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Difference between revisions of "Test of the Pathmaker"

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== Principles ==
 
== Principles ==
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The Test and Principles can be started from a University of Thought at level 6.
  
 
''Principles of the Pathmaker will lead you through making one of each type of item needed to build a Pathmaker. Of course, you may trade for the materials, bypassing all of those steps.''
 
''Principles of the Pathmaker will lead you through making one of each type of item needed to build a Pathmaker. Of course, you may trade for the materials, bypassing all of those steps.''

Revision as of 11:51, 22 March 2009

Overview

Design a miniature system of aqueduct towers, and challenge other to connect them in a loop. Living mossy towers (green) require the pipe to pass straight through, but turn adjacent. Dead (black) towers require the pipe to turn in place, but extend straight.

Principles

The Test and Principles can be started from a University of Thought at level 6.

Principles of the Pathmaker will lead you through making one of each type of item needed to build a Pathmaker. Of course, you may trade for the materials, bypassing all of those steps.

  • Dig a Cuttable Stone at a Hole
  • Cut a Stone on a Rock Saw
  • Cut a Hexas Plate Amethyst
  • Cut a Looking Glass Jade
  • Cut a Symmetry Turquoise
  • Cut a Dragyn's Eye Citrine
  • Mine a Huge Diamond
  • Mine a Medium Topaz
  • Mine Silver
  • Build a Pathmaker
  • Open your design for Judging
  • Tear down your Pathmaker, OR do the following:
    • Have 7 Judges solve and rate your Pathmaker
    • Design rated Good by most judges
  • All of the above, OR solve three recent winning Pathmakers

Demonstrate the Principle

Demonstrated by McArine in Shabbat Ab on 09-03-22.

Designing a Puzzle

Guide goes here.

Solving a Puzzle

Guide goes here.

Pathmaker Locations

  • Add a link here to an Atlas page