The Wiki for Tale 5 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Difference between revisions of "Fishing Theory"

From ATITD5
Jump to navigationJump to search
 
(89 intermediate revisions by 7 users not shown)
Line 8: Line 8:
  
 
=== Fishing Skill ===
 
=== Fishing Skill ===
Fishing skill is learned from the school of body and is level 1 at the time. Overtime a player's fishing skill increases. This increase may take weeks/months of fishing before it will increase, but when this occurs it's usually in multiple increases at a time. The exact amounts needed are unknown.
+
Fishing skill is learned from the school of body and is level 1 at the time. Overtime a player's fishing skill increases. This increase may take weeks/months of fishing before it will increase, but when this occurs it's usually in multiple increases at a time. The exact amounts needed are unknown. <br>
 +
<br>
 +
Maximum Fly Fishing Skill is unknown but is greater than 15.
 +
<br>
 +
 
 +
==== Formula ====
 +
<pre>
 +
FishScore() = FishStartNumber(FishType) + SizeScale(FishType,CurrentSize) (Size Scale is determined by its current size and the minimum required for increments)
 +
 
 +
PlayerScore(Speed) = FishingSkill + RandomNumber(1 to CurrentSpeed)
 +
</pre>
 +
<br>
  
Higher levels of fishing skill are required to catch rare fish.
 
  
'''Testing at level one fishing skill''' <br>
 
''' These Test were done with a Level 3 Character, with Level One Fly Fishing. He had 22 Speed, and 13 perception. ''' <br>
 
It appears only two fish per type are capable of being caught per lure at any time.<br>
 
Not Quick Enough Message appears a lot and seemed to eliminate the fish from the group. ('' My guess is rolling a dice, with bad odds '') <br>
 
Odd Fish Caused 5 Fresh Lures to be lost Back to Back<br>
 
Size seemed to be a major factor in success, smaller sizes were caught more rapidly and larger cycles seemed to fail nearly always. Which means it's better to fish at the starts and ends of a fish cycle then in the middle.<br>
 
Fishing for a whole day, I caught 4 different "uncommon" fish: Ayu (size 25) , Bay Lobster(size 27), Nile Mackerel(size 31), and River Crab(size 23), the size is the biggest catch. All common fish were caught as well <br>
 
  
 
=== Fish ===
 
=== Fish ===
Line 24: Line 27:
 
Teppy announced there is 49 different species of fish. Seven of these are the common fish. Which leaves 42 fish that are not.  
 
Teppy announced there is 49 different species of fish. Seven of these are the common fish. Which leaves 42 fish that are not.  
  
The common group includes: Abdju, Carp, Catfish, Chromis, Perch, Phagrus, Tilapia. For most lures, you will catch some of these types fish throughout the day.
+
The common group includes: Abdju, Carp, Catfish, Chromis, Perch, Phagrus, and Tilapia. For all lures, you will catch some of these types of fish throughout the day.
  
Uncommon fish require Speed, Fishing Skill, and possibly Perception.
+
Uncommon fish may require Speed, Fishing Skill, and possibly better fishing rods.
  
 
Speed fish are the second most common fish you will catch. If you do not have sufficient speed, you will see the message "You almost caught a unusual fish, but were not quick enough."  The requirement is not sharp: if you have almost enough speed, you will have some chance of catching this type of fish.
 
Speed fish are the second most common fish you will catch. If you do not have sufficient speed, you will see the message "You almost caught a unusual fish, but were not quick enough."  The requirement is not sharp: if you have almost enough speed, you will have some chance of catching this type of fish.
Line 32: Line 35:
 
Skill fish are the next in rarity.  If you have insufficient fishing skill, you see "You almost caught an odd fish, but you were too late recognizing the bite."  You may also need speed to catch some of these fish. This type of fish is impossible to catch with fly fishing 1.
 
Skill fish are the next in rarity.  If you have insufficient fishing skill, you see "You almost caught an odd fish, but you were too late recognizing the bite."  You may also need speed to catch some of these fish. This type of fish is impossible to catch with fly fishing 1.
  
The third fish requirement yields the message "You almost caught a strange fish, but this rod was just too clumsy." This is currently believed to indicate that higher perception is required.
+
The third fish requirement yields the message "You almost caught a strange fish, but this rod was just too clumsy." The controlling factor for this message is currently unknown.
  
 
Last thing to note is the difficulty of catching vary among fish. Observations against two speed fish showed at 25 speed: 16 deben pancake loach and 22 deben tigerfish both were unsuccessful. 1/3 Rate on tigerfish and 0% on pancake. Observation against the same two with 28 speed showed 100% success.
 
Last thing to note is the difficulty of catching vary among fish. Observations against two speed fish showed at 25 speed: 16 deben pancake loach and 22 deben tigerfish both were unsuccessful. 1/3 Rate on tigerfish and 0% on pancake. Observation against the same two with 28 speed showed 100% success.
  
 
==== Cycles ====
 
==== Cycles ====
All fish except the common 7 have a daily cycle (when in season). The cycle for a given fish species peaks at the same time of game day for all lures, with the fish size reduced on either side of this time.  Fish and lures that give very large peak sizes are therefore available for much longer periods of time than those peaking at small sizes.
+
All fish except the common 7 have a daily cycle (when in season). The cycle for a given fish species peaks at the same time of game day for all lures, with the fish size reduced on either side of this time.  Fish and lures that give very large peak sizes are therefore available for much longer periods of time than those peaking at small sizes. In particular, the size is reduced by
 +
 
 +
'''Reduction = 22.2 (1 - cos(2 &pi; (current time - peak) / 24 hrs))'''
  
 
For example, in Year 3 Akhet II, River Crab peaked at 40+ deben sizes in a certain location, and so were available for 16 game hours per day.  Sea Urchin peaking at 9 debens was only available for 2 game hours on a single lure in Akhet II, but much longer and on more lures in Akhet I with higher peak.
 
For example, in Year 3 Akhet II, River Crab peaked at 40+ deben sizes in a certain location, and so were available for 16 game hours per day.  Sea Urchin peaking at 9 debens was only available for 2 game hours on a single lure in Akhet II, but much longer and on more lures in Akhet I with higher peak.
Line 48: Line 53:
 
==== Player Skills ====
 
==== Player Skills ====
 
Speed is a confirmed variable in catching fish. Certain uncommon fish have a high speed that is required. Common fish require at least zero or greater, if negative, you will always receive quickness messages. Tests against (Tigerfish) resulted in 25% chance with 4 speed, and 100% at 27 speed.
 
Speed is a confirmed variable in catching fish. Certain uncommon fish have a high speed that is required. Common fish require at least zero or greater, if negative, you will always receive quickness messages. Tests against (Tigerfish) resulted in 25% chance with 4 speed, and 100% at 27 speed.
 
Perception increases the chance of success against fish who cause the clumbsy message. Tests against (Ivory Knifefish & Spoonfish) resulted in a 1/6th chance with 18 perception, and 50% at 34 perception.  However Rainbow Cod also give this message, and the same chance of catching (~30%) was observed for both perception 7 and perception 28.
 
  
 
Fly Fishing skill enables you to catch "odd fish", with many types of fish impossible to catch with skill 1.
 
Fly Fishing skill enables you to catch "odd fish", with many types of fish impossible to catch with skill 1.
  
 
=== Catching The Fish ===
 
=== Catching The Fish ===
Fishing has different variables that are used throughout a cast of a lure. These include Fishing Skill, Speed, and Perception, but may include others.
+
Fishing has different variables that are used throughout a cast of a lure. These include Fishing Skill and Speed, but may include others.
  
 
1) There is a chance of making a successful cast based on your Fly Fishing skill.  This is roughly 40% at skill 1, 90% at skill 6, and 100% at skill 9.  Failure of this check leads to the message "You didn't catch anything."
 
1) There is a chance of making a successful cast based on your Fly Fishing skill.  This is roughly 40% at skill 1, 90% at skill 6, and 100% at skill 9.  Failure of this check leads to the message "You didn't catch anything."
Line 60: Line 63:
 
2) A species of fish is determined from those available to be caught with that lure at that time of day.  This is usually (but not always) the species that has the largest sizes available. If there are no fish available you will see the message "No fish bit."
 
2) A species of fish is determined from those available to be caught with that lure at that time of day.  This is usually (but not always) the species that has the largest sizes available. If there are no fish available you will see the message "No fish bit."
  
3) The species may have requirements such as skill, speed, or perception. These are checked against your current stats and skill and an appropriate message given if the check fails.
+
3) The species may have requirements such as skill or speed. These are checked against your current stats and skill and an appropriate message given if the check fails.
  
 
4) If all of the above checks pass, you will see "Caught X Deben Fish."
 
4) If all of the above checks pass, you will see "Caught X Deben Fish."
Line 80: Line 83:
  
 
==== Fish Cycles ====
 
==== Fish Cycles ====
 
+
Data can be found at: [http://www.atitd.org/wiki/tale5/Fishing_Tables Fishing_Tables]
''This chart shows collected data on peak fish sizes and their best lures (out of the 44 I have available).  The sizes likely apply only to my camp, but the times and lures should be more widely useful.'' - Tamutnefret
 
 
 
Due to the size differences, other locations may have other fish or miss out some of the smaller ones here.
 
 
 
'''Akhet III''' (preliminary)
 
 
 
{| border="1" cellpadding="5" cellspacing="0"
 
!Fish
 
!Max Size
 
!Best Lure
 
!Peak time
 
!Notes
 
|-
 
| Bay Lobster || 25 || Orchid Hopper || 07:15 || Speed
 
|-
 
| Nile Mackerel || 36 || Nippleworm || 11:22 || Speed
 
|-
 
| Tigerfish || 22 || Bristleworm || 12:14 || Speed
 
|-
 
| Queen Lionfish || 20 || Feather Midge || 12:44 || Fishing skill
 
|-
 
| Tilefish || 13 || Woodmoth || 17:30 ||
 
|-
 
| Cherry Bonefish || 19 || Mud Asp || 20:10 || "Strange fish"
 
|-
 
| Ayu || 40 || Camel Weevel || 21:55 ||
 
|-
 
| Spiny Dogfish || 18 || Clay Slug || 22:26 ||
 
|-
 
| Rainbow Cod || 27 || Ash Centipede || 22:52 || "Strange fish", Speed
 
|-
 
| River crab || 36 || Woolly Aphid || 23:38 ||
 
|}
 
  
 
===== Graphical chart =====
 
===== Graphical chart =====
Line 123: Line 93:
  
 
[[Image:Uncommon Fish Table Akhet III.png|frameless]]
 
[[Image:Uncommon Fish Table Akhet III.png|frameless]]
 +
 +
==== Common Fish ====
 +
 +
Peak sizes of common fish that are caught by various lures.  These can change by about 1 deben through the day.  This means that some 8 deben peaks may disappear at some times of day (e.g. perch on rose swallowtail or white sawfly late at night)
 +
 +
Data can be found at: [http://www.atitd.org/wiki/tale5/Fishing_Tables Fishing_Tables]
  
 
===== Previous table =====
 
===== Previous table =====
Line 128: Line 104:
 
!Season/Month
 
!Season/Month
 
!Speed Fish
 
!Speed Fish
!Percp Fish
+
!Clumbsy Fish
 
|-
 
|-
 
|Shemu IV
 
|Shemu IV
Line 143: Line 119:
 
|-
 
|-
 
|Akhet III
 
|Akhet III
|Ayu, Bay Lobster, Nile Mackerel, River Crab, Queen Lionfish, Spiny Dogfish, Tigerfish, Tilefish, White Oniontail
+
|Ayu, Bay Lobster, Flying Fish, Medusafish Nile Mackerel, Ribbonfish, River Crab, Queen Lionfish, Spiny Dogfish, Tigerfish, Tilefish, White Oniontail
| Cherry Bonefish  
+
| Cherry Bonefish, Rainbow Cod
|}
+
|-
 
+
|Akhet IV
==== Rare Fish Info ====
+
|Ayu, Bay Lobster, Flying Fish, Malapeterurus, Nile Mackerel, Octecs LongFin, Ribbonfish, Rivercrab, Tigerfish, Tilefish, Spiny Dogfish, Stripped Batfin
 
+
| Cherry Bonefish, Horned Pigfish(Fish Roe), Orange Spongefish, Rainbow Cod
This data was plotted from on the cooking graph. This is just a few of the possible combinations, as it seems most fish have more then one combo.  If you wish to check these or for others just open the cooking graph. What you are looking at is if the three fish would intersect with a parallel line. <br>
 
 
 
To spawn a rare fish the two combo fish must be active at the same time. This will spawn the rare fish as long as they are both active. Once one of the fish finishes its cycle, the rare fish goes too.  <br>
 
 
 
''Sea Urchin and Ayu are both active this month (Year 3 Akhet II).  Has anyone caught an Oxyrynchus?  Also, what exactly is a "rare fish"?  The previous description on this page was not at all useful as some fish would be considered rare in some months and not in others.  For example any of Rainbow Cod, Sea Urchin, or White Oniontail could be considered "rare fish" this month.'' - Tamutnefret
 
 
 
''Some additional information could be useful here. Given we meet the criteria for a "rare" fish spawn (stats, location, a suitable combo, etc...), what sort of lure should we use to find these spawns? One of the lures that catches one the "combo fish"? A lure that catches both types of the "combo fish"? Or a different lure altogether?'' -[[User:Myn|Myn]] 09:52, 11 May 2011 (EST)
 
 
 
 
 
<br>
 
{| border="2" cellpadding="2" cellspacing="0"
 
!Rare Fish
 
!Required Fish and Lure
 
 
|-
 
|-
|Yellowfin Snapper
+
|Peret I
|Bay Lobster + Queenlion Fish (Corkscrew Asp Lure)
+
|Ayu, Bay Lobster, Flying Fish, Malapeterurus, Nile Mackerel, Octecs LongFin, Octopus,Sheomit Puffer, Tilefish,
|Bay Lobster + Pancake Loach (Desert Millipede Lure)
+
| Cherry Bonefish, Horned Pigfish, Orange Spongefish, Rainbow Cod
 
|-
 
|-
|Ribbonfish
+
|Peret II
|Spiney Dogfish with active Abdju Connection) (Feather Midge)
+
| Camelfish,Flying Fish, Lima Chub, Malapeterurus, Octecs Longfin, Otterfish, Shelomit Puffer, Singing Lamprey, Tilefish
|Bay Lobster + Medusafish (Rose Swallowtail)
+
|  
|Nile Mackerel with active Phargus Connection) (Ash Centipede?)
 
 
|-
 
|-
|Spotted Sea Cucumber
+
|Peret III
 +
| Bottlenose Squid, Camelfish, Kingfish, Lima Chub, Malapeterurus, Octecs Longfin (Roe), Otterfish, Reticulated Toothfish, Shelomit Puffer, Singing Lamprey, Tilefish
 
|
 
|
 
|-
 
|-
|Cherry Bonefish
+
|Peret IV
|
+
| Bottlenose Squid, Lima Chub, Malapeterurus, Octecs Longfin, Otterfish, Reticulated Toothfish, Serpentfish, Shelomit Puffer (Roe), Singing Lamprey
 +
| Ivory Knifefish
 
|-
 
|-
|Orange Sponge Fish
+
|Shemu I
|
+
| Bottlenose Squid, Lima Chub, Otterfish, Razorfin, Reticulated Toothfish, Serpentfish, Singing Lamprey, Shelomit Puffer
 +
| Ivory Knifefish
 
|-
 
|-
|Oxyrynchus
+
|Shemu II
|
+
| Lima Chub, Otterfish, Razorfin, Singing Lamprey
 +
| Ivory Knifefish
 
|-
 
|-
|Giant Crayfish
+
|Shemu III
|
+
|   Moonfish, Pancake Loach, Queen Lionfish, Razorfin, Tigerfish, Sea Urchin (Shemu III-26)
 +
| Ivory Knifefish, Spoonfish,
 
|-
 
|-
 +
|Shemu IV
 +
|  Medusafish, Moonfish, Pancake Loach, Queen Lionfish, Sea Urchin, Tigerfish
 +
|  Ivory Knifefish, Spoonfish
 
|}
 
|}
  
=== The Fishing Map ===
+
=== Fishing Web(returned) ===
 +
==== Introduction ====
 +
The fishing graph is the cooking graph without anything but the fish. I discovered that the fish showed connections when using a line to connect 3 dots. Although there is not one set of 3 fish that line up perfectly, it is known that the each item could be off of up to 10 coordinates. I removed after doubting any actual evidence, but the current month (Akhet-IV) has shown such strong connections that I'm bring this back.
 +
<br>
 +
I have not yet discovered what exactly these connections mean besides they spawn together. But my theory at this moment is the 7 common fish are where your lures begin, and having a active connection near or on an active line is where you will be fishing from. Further testing is needed, but I caution everyone that this may be a false lead. I will present the evidence below, and you can make up your own thought on it. (Tutmault)
  
==== The Fishing Web ====
+
==== The Web ====
The fish web is a stripped down copy of the Food Graph(thx to tefnut for the work). This data shows the connections between fish and why lures spawn rare fish. After more review of my own data and Tamutnefret post of the lures time table, I have mapped out the current month.
+
The picture below is fish connected that show up during similar times only. I could not find a connection for every fish. Perch also seems to never want to line up for me either. These connections may just be random, but it seems more then just a chance for these fish to line up and spawn up together.
 
+
<br><br><br>
<b> This is a picture of the connections for the current month of (Akhet II Year 3) </b> <br>
+
<b> Akhet IV Connections </b>
[[Image:Akhet_II.jpg|frameless]]
+
<br>
 
+
[[Image:Akhet-IV-FishWeb.jpg|frameless]]
When looking at the graph you can see how the fish are grouped. The seven common are the first tier of fish. Then you have "spawn" fish such as Rivercrab, Tigerfish, Ayu, Queen Lionfish, Nile Mackerel The next group is the fish such as Spiny Dogfish, Bay Lobster. Medusafish, White Oniontale. Then finally is the rares such as Yellowfin Snapper and Ribbonfish. The rares spawn when an two fish overlap. Each of the connections to a rare has one lure. This month both rares have two lures and extended times.
+
<br>
 
+
<b>The fish graph</b>
''I'm still not sure which fish you consider "rare". The fish with the least lures this month seem to be Spiny Dogfish, Sea Urchin and Rainbow Cod, but you list Spiny Dogfish in the third group (not rare) above, and also listed both Rainbow Cod and Sea Urchin as not rare in a previous chart.'' - Tamutnefret
+
<br>
 
+
[[Image:Fish graph.jpg|frameless]]
Thanks to everyone who contributed to the data! And thanks to Luck for finding this information :)
 
  
 +
=== Strange New Message? ===
  
 +
I got a new message while fishing. "caught a 13 pound tilapia. The fish seems a bit listless"
 +
I'm not sure what this means. I suspect it might be from fishing near pollution sources, but that's just a guess.
  
[[Image:FishGraph.jpg|frameless]]
+
Got w/ three lures and four fish (Chromis and Tilapia with Orchid Hopper; Malapterurus with Desert millipede; Kingfish with Salt mite lure).
 +
At Alcyone 2343, 2691, on the Red Sea Coast.
 +
Year 3-Peret III-32, 12:21 pm Egypt time.  My fly fishing skill is still at 1.
 +
Soot level for area 0, acidity 201, no heavy metals or phosphorus present.
  
[[Image:Fish_graph.jpg|frameless]]
+
--Avanya

Latest revision as of 19:56, 28 August 2011

Introduction

This page is dedicated to theories about fishing. This includes Fishing Skill, Fish, Lures, Player Skills, and Catching.

This page was created out of reason for better understand of fishing. The wiki pages on fishing were full of scattered information and lacking in mechanics of fishing. This page is to help clear up things and help people understand fishing better. Although this is not full proof information, it is a beginning for a greater understanding.

To avoid misconceptions and false information, please add the facts only. The bottom of this page contains a data section which the categorizing of fish cycles should go. Data that also proves or disproves information should be posted in the data section below the fish tables.


Fishing Skill

Fishing skill is learned from the school of body and is level 1 at the time. Overtime a player's fishing skill increases. This increase may take weeks/months of fishing before it will increase, but when this occurs it's usually in multiple increases at a time. The exact amounts needed are unknown.

Maximum Fly Fishing Skill is unknown but is greater than 15.

Formula

FishScore() = FishStartNumber(FishType) + SizeScale(FishType,CurrentSize) (Size Scale is determined by its current size and the minimum required for increments)

PlayerScore(Speed) = FishingSkill + RandomNumber(1 to CurrentSpeed)



Fish

Grouping and Rarity

Teppy announced there is 49 different species of fish. Seven of these are the common fish. Which leaves 42 fish that are not.

The common group includes: Abdju, Carp, Catfish, Chromis, Perch, Phagrus, and Tilapia. For all lures, you will catch some of these types of fish throughout the day.

Uncommon fish may require Speed, Fishing Skill, and possibly better fishing rods.

Speed fish are the second most common fish you will catch. If you do not have sufficient speed, you will see the message "You almost caught a unusual fish, but were not quick enough." The requirement is not sharp: if you have almost enough speed, you will have some chance of catching this type of fish.

Skill fish are the next in rarity. If you have insufficient fishing skill, you see "You almost caught an odd fish, but you were too late recognizing the bite." You may also need speed to catch some of these fish. This type of fish is impossible to catch with fly fishing 1.

The third fish requirement yields the message "You almost caught a strange fish, but this rod was just too clumsy." The controlling factor for this message is currently unknown.

Last thing to note is the difficulty of catching vary among fish. Observations against two speed fish showed at 25 speed: 16 deben pancake loach and 22 deben tigerfish both were unsuccessful. 1/3 Rate on tigerfish and 0% on pancake. Observation against the same two with 28 speed showed 100% success.

Cycles

All fish except the common 7 have a daily cycle (when in season). The cycle for a given fish species peaks at the same time of game day for all lures, with the fish size reduced on either side of this time. Fish and lures that give very large peak sizes are therefore available for much longer periods of time than those peaking at small sizes. In particular, the size is reduced by

Reduction = 22.2 (1 - cos(2 π (current time - peak) / 24 hrs))

For example, in Year 3 Akhet II, River Crab peaked at 40+ deben sizes in a certain location, and so were available for 16 game hours per day. Sea Urchin peaking at 9 debens was only available for 2 game hours on a single lure in Akhet II, but much longer and on more lures in Akhet I with higher peak.

Lures

Each fish has a "best lure" that gives the largest size of that type of fish when used. Lures other than the best give reduced fish sizes.

Uncommon fish have peak sizes that change each game month, and may be zero indicating that the species cannot be caught that month. These peaks can be up to about 40 debens in that fish's best month, while common fish peak at about 9 debens (16 with pyramid bonus).

Player Skills

Speed is a confirmed variable in catching fish. Certain uncommon fish have a high speed that is required. Common fish require at least zero or greater, if negative, you will always receive quickness messages. Tests against (Tigerfish) resulted in 25% chance with 4 speed, and 100% at 27 speed.

Fly Fishing skill enables you to catch "odd fish", with many types of fish impossible to catch with skill 1.

Catching The Fish

Fishing has different variables that are used throughout a cast of a lure. These include Fishing Skill and Speed, but may include others.

1) There is a chance of making a successful cast based on your Fly Fishing skill. This is roughly 40% at skill 1, 90% at skill 6, and 100% at skill 9. Failure of this check leads to the message "You didn't catch anything."

2) A species of fish is determined from those available to be caught with that lure at that time of day. This is usually (but not always) the species that has the largest sizes available. If there are no fish available you will see the message "No fish bit."

3) The species may have requirements such as skill or speed. These are checked against your current stats and skill and an appropriate message given if the check fails.

4) If all of the above checks pass, you will see "Caught X Deben Fish."

Size of Fish

Each time an uncommon fish is selected in step 2, the size of future catches of that species drops for that avatar. For common fish, the size drops by more but is recovered faster. If the size drops below 1 deben (before pyramid bonus) then that species is removed from the pool of available fish until its size recovers to 1 or more.

Experimental results appear to show that the rate of recovery is 1/10th of the drop per successful cast (i.e. any result but "You didn't catch anything"). Uncommon fish appear to drop by 0.92 for each catch, while common fish drop by about 7.

Data

This section is dedicated to both mapping the fish groups and cycles, and data that proves or disproves information about fishing.

Location

Position on the map matters, quite a lot. Doing some experiments near camp along the nile yielded big size differences at specific boundaries. One such boundary was at 1024 north: Nile Mackerel in the 1000-1023 range were consistently 7 db larger than standard "at home" sizes, while being 3 db smaller than "at home" size in the 1025-1050 range. More work will be needed, but it is very suspicious that 1024 is a power of two (1024 = 210). Perhaps similar changes are present at other boundaries divisible by large binary powers.

Further work shows that multiples of 128 coordinates (27) are sharp boundaries for large changes in fish size: up to ±10 debens has been observed so far. There may also be smaller changes at multiples of 32 or 64 coordinates.

Fish Cycles

Data can be found at: Fishing_Tables

Graphical chart

Some of the data that were collected on Akhet II-2:

Uncommon Fish Table Akhet II.png

Akhet III:

Uncommon Fish Table Akhet III.png

Common Fish

Peak sizes of common fish that are caught by various lures. These can change by about 1 deben through the day. This means that some 8 deben peaks may disappear at some times of day (e.g. perch on rose swallowtail or white sawfly late at night)

Data can be found at: Fishing_Tables

Previous table
Season/Month Speed Fish Clumbsy Fish
Shemu IV Medusafish, Moonfish, Queen Lionfish, Rivercrab, Sea Urchin, Pancake Loach, Tigerfish Ivory Knifefish, Spoonfish
Akhet I Ayu, Medusafish, Moonfish, Nile Mackerel, Pancake Loach, Queen Lionfish, River Crab, Sea Urchin, Tigerfish (None)
Akhet II Ayu, Bay Lobster, Medusafish, River Crab, Nile Mackerel, Tigerfish, Queen Lionfish, Pancake Loach, Sea Urchin, White Oniontail Rainbow Cod, Great Knucklefish
Akhet III Ayu, Bay Lobster, Flying Fish, Medusafish Nile Mackerel, Ribbonfish, River Crab, Queen Lionfish, Spiny Dogfish, Tigerfish, Tilefish, White Oniontail Cherry Bonefish, Rainbow Cod
Akhet IV Ayu, Bay Lobster, Flying Fish, Malapeterurus, Nile Mackerel, Octecs LongFin, Ribbonfish, Rivercrab, Tigerfish, Tilefish, Spiny Dogfish, Stripped Batfin Cherry Bonefish, Horned Pigfish(Fish Roe), Orange Spongefish, Rainbow Cod
Peret I Ayu, Bay Lobster, Flying Fish, Malapeterurus, Nile Mackerel, Octecs LongFin, Octopus,Sheomit Puffer, Tilefish, Cherry Bonefish, Horned Pigfish, Orange Spongefish, Rainbow Cod
Peret II Camelfish,Flying Fish, Lima Chub, Malapeterurus, Octecs Longfin, Otterfish, Shelomit Puffer, Singing Lamprey, Tilefish
Peret III Bottlenose Squid, Camelfish, Kingfish, Lima Chub, Malapeterurus, Octecs Longfin (Roe), Otterfish, Reticulated Toothfish, Shelomit Puffer, Singing Lamprey, Tilefish
Peret IV Bottlenose Squid, Lima Chub, Malapeterurus, Octecs Longfin, Otterfish, Reticulated Toothfish, Serpentfish, Shelomit Puffer (Roe), Singing Lamprey Ivory Knifefish
Shemu I Bottlenose Squid, Lima Chub, Otterfish, Razorfin, Reticulated Toothfish, Serpentfish, Singing Lamprey, Shelomit Puffer Ivory Knifefish
Shemu II Lima Chub, Otterfish, Razorfin, Singing Lamprey Ivory Knifefish
Shemu III Moonfish, Pancake Loach, Queen Lionfish, Razorfin, Tigerfish, Sea Urchin (Shemu III-26) Ivory Knifefish, Spoonfish,
Shemu IV Medusafish, Moonfish, Pancake Loach, Queen Lionfish, Sea Urchin, Tigerfish Ivory Knifefish, Spoonfish

Fishing Web(returned)

Introduction

The fishing graph is the cooking graph without anything but the fish. I discovered that the fish showed connections when using a line to connect 3 dots. Although there is not one set of 3 fish that line up perfectly, it is known that the each item could be off of up to 10 coordinates. I removed after doubting any actual evidence, but the current month (Akhet-IV) has shown such strong connections that I'm bring this back.
I have not yet discovered what exactly these connections mean besides they spawn together. But my theory at this moment is the 7 common fish are where your lures begin, and having a active connection near or on an active line is where you will be fishing from. Further testing is needed, but I caution everyone that this may be a false lead. I will present the evidence below, and you can make up your own thought on it. (Tutmault)

The Web

The picture below is fish connected that show up during similar times only. I could not find a connection for every fish. Perch also seems to never want to line up for me either. These connections may just be random, but it seems more then just a chance for these fish to line up and spawn up together.


Akhet IV Connections
Akhet-IV-FishWeb.jpg
The fish graph
Fish graph.jpg

Strange New Message?

I got a new message while fishing. "caught a 13 pound tilapia. The fish seems a bit listless" I'm not sure what this means. I suspect it might be from fishing near pollution sources, but that's just a guess.

Got w/ three lures and four fish (Chromis and Tilapia with Orchid Hopper; Malapterurus with Desert millipede; Kingfish with Salt mite lure). At Alcyone 2343, 2691, on the Red Sea Coast. Year 3-Peret III-32, 12:21 pm Egypt time. My fly fishing skill is still at 1. Soot level for area 0, acidity 201, no heavy metals or phosphorus present.

--Avanya