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Difference between revisions of "User:Eldrad/Macros"

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* You must have "Right Click opens menus pinned" turned OFF. The macro will not work if this feature is on.
 
* You must have "Right Click opens menus pinned" turned OFF. The macro will not work if this feature is on.
* There must be something in the mine for the macro to work (ie at least one deben of ore/sand or gems). I'll get around to fixing it so that this isn't true at some point.
+
* The window that opens when you click on a crystal must be far enough away from the sides of the game window that it doesn't touch. If it does the macro will get stuck.
* The mine must have one or two of the following 3 things true (not 0 and not all 3): been repaired before, be guilded or public, and/or have a label message on it. I should fix this (but the mines I'm used to using have always been guilded and never labeled)
 
* When putting your cursor over the "Ok" button it must actually be there as the macro will look to see if something of that color has appeared.
 
* The pop up window on a crystal must be far enough away from the sides of the game window that it doesn't touch. If it does the macro will get stuck.
 
 
* If you change the camera position or move your avatar you will have to restart the macro.
 
* If you change the camera position or move your avatar you will have to restart the macro.
 
* The macro is not perfect it will sometimes fail to mine the right crystal. For ores that use the memory game this will result in a large number of failures in a row.
 
* The macro is not perfect it will sometimes fail to mine the right crystal. For ores that use the memory game this will result in a large number of failures in a row.

Revision as of 05:47, 4 July 2009

Setting Up

This is a macro for mining. It will run on any operating system. To run it you just need to have Java installed. Download this file and run it. To download the file click the link, then check that the "current" version was uploaded by someone who you trust then click on the "Macros.jar" link at the top of the page. (Note it's important to check who uploaded the file before downloading it. As this is a wiki anyone could change the file to something malicious)

Version 2 of the macro watches your stats instead of just closing the stat pop up and now works with all mines regardless of them being guilded, public, labeled, repaired, and/or empty.

Ores

Currently the macro works with the following types of ore:

  • Iron
  • Copper
  • Tin
  • Zinc
  • Antimony (I don't believe Egypt currently has the right method for mining Antimony, but this one does a passible job)
  • Lead
  • Silver
  • Aluminum
  • Titanium
  • Magnesium

It does not currently work for, but will soon:

  • Tungsten
  • Lithium

It probably won't ever do these unless I need a lot of them:

  • Gold
  • Platinum
  • Strontium

Trouble Shooting

There are a couple things that can commonly go wrong I'll try to keep a list of them here. First step to trouble shooting is make sure you've got the most recent copy of the macro.

  • You must have "Right Click opens menus pinned" turned OFF. The macro will not work if this feature is on.
  • The window that opens when you click on a crystal must be far enough away from the sides of the game window that it doesn't touch. If it does the macro will get stuck.
  • If you change the camera position or move your avatar you will have to restart the macro.
  • The macro is not perfect it will sometimes fail to mine the right crystal. For ores that use the memory game this will result in a large number of failures in a row.
  • Any ore that uses the memory game will start off by getting a few pulls at the minimum then a number of pulls that get no ore per pull (or randomly get lucky and get a bit). Before they start getting a steady 7 ore per pull (or slightly less if your OE level isn't 5 for copper and iron).

Source Code

If you'd like to take a look at the source code it's here.