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Difference between revisions of "Activity Centered Guilds"

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(seeded page from Category:Guilds pages)
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These are guilds whose primary function is less about bringing together people in a region or a camp and more about discussing certain technologies with like-minded people. Typically, they have a policy of letting in anyone from Egypt, but that is not strictly necessary.
 
These are guilds whose primary function is less about bringing together people in a region or a camp and more about discussing certain technologies with like-minded people. Typically, they have a policy of letting in anyone from Egypt, but that is not strictly necessary.
 +
 +
This isn't to imply that other guilds do not participate or assist with these activities, but guilds not listed here typically have additional functions and purposes - for example, many guilds do mentoring, but very few guilds are devoted exclusively to newbie assistance.
  
 
As a default, this page was started with the list of guides, slightly edited, since those are examples of activities complicated enough to warrant discussion. This list is certainly subject to expansion, and probably a little subject to pruning as many of these activities might not warrant whole guilds.
 
As a default, this page was started with the list of guides, slightly edited, since those are examples of activities complicated enough to warrant discussion. This list is certainly subject to expansion, and probably a little subject to pruning as many of these activities might not warrant whole guilds.
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* Agriculture  
 
* Agriculture  
 
** Barley Growing
 
** Barley Growing
** Beer Making
+
** Beer Making [[Strange Brewers]]
 
*** Yeast Testing  
 
*** Yeast Testing  
 
*** Beer Drinking
 
*** Beer Drinking
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*** Seed Formula Finding
 
*** Seed Formula Finding
 
** Wine
 
** Wine
*** Vine Growing
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*** Vine Growing [[Guilds/RP Vintners]]
 
*** Grape Trading
 
*** Grape Trading
 
*** Wine Making
 
*** Wine Making
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* Cooking
 
* Cooking
 
** Foraging
 
** Foraging
** Recipes
+
** Recipes/Ingredient Research [[Good Grub Pub]]
 
* Genetics
 
* Genetics
** Flax  
+
** Flax [[Guilds/Jawa Tavern]]
 
** Sea Lilies
 
** Sea Lilies
 
** Roses of Ra
 
** Roses of Ra
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* Glass Blowing
 
* Glass Blowing
 
* Metalworking
 
* Metalworking
** Dowsing
+
** Dowsing [[GOLD DIGGERS]]
 
** Blacksmithing
 
** Blacksmithing
 +
* Misc
 +
** Quarrying
 +
** Raeli Tile Exchange
 +
** Incense Research [[SmelliVision]]
 
* Tests
 
* Tests
 
** Ritual Tattoo Herb Finding
 
** Ritual Tattoo Herb Finding
** Vigil Organization
+
** Vigil Organization [[Guilds/HHOFW of Egypt]]
 
** Pilgrimage Organization
 
** Pilgrimage Organization
 
** Obelisk Regional Queues
 
** Obelisk Regional Queues
 
** Towers Trading
 
** Towers Trading
 +
** Mentoring [[Amigos]] [[Guilds/HHOF]] [[Guilds/Mentors of Egypt]]
 +
** Safari [[Karnak temple]]
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 +
[[Category:Guilds]]

Revision as of 20:56, 29 January 2012

These are guilds whose primary function is less about bringing together people in a region or a camp and more about discussing certain technologies with like-minded people. Typically, they have a policy of letting in anyone from Egypt, but that is not strictly necessary.

This isn't to imply that other guilds do not participate or assist with these activities, but guilds not listed here typically have additional functions and purposes - for example, many guilds do mentoring, but very few guilds are devoted exclusively to newbie assistance.

As a default, this page was started with the list of guides, slightly edited, since those are examples of activities complicated enough to warrant discussion. This list is certainly subject to expansion, and probably a little subject to pruning as many of these activities might not warrant whole guilds.