The Wiki for Tale 4 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Talk:Mine

From A Tale in the Desert
Revision as of 13:50, 29 December 2008 by Nicodemus (talk | contribs) (→‎Tin)
Jump to navigationJump to search

Moved from Mine Page

For copper mines i have found so far its not the color rather the shade that gives Copper Ore. example: bright and dark green,pink,brown,red,purple,blue give Copper Ore but light or pastel of those don't.

for tin mines i have found most colors of green, red and yellow and grey even the washed colors (careful though they shades look simular) will give you Tin Ore. also seem to pull just 1 tin at a time even with Ore Extraction lv2. except the dark grey ones give 3 tin [although this might be memory: see the section below on Tin]

i have been able to successfully click the right one 23 times in a row on tin mine... it get difficult on the grey/pink/purple. i have noticed, atleast on the one im working, there is only one correct color each time. pick the right color and you get ore. pick the wrong one and you have a chance at a gem. i have retrieved both small and medium quartz.

Copied from Mining Guide Page

Iron

  • Click the color cystal that doesn't belong and then work the mine. Success yields 3 ore at level 1 and 2 Ore Extraction skill.

the 3 same correct crystal combo also works on iron. on the third one it will give you a extra. if you click the same one regardless of color two more time you get extra or each one.

I can get a constant yield of four. To do this, I select the same crystal a third time when it was the correct one twice. After that, I can go on selecting the right crystal one turn later and constantly get four. - Kamir 14:24, 26 December 2008 (EST)

Copper

You need to click the most SATURATED color. Knowing the saturation priority will help here when the colors are close. The most saturated color doesn't mean the darkest color (example: blue vs yellow) The most saturated color in SIMPLE terms means the one with the most color pigment. If a color is brighter but more grey, it might not be the most saturated. Hope this makes sense ~Zreyas

Tin

It looks like mining the most brownish crystal results in a constant 1 tin ore revenue. There's no difference between the ore extraction levels as far as I can tell. It is said to be possible to get up to 3 tin ore from the mine, but this is not (yet) repeatable. Macbeth.

Nicodemus: I've got 4 and 5, 6 repeatedly (I've done a run of 9 six-pulls in a row). I think my problems usually stem from not picking the correct colour (and if you're doing the memory thing, you'll need to pick a sequence entirely correctly...), but *if* the colours are correct, then running 3 behind the current correct I get repeatable pulls of 4. Running 4 behind the current correct I get pulls of 5. Of course, for the first few pulls when you start doing 4 stones ago, you'll get nothing, but as soon as the sequence kicks in, you get your multiple pulls.


Two other ideas:

  • The crystals with the lowest blue component in the RGB palette
  • The crystals with the highest green component in the RGB palette

Going with the first idea, I consistently get 1 tin. --Amhur 20:30, 22 December 2008 (EST)


The above idea about the lowest blue component is correct. Combining this with an approach of lagging 2 clicks behind the current lowest-blue crystal, I was able to consistently pull 3 tin ore at a time.

After numbering the crystals 1-7, I recorded which crystal was the correct current crystal, and then clicked on the one that was correct 2 turns ago.

Here's the data from one particular trial:

Current Clicked Yield Comments
6 6 1
1 6 0
7 6 0
6 1 0 I may have clicked the wrong crystal
1 7 3
6 6 3
4 1 3

--Inarus 17:14, 24 December 2008 (EST)

Mining mini-game

From my experience, it is a memory game. For now, I can only get up to 4 consistently on copper/iron (and 2 on tin) can't seem to get any higher. You simply have to select the correct crystal but 1 move late.