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Mining Guide

From A Tale in the Desert
Revision as of 16:02, 28 December 2008 by Ichigo (talk | contribs)
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Please read the discussion page regarding the location of this content

This page will contain methods for extracting ore as well as any other theories on mining.

To work a mine, you must learn the skill Ore Extraction from the School of Architecture. To further increase your yield per mining attempt, you may learn the second level of ore extraction (7 tin ore, 7 copper ore, 7 iron ore).

Iron

  • Click the color cystal that doesn't belong and then work the mine. Success yields 3 ore at level 1 and 2 Ore Extraction skill. At OE level 2, Clicking the odd crystal one cycle later results in 4 ore.

Extra ore doesn't all the time. Looks like it comes afater clicking the same crystal 2 or more times successfully, then clicking the same crystal when the correct pattern cycles off.

good combo is click a odd crystal and remember where the right one is at. this will result in a 0 ore then next one click the right one from the step before. this will give you 4 and just keep working one behind on the crystal you will get 4 ore everytime.

Copper

  • To get a normal yield, click the most saturated color. Saturated = Fullest, deepest, richest color. To get extra yield, click where that saturated color was 1 turn later. For example, if you see a very deep blue gem, click where it was in the next round (after it changes) to get the extra yield (4 with OE2). (Combined from Zreyas' info)
something Pacer told me: "more of the most true color with no grey in it"

Tin

It looks like mining the most brownish crystal results in a constant 1 tin ore revenue. There's no difference between the ore extraction levels as far as I can tell. It is said to be possible to get up to 3 tin ore from the mine, but this is not (yet) repeatable. Macbeth

I Was able to get 4 per pull at OE 2, no clue why. cory0210

I was able to partially reproduce getting more per pull, when I get it dialed down I'll post the details. But it looks like there are times if you don't see a clear target in a crystal set if you click on the same one again, it will yield more. If you do this a few times in a row the yield goes up one, or down one, depending on if you get it right or not. There may be some type of other formula for this but that is what I have come up with so far. I'll get back on it when the holidays are over. ~Zryeas

I got 4 tin ore woth OE lvl 1 from a mine. No idea how. Sariel

Lead

Click randomly until you get one lead ore, avoiding the odd colored crystal. Continue click on the crystal you got one with until it becomes the odd one. Rinse and repeat. With OE2 I have gotten up to 7 ore a pull.

Theory- If you keep track of the location of the odd colored crystal, when the odd colored crystal becomes the one you are pulling ore from, go to the crystal that the odd colored crystal was at 7 pulls ago. Not counting the current location of the odd crystal as one of the 7. Ichigo