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Test of Life

From A Tale in the Desert
Revision as of 06:27, 21 April 2009 by Azure (talk | contribs) (→‎Building)
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This page contains information directly lifted from Tale 3, and has not yet been confirmed as accurate for Tale 4.
Please verify the accuracy of the data before removing this stub

In the Test of Life, you (and other participants) will build an aqueduct system. These aqueducts will assist everybody in growing vegetables, among other things. Each week, the owners of the towers that have assisted in growing the most vegetables will pass the test.

When vegetables are grown at a tower, that tower and all towers upstream (toward the pump) accrue points. Points are per harvest, not per deben. ~Matk

Principles

Build and Aqueduct that provides life-giving water to the arid desert. Vegetable growth assistance is tallied weekly.

  • Build an Aqueduct Tower
  • Raise the height of any Aqueduct Tower
  • Pump an Aqueduct
  • Use an Aqueduct to fill Jugs
  • Use an Aqueduct to grow Vegetables
  • Assist in growing 1000 Vegetables (Updated Weekly)

I understand this to be 1000 "harvests" not the number of vegetables grown. -WaggPhysh-

Demonstrate the Principle

Demonstrated by "Player" in "Region" on "date".

Building

Aqueduct Pump

(Confirmed for T4) Cost to build the pumping station:

Tower Construction Costs

Towers are built in a similar way as pumps. The construction tool will note how far away from a suitable location you are. You must be within 8 feet of a suitable location in order to place a construction site. Once placed, the construction site still may not work if it's not placed close enough to a pump or a connecting tower (it will say this and not let you add materials).

  • 1 Cistern
  • 5 Copper Pipe
  • 200 black raeli tiles
  • 100 white raeli tiles
  • 50 yellowish raeli tiles
  • 50 reddish raeli tiles
  • 50 greenish raeli tiles
  • 50 blueish raeli tiles
  • 100 Concrete
  • 20 Tar