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Difference between revisions of "User:Darwishi"

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onion macro so far
+
=Greetings fellow Egyptians, thank you for reading my Demi Pharoah Introduction=
  
<pre>
+
=Me and Egypt=
//  IMPORTANT
 
//
 
//  1) Cartographer View
 
//  2) Make sure "Plant all plants at my feet" is OFF under one-click and related
 
//  3) Pin your plant "Onion Seeds" window in top left corner
 
//  4) Pin stash window at rh edge of plant window
 
Constants
 
  moss = 0 // set to zero if no moss at tower
 
  Ox = 675 //476 also line 163 685
 
  Oy = 430 //380 also line 164 440
 
  gapoffset = 58
 
  Plants = 10 //Number of seeds you have
 
  Loops = 999  //Number of runs
 
  tower = 0 // make 1 if using tower for water
 
  chest = 0 // use chest to stash
 
  runto = 1220, 470 //12=1400 8=1090 10=1230
 
  Water = 5
 
  Num = 4
 
  NewX = 0
 
  NewY = 0
 
  varOriginalMouseX = 0
 
  varOriginalMouseY = 0
 
  ODragX = 4
 
  ODragY = 90
 
  OWX = 50
 
  OWY = 120
 
  Onion = 1
 
  WaterX = 1080 //1260(1235 tower)
 
  WaterY = 75 //50 (122 tower)
 
  TWaterX = 1235 //1260(1235 tower)
 
  TWaterY = 122 //50 (122 tower) 106 no moss
 
  P1Delay = 1300
 
  MoveDelay = 900
 
  WDelay = 15000
 
  count = 0
 
  max = 720,504
 
End
 
  
if $plants > 9
+
I am a 50 year old male from the United Kingdom. I have 3 sons (youngest is 18) so am well versed in mediating and negotiating land ownership comflicts ( “Dad will you ask him to keep out of my bedroom” ), and materials ownership conflicts (“Dad he has my playstation/xbox controller, his is the broken one”), joking aside, I am just making the point that conflict and misunderstanding is something I am used to dealing with.
  set wdelay = 5000
 
end
 
  
if $moss = 0
+
I have been playing ATITD since late T1 and enjoy it Immensely. It is difficult to be specific about which part of the game appeals  to me the most, as it is such a multi-faceted game. Every Tale I subconsciously find myself following a different path than the previous tale. Although I pursue Architecture every tale, this tale I have found myself being more involved in the Worship and Leadership tests than previous tales, an involvement I am more than happy to embrace.
  set twatery = 106
 
end
 
  
//Activate ATITD Window
 
MousePos 100, 20
 
Delay 250
 
leftclick
 
Delay 2000
 
  
Call Onion
+
=My understanding of the Role.=
 +
I have always been a great believer in “So in everything, do to others what you would have them do to you”. This is how I see part of the role of the DP, to lead by example, be helpful and considerate to others, offer community and individual support where required. For those individuals new to the game, a DP should be someone who can help in matters relating to all of Egypt, not necessarily just  to mentoring in skills and tests. As regards conflict, one should always be impartial and attempt to solve others differences and disputes in a calm and civilised manner.
  
Procedure Onion
 
  Loop $Loops
 
    Loop $Plants  //Number of plants
 
      MousePos 50, 40
 
      Delay 200
 
      Rightclick
 
      Compute Num = $Onion * 2 - 1
 
      MousePos 37, 101
 
      Delay 200
 
      Loop $Num
 
        Rightclick
 
        delay 50
 
      End
 
     
 
      Compute Onion = $Onion + 1
 
     
 
      MousePos 32, 162
 
      Delay 200
 
      Rightclick
 
    End
 
   
 
    SetConst Onion = 1
 
    Loop $Plants  //Find and Pin Plants
 
      Mousepos $Ox, $Oy
 
      Delay 200
 
      //stop
 
      Call CheckOnions
 
      Compute Ox = $Ox - $gapoffset //41 60
 
      compute Oy = $Oy - 2
 
    End
 
   
 
    SetConst Onion = 1
 
    Loop 5
 
      inc count
 
      Loop $Plants  // Number of plants
 
        If $Onion = 5
 
          Compute OWX = {mousex} + 168
 
          SetConst OWY = 120
 
        End
 
        If $Onion = 9
 
          Compute OWX = {mousex} + 168
 
          SetConst OWY = 120
 
        End
 
       
 
        Compute NewY = $OWY - 20
 
        MousePos $OWX, $NewY
 
        Delay 200
 
        Rightclick
 
        Delay 300
 
        Mousepos $OWX, $OWY
 
        Delay 200
 
        Rightclick
 
        Compute OWY = {MouseY} + 60
 
        If $Onion = 1
 
          Delay 1300  //Plant 1 time
 
        Else
 
          Delay 900  //Move Time
 
        End
 
        Compute Onion = $Onion + 1
 
      End
 
      if $count <> 5
 
        if $tower = 1
 
          MousePos 1243, 60 //refresh tower window
 
          delay 250
 
          rightclick
 
          delay 250
 
          MousePos $TWaterX, $TWaterY
 
          Delay 250
 
          rightclick
 
          delay 250
 
        end
 
        Delay $WDelay  //Pause between waterings
 
      end
 
      SetConst Onion = 1
 
      Compute OWX = 50
 
      Compute OWY = 120
 
    End
 
    set count = 0
 
    Compute NewX = 489
 
    Compute NewY = 270
 
    Loop 3
 
      Loop 4
 
        MousePos $NewX, $NewY
 
        Delay 250
 
        Rightclick
 
        Compute NewY = $NewY - 60
 
      End
 
      Compute NewX = $NewX - 168
 
      Compute NewY = 270
 
    End
 
    if $tower <> 1
 
      MousePos $WaterX, $WaterY
 
      Delay 250
 
      rightclick
 
      delay 250
 
      MousePos 718, 503 //max pos
 
      delay 250
 
      rightclick
 
      delay 3000
 
    end
 
    if $chest = 1
 
      call stashchest
 
    end
 
    MousePos $runto //run back to
 
    delay 200
 
    leftclick
 
    Delay 4000
 
    set Onion = 1
 
    set ODragX = 4
 
    set ODragY = 90
 
    set Ox = 675
 
    set Oy = 430
 
    set OWX = 50
 
    set OWY = 120
 
  End
 
 
 
End
 
  
 +
=Why me for DP ?=
 +
This is my first tale pursuing DP as I feel I now have the knowledge and experience to serve the community in a manner expected of such an honourable position.  I feel I am an enthusiastic. honest and  reliable person and have the tact, diplomacy and discussion abilities to help find the easiest and most fair solution to most problems.
  
Procedure CheckOnions
+
My real life experiences as a youth worker also contribute to the skills, knowledge and understanding which I feel make me an ideal candidate for the role of Demi Pharoah.
  setconst varOriginalMouseX = {mousex}
 
  setconst varOriginalMouseY = {mousey}
 
  set NewY = $varOriginalMouseY
 
  Loop 30
 
    RightClick
 
    Delay 100 //400
 
    LoadRGB {MouseX}, {MouseY}
 
    if {RGBBlue} < 80
 
      Compute Oy = $Oy + 1
 
      MousePos $varOriginalMouseX, $Oy
 
      delay 100
 
      rightclick
 
      delay 250
 
      Compute NewX = {mousex} + 148
 
      Compute NewY = {mousey} - 23
 
      MousePos $NewX, $NewY
 
      Delay 100 //200
 
      rightclick
 
      Compute NewX = {mousex} - 145
 
      MousePos $NewX, $NewY
 
     
 
      if $Onion > 8
 
        Dragto $ODragX, $ODragY
 
        Compute ODragY = $ODragY + 60
 
      End
 
      if $Onion = 5 or $Onion = 6 or $Onion = 7 or $Onion = 8
 
        Dragto $ODragX, $ODragY
 
        Compute ODragY = $ODragY + 60
 
      End
 
      If $Onion = 2 or $Onion = 3 or $Onion = 4
 
        Dragto $ODragX, $ODragY
 
        Compute ODragY = $ODragY + 60
 
      End
 
      if $Onion = 1
 
        Dragto $ODragX, $ODragY
 
        Compute ODragY = $ODragY + 60
 
      End
 
      Compute Onion = $Onion + 1
 
      If $Onion = 5
 
        SetConst ODragY = 90
 
        Compute ODragX = $ODragX + 168
 
      End
 
      If $Onion = 9
 
        SetConst ODragY = 90
 
        Compute ODragX = $ODragX + 168
 
      END
 
      Break
 
    Else
 
      Compute Oy = $Oy + 1
 
      MousePos $varOriginalMouseX, $Oy
 
      //Delay 10 //200
 
    End
 
  End
 
End
 
  
procedure stashchest
+
As other candidates have already stated, I also feel there are many more options open to us than banning players, and these options should be fully exhausted before considering using the ban.
MousePos 234, 61
 
//refresh
 
  delay 250
 
  rightclick
 
  delay 250
 
MousePos 220, 168
 
  //fill trough onions pos'n
 
  delay 250
 
  rightclick
 
  delay 250
 
  MousePos 719, 487 //max pos'n
 
  delay 250
 
  rightclick
 
  delay 250
 
end
 
</pre>
 

Revision as of 11:18, 26 March 2010

Greetings fellow Egyptians, thank you for reading my Demi Pharoah Introduction

Me and Egypt

I am a 50 year old male from the United Kingdom. I have 3 sons (youngest is 18) so am well versed in mediating and negotiating land ownership comflicts ( “Dad will you ask him to keep out of my bedroom” ), and materials ownership conflicts (“Dad he has my playstation/xbox controller, his is the broken one”), joking aside, I am just making the point that conflict and misunderstanding is something I am used to dealing with.

I have been playing ATITD since late T1 and enjoy it Immensely. It is difficult to be specific about which part of the game appeals to me the most, as it is such a multi-faceted game. Every Tale I subconsciously find myself following a different path than the previous tale. Although I pursue Architecture every tale, this tale I have found myself being more involved in the Worship and Leadership tests than previous tales, an involvement I am more than happy to embrace.


My understanding of the Role.

I have always been a great believer in “So in everything, do to others what you would have them do to you”. This is how I see part of the role of the DP, to lead by example, be helpful and considerate to others, offer community and individual support where required. For those individuals new to the game, a DP should be someone who can help in matters relating to all of Egypt, not necessarily just to mentoring in skills and tests. As regards conflict, one should always be impartial and attempt to solve others differences and disputes in a calm and civilised manner.


Why me for DP ?

This is my first tale pursuing DP as I feel I now have the knowledge and experience to serve the community in a manner expected of such an honourable position. I feel I am an enthusiastic. honest and reliable person and have the tact, diplomacy and discussion abilities to help find the easiest and most fair solution to most problems.

My real life experiences as a youth worker also contribute to the skills, knowledge and understanding which I feel make me an ideal candidate for the role of Demi Pharoah.

As other candidates have already stated, I also feel there are many more options open to us than banning players, and these options should be fully exhausted before considering using the ban.