The Wiki for Tale 7 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Carrots

From ATITD7
Revision as of 17:56, 13 March 2016 by Tesa (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
Carrots.png
Bulk 1
Weight 1

Source

Carrots are one of the five basic vegetable types. They are grown on grassy terrain from Carrot Seeds.

Cost

To grow carrots, plant a carrot seed in a grassy area. Water the plant immediately, and water it again each time it changes size. Harvest once the option appears.

After manually growing 1000 carrots, you will gain the option to accumulate them automatically as an offline chore.

Uses

Yield

Strain water per stage tendings required yield Seed Notes
Osiris's Orange 1 3 1 1 Only grows on Grass
Green Leaf 2 3 2 1 Only grows on Grass
Qwu#17 1 1 9 1 Only grows on Grass
Sissue#27 1 1 10 4 Only grows on Grass


I had been growing Green Leaf seeds and one had not been watered properly and returned to seed "Your carrots has withered and died. Perhaps you are not tending it correctly?". After this each successful harvest gave me 2 carrots and 4 seeds. After accruing 87 seeds I switched to Osiris's Orange seeds. Harvest gave me 1 carrot and 3 seeds. - Mariamom (24/09/15) - Confirmed still works Hobart (4/10/15)

Planted Green Leaf at 7L 339,-2890 and harvested 9 Carrots and 1 Seed each time.

Qwu#17 did not produce with the posted 2 water but did produce with 1 water - Eulen (12/18/15)

Research and Tuition

Related Pages

The general vegetables page, as well as Cabbage, Cucumbers, Eggplant, Garlic, Leeks, Onions, Peppers.

Required By

Carrot Juice, Cooking, Essential Extract, Test of Festivals, Guilds/Festivals, Grilled Carrots, Hive Optimization, Rabbit, Rabbit Hutch, Test of Towers

Produced By

Carrot Seeds