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Difference between revisions of "Talk:Shabbat Ab Desert Obelisk Queue"

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I can't get the main page to edit correctly to remove my name from the list- I have asked someone to remove it for me so the lsit can continue - this is just for reference so you know it was by my request my name was removed--[[User:Trillian|Trillian]] 22:33, 22 December 2008 (EST)
 
I can't get the main page to edit correctly to remove my name from the list- I have asked someone to remove it for me so the lsit can continue - this is just for reference so you know it was by my request my name was removed--[[User:Trillian|Trillian]] 22:33, 22 December 2008 (EST)
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I editted out Trillian's name and my own. To the one who ends up passing w/ the first obelisk, good luck, and congratulations. [[User:shadeking:shadeking]] 22:51, 22 December 2008 (EST)

Revision as of 03:52, 23 December 2008

This is an unfair assignment queue and will probably not be respected by the Region. Doing anything by fiat is a recipe for disaster. I strongly recommend that you work with the region on a system instead of just putting yourself at the head of the line. -Aperio

I do agree with Aperio. If someone logins today and sees the que, how are we going to explain them they need to wait for 2 months before building their obelisk. Just because they logged just before test announcement. I don't think this system will work. We need to came up with something more fair and solid. -Urizen

Queues have been used in previous tellings and in other regions. I was looking to built, no one had built yet, so I built and started the queue page. Surely first come first served isn't ideal. Maybe randomize the people who signed up in the first 24 hours for the order. A obelisk guild might be helpful. I'm not averse to ripping down my obelisk if people organize a better method. -Matk

Well, there isn't really any fair method at this point. A random drawing before the test opened would have been ideal, but at this point, a random draw would shuffle people up and down and probably lead to more animosity and queue jumping than anything else, especially after the 16 cubit queue jump already. As far as new players not willing to wait for two months, there's no good solution for that one, either. A build assistance fund may help if we can get that information out to new players and get the contributions for it. Along with the idea that once things die down a bit, its quite possible they can build in another region or build another type of obelisk sooner and cheaper than the end of the queue. If no one else wants the job, I can build a guildhall and start trying to get contributions for it. -shadeking

Alternatively, we could take everyone on the queue list and do a random drawing each time an obelisk is completed to see who should go next. Perhaps giving sufficient notice to get the required resources by drawing 2 people ahead so that they know they're turn is coming up. That would be mostly fair, I think, for anyone coming in new. But we would need to get the OK from most people on the current queue list, since that shuffle everyone around. Any other ideas or anyone who thinks this one is a bad idea? -shadeking

How would the drawing be done? Can we trust somebody to make it truly random and not pick their friends first? -Nemoder

Since the game does not have an in-game randomizer, I would propose to use a hashing system. Break people into groups of 10, have everybody pick numbers (1-10) QUICKLY, add the numbers together, divide by 10 and whatever the remainder is the number you use to determine the winner in each pool. Then pick your pool the same way. Basically. - --Aperio 12:18, 22 December 2008 (EST)


I can't get the main page to edit correctly to remove my name from the list- I have asked someone to remove it for me so the lsit can continue - this is just for reference so you know it was by my request my name was removed--Trillian 22:33, 22 December 2008 (EST)

I editted out Trillian's name and my own. To the one who ends up passing w/ the first obelisk, good luck, and congratulations. User:shadeking:shadeking 22:51, 22 December 2008 (EST)