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Difference between revisions of "Dowsing"

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(Moved observation in the list of observations.)
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=== Learning ===
 
=== Learning ===
  
The Dowsing tech, learned at a [[Technologies#University_of_Body|University of Body]], gives you the ability to assemble a [[Dowsing Rod]] and requires a minimum level of 4.
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The Dowsing tech, learned at a [[Technologies#University_of_Body|University of Body]], gives you the ability to assemble a [[Dowsing Rod]] and requires a minimum level of 4. Dowsing may be taught to another player in 4 lessons. Peasants can learn the tech in this fashion.
  
Dowsing may be taught to another player in 4 lessons. Peasants can learn the tech in this fashion.
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=== Dowsing ===
  
 
To dowse, you MUST have a [[Dowsing Rod]] in your inventory. This gives you a new action icon in upper portion of the screen.
 
To dowse, you MUST have a [[Dowsing Rod]] in your inventory. This gives you a new action icon in upper portion of the screen.
  
Dowsing results are reported in your main chat if you have the Utility - Interface - Use console... option checked. If you have your chats minimized the result will not be posted in the main chat.
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Dowsing results are reported in your main chat if you have the "Utility -> Interface -> Use console..." option checked. If you have your chats minimized the result will not be posted in the main chat.
  
 
=== Observations ===
 
=== Observations ===

Revision as of 19:19, 1 January 2009

Research Costs

Researched At

University of Body

Opened In

Uses

Learning

The Dowsing tech, learned at a University of Body, gives you the ability to assemble a Dowsing Rod and requires a minimum level of 4. Dowsing may be taught to another player in 4 lessons. Peasants can learn the tech in this fashion.

Dowsing

To dowse, you MUST have a Dowsing Rod in your inventory. This gives you a new action icon in upper portion of the screen.

Dowsing results are reported in your main chat if you have the "Utility -> Interface -> Use console..." option checked. If you have your chats minimized the result will not be posted in the main chat.

Observations

The following table indicates which ore are recognisable at what perception level. Remember that you can spot some ore but not recognise it, in which case it will be the ore with the immediately higher perception level required.

Perception Ore Perception Ore
0 Copper 20
1 Iron 21
2 22
3 Tin 23 Strontium
4 24
5 25
6 Zinc 26
7 Lead 27
8 28
9 29
10 30
11 31
12 Aluminium 32 Platinum
13 33
14 34
15 35
16 Magnesium 36
17 37
18 38
19 39
  • Copper ore identifies as such even with a Perception of 0.
  • Iron ore identifies as such with a perception of 2
  • Tin Ore identifies as Unrecognized with perception of 2.
  • Zinc Ore identifies as such with a perception of 6.
  • Lead ore identifies as such with a perception of 7, unrecognizable at 6.
  • Aluminum ore identifies as such with a perception of 12
  • Magnesium ore identifies as such with a perception of 16, unrecognizable at 15.
  • With a perception of at least 22 (may be less) when near a vein of Tungsten or Magnesium it will state you detect a vein of Magensium Ore nearby (or tungsten).
  • Strontium ore identifies as such with a perception of 23. Identify as Sand at 15.
  • Platinum ore identifies as such with a perception of 32 (Sand at 22).

Dowsing Maps