman. Remember this is our guild, if we can make it better we will try. If anyone needs specific assignments, also give me a chat.


Materials Needed

  • Flax (rotten, regular) and tow for Common CP expansion
  • Iron/Copper
  • Onions for sheep (always at 500)
  • Straw for camels (always at 500)
  • Bricks/Boards (always at 1000 in GH)


Projects

  • Smithing compound expansion
  • Flax compound expansion (pending nails)
  • Common compound organization
    • Expanding compound to 50
    • More kilns (8 sound good?)
    • Carpentry benches (4?)

Compounds

  • Common (Glass/Kilns) - 751, -7647
  • Flax - 790, -7653
  • Smithing - 683, -7580


Mines

  • Iron
490, -7705 (Use this)
488, -7685 (Reserved)
597, -7977 (Reserved)
  • Copper
We have a mine, need location
  • Tin
491, -7977

Equipment

  • Common CP
Glazier's Bench - 1
Mason's Bench - 1
Rock Saw - 1
Kilns -3
  • Flax CP
Distaffs - 4
Flax combs - 3
  • Smithing CP
Bullet Furnace - 2
Hearths - 2