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Events/Washed Up and Put Out to Dry

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Washed Up and Put Out to Dry

Start: July 7th 11.40pm EST / July 8th 5.40am CET
Ends: July 12th 11.40pm EST / July 13th 5.40am CET

Event Description

Splashing and spluttering, the floundering sailors are washing up on the shore here and there, little by little, disoriented, starving and sickened by salt water.

Captain Allesandri is in need of help again!

If you find proof of a sailor, First Mate Vincenzo wants to see it and reward you. You will find him at the Bella Dama.

/join Gents and Ladies to tune in to the continuing saga of the Bella Dama and her crew!

OOC: Proof = crate item

Further details

The ship Bella Dama is at 834, 6864 Old Egypt
The tides should have started washing up my sailors...if they are lucky. We have been told my ship is in a region called Old Egypt. Where the branches of the delta meet.

There are 28 sailors that have gone missing. Those found include:

  • A & A
  • Bonaventure and Jean (7L)
  • Gino (MV) - Moved campsite and is now located at the "small sand peninsula" to the east
  • Manfredi (7L)
  • Martin (SE)
  • Seppe and Marcus (MV/CCR)
  • Sven (OE)

Found Items

Name/s of Sailors Shore Coords Other Campsite Coords/Rewards/Message #1 Other Campsite Coords/Rewards/Message #2 Other Campsite Coords/Rewards/Message #3 Other Campsite Coords/Rewards/Message #4 Other Campsite Coords/Rewards/Message #5 Body Campsite Coords/Rewards/Message/Crate
Seppe and Marcus MV 571,5206/Glass Jar/"Seppe, this is amazing! I would not have expected to find a bunker and fine racks up here." "Marcus, do you think you could build a little fence to attach a scroll?" "I sure can, there is some wood in that bunker. Too bad the woodplane is broken. Oh well, no need for a fency fence up here." "Let's also drop our second barrel with fine goods here. We can recover it later from this landmark." Marcus looks in the distance straight west, points to it and shouts "There is an old riverbed with greenery there, let's go, I'm thursty."


MV 728, 5243 containing Perch Fish
Only a few drops of oil remain. Fresh cut boards holding up a scroll.
Our arms hurt from hanging on to the barrel. Moving to huge heap of sand to the west. Need to see what we deal with. Seppe and Marcus

High Sandy Hill @ MV 571,5206 containing Glass Jar
New fence with a scroll attached and filled barrel
"Seppe, this is amazing! I would not have expected to find a bunker and fine racks up here." "Marcus, do you think you could build a little fence to attach a scroll?" "I sure can, there is some wood in that bunker. Too bad the woodplane is broken. Oh well, no need for a fency fence up here." "Let's also drop our second barrel with fine goods here. We can recover it later from this landmark." Marcus looks in the distance straight west, points to it and shouts "There is an old riverbed with greenery there, let's go, I'm thursty."

Old House @ CCR -270,5207 containing Cuttable Jade, and a crate containing Crate Items: Beef Jerky
So lucky to find an old house that will do as our residence until we know what happened to the rest of the crew. When you find us, can you please report to anyone else who made it alive off the Bella Dama, our ship? Seppe and Marcus

Washed up barrel with a note attached @ MV 770,5233
A scroll on a dirty barrel that still has some leftovers.
Moving east to a hill. Gino

Gino Sleeping @ MV 900,5230 containing Cuttable Lapis, and a crate containing Crate Items: Black Buckle shoes
Just a tent and a chest with trade goods. Tired must sleep see you tomorrow or later

Empty barrel and some supplies @ 7L 1072,-2593 containing Cuttable Citrine
a message among the junk
SAUVE! Et maintenant? L'eau de cette riviere n'est pas pottable. Il nous faut de l'eau de bonne qualite. Allons vers l'ouest. Bonne chance a nous! Bonaventure et Jean

camp @ 7L 1298,-2569 containing Sheet Glass, and a crate containing Crate Items: Black Buckle shoes
What a mess!
Pas mal! Restons :) Bonaventure et Jean

Thick Soaked Board & a Fancy Bottle @ SE 836,-6834 containing Gold
message in a bottle Martin was here - climbing nearby hill - as far as I can - look around - find spot for camp.
The directions are bad and once you find Martin you will discover that his crate is empty.