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Onions

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Revision as of 07:49, 16 September 2015 by Malard (talk | contribs)
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Onions.png
Bulk 1
Weight 1

Onions are one of the five basic vegetable types. They are grown on sandy terrain from Onion Seeds. They are used in cooking, and are the main diet of sheep in captivity.

To grow onions, plant an onion seed in a sandy area. Water the plant immediately, and water it again each time it changes size. For some strains of Onions, multiple waterings per stage are required. Harvest once the option appears.


After manually harvesting 500 onions, you gain the option to automatically accumulate them as an offline chore.


Uses



Strain water per stage yield Seed Reproduction Notes
Amun's Bounty 1 1 1 2 seeds from 3am-6am ?
Tears of Sinai 2 2 1 4 seeds from 3am-6am ?

See also

The general vegetables page, as well as Cabbage, Carrots, Cucumbers, Eggplant, Garlic, Leeks, Peppers.

Required By

Advanced Animal Husbandry, Cooking, Test of Festivals, Guilds/Festivals, Grilled Onions, Hive Optimization, Modern Sheep Farming, Sheep, Sheep Supplement, Thistle Gardening, Test of Towers

Produced By

Onion Seeds


Ecology Notes:

Sinai's Bounty

  • tehm: I was growing Sinai's Bounty fine for a little bit, then they stopped growing. No heavy metals present in Ecology test. Soil Acidity around 15k when they failed.
  • tested soil acidity after 35 then 105 successful plantings in an area - no impact on acidity at either time (took an hour break in between)
  • after 73-120 plantings, yield became 0 Onions + 1 Seed, still 1 acidity
  • tested soil acidity after failed growth - no impact on acidity