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Events/Pharaoh's Garden Game Event 8

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Pharaoh's Garden Game Event 8

Welcome to Pharaoh's Garden Game Event 8.

Pharaoh's Garden is a gift from Pharaoh to the players of Tale 6. The Garden is designed to be a venue for airship games, foot races and other player run events. The Garden is intended to be a permanent feature for future tales.

This event will be an herb seed gathering event with a limited time frame. There will be a total of 4 events, 1on each day. Each day will feature different herb seeds and different starting times.


The Great Herb Seed Dump Awards and Winners

All winners will be announced after the completion of the entire event series. eta Monday May 27, 2013.

Daily Round Winners Most herb seeds requested: Top 3
Round Dailey Prize Winners Scores Lottery Prize Winner Participation
Prize
Round 1
the word "Common"
Deadwood tree seeds TheMazeEcho
TreekaSu
Bessieloo
1250
750
610
phoenix stone kit
endurance
Krody 2 watermelons seeds
Round 2
letters "U,V,W"
Artemisia seeds TreekaSu
TheMazeEcho
Bessieloo
1400
1390
650
phoenix stone kit
dexterity
ninfa 2 pepper seeds
Round 3
the letter "B"
Homestader's Palm seeds z x phoenix stone kit
strength
st6ng 2 cucumber seeds
Round 4
letters "J,K,L"
Butterfly Damia seeds z x phoenix stone kit
speed
jazkar 2 eggplant seeds
Event Winners Players with the most herb seeds over all days. Top 7
Event Prize Names Scores
Winners Friday May 24 1 pm EDT ( 10 am pacific)
Second Group Saturday May 25 7 pm EDT ( 4 pm pacific)
Third Group Saturday May 25 1 am EDT (10 pm pacific)
Lottery Winners Sunday May 26 3 pm EDT (12 pm noon pacific)
Winners will be announced after the last event
completes and scores have been compiled
.
eta
Monday May 27
TBD


  • Event Winners
    • Players with the most herb seeds over all days. Top 7
  • Event Lottery Prizes
    • 4 overall lotteries over all players in the event


Event Schedule PLEASE CHECK THE CALENDAR FOR YOUR DATE AND TIME ZONE
Round Day Date Time
Round 1 Friday May 24 1 pm EDT ( 10 am pacific)
Round 2 Saturday May 25 7 pm EDT ( 4 pm pacific)
Round 3 Saturday May 25 1 am EDT (10 pm pacific)
Round 4 Sunday May 26 3 pm EDT (12 pm noon pacific)
Winners will be announced after the last event
completes and scores have been compiled
.
eta
Monday May 27
TBD

The Great Herb Seed Dump Daily: 60 minutes

SCHU the god of air, wishes to gather seeds from many herbs. Only seeds from certain herbs named on the day will be acceptable. Each day SCHU will request a different set of herbs seeds. Only herb seeds offered during the time frame will be satisfactory.

Players will build baskets in a designated area of the park near the registration area. They will place a personal chit in the basket as registration. Each daily event requires it's own basket and personal chit for registration.

When the announced herb seed type(s) is given at the start, players will bring the designated type of herb seed and place it in a their basket as an offering to the gods.

Herb seeds totals must be in multiples of 10 debin units. Players may place as many of the required seeds in the basket as they wish as long as the totals are in multiples of 10.

They may build more baskets for additional quantities. Individual seeds may be combined to make totals of 10. Total quantities less than 10 or not in multiples of 10 will be ignored. The gods only want herb seeds in multiples of 10 debins.

Players will have 60 minutes to bring all the herb seeds they wish to offer to SCHU.

Players that offer up the greatest quantities of the designated herbs seeds in multiples of 10 debins will win prizes.

NOTE 1: All baskets and the herb seeds inside become the property of the gods at the end of the event. The gods will take them away from the mortal world.

This event will be repeated 4 times: Friday, Saturday, Sunday and Monday May 24-27, 2013. Start times will vary. Please check the calendar for the event start times.

Details

This is a solo event. There are no teams.

Players will build a basket inside the the corral set up near the Flight Deck at Pharaoh's Garden. Players will register by placing a personal chit in their basket.

Each daily event requires it's own basket and personal chit for registration in the basket.

At the start of the event SCHU will give the name(s) of the herb seed(s) required.

Only those herb seeds that are revealed at the start of each event will be counted.

Players may then build their first basket and begin filling it with the designated herb seeds. Please group any additional baskets together to facilitate the scoring.

 Note: Baskets require 28 dried flax + 8 boards and hold 1,000 bulk.

To contribute to a player's score, herb seeds must be in units of 10. eg 10, 20, 50.

  • Herb seeds from the different types of herbs can be combined to make units of 10.
    • ex: Seed A(2) + Seed B(8) = 10 units.
  • Odd amounts in the totals will not count. Odd lot totals will be rounded down.
    • ex: Seed A(2) + Seed B(9) = 11 units. This will count as 10.

Everyone will start at the same time.

Everyone will have 60 minutes to build their baskets and bring the designated herb seeds to the park.

To complete their entry or when the time ends players must transfer ownership of the basket to SCHU. Only baskets that have their ownership given to SCHU will be counted for the event.

 DO NOT FORGET TO TRANSFER OWNERSHIP BEFORE THE EVENT ENDS!

There is no restriction on travel to and from the park for this event. You may spouse warp, way point, or use wings of horus to bring herbs to the park. The chariot is open both way from South Egypt to Memphis.

If any player needs Special Assistance please contact the Aero Club prior to the start of the event to make arrangements.

Registration

The Registration Areas is located in Pharaoh's Garden near the blue banner.

Players will build a basket inside the the corral set up near the Flight Deck at Pharaoh's Garden. Players will register by placing a personal chit in their basket.

Each daily event requires it's own basket and personal chit for registration in the basket.

Scoring

After 60 minutes the daily game will end. All baskets must have ownership transfered to SCHU to be counted for the daily event.

Herb seed totals in odd numbers will be ROUNDED DOWN. eg 19 will count as 10. Herb seed types can be combined to make totals of 10.

ex: Seed A(2) + Seed B(8) = 10 units. This will count as 10.

NOTE 1:  All baskets and the herb seeds inside become the property of the gods at the end of the event. 
The gods will take them away from the mortal world.

Aero Club Officials will count and tabulate the quantities of herb seeds in the baskets.

Winners will be announced after the completion of all 4 events in the series.

  • eta Monday May 27, 2013

Prizes

Prizes will be awarded. Prizes are subject to availability and may be altered or limited in quantity. All prizes will be awarded if possible.


Note: This is a player run event and while all attempts at “fairness” will be standard operating procedure, the final determination of what is or is not fair, winners and other miscellaneous legal issues rests with the GM or Event Organizers.

These are the categories for prizes. The prize list will be announced at game time.

The Great Herb Seed Dump Awards

All winners will be announced after the completion of the entire event series. eta Monday May 27, 2013.


  • Daily Winners
    • Most herb seeds requested: Top 3
  • Event Winners
    • Players with the most herb seeds over all days. Top 7
  • Daily Participation Prizes
    • Each player 1 daily participation prize.
    • Each day is a different prize.
  • Daily Lottery Prizes
    • 4 daily lotteries for players in a daily round
  • Event Lottery Prizes
    • 4 overall lotteries over all players in the event

Prize List

Prizes TBD

Time Table and Schedule

The exactly timing of each event will be determined on game day. It should be anticipated that changes and alterations in any of the events may happen. Should the Event Organizers determine there are insufficient participants, then the games may be altered or canceled.

Daily Rounds

There are 4 Daily Rounds for this event.

Each round is separate from any other round.

Each round will have different herb seeds required. The required herb seeds will be announced at the start of the round.

Each round will receive prizes.

To finalize an entry the player must transfer ownership of the basket to SCHU. Please be sure to have your personal chit placed inside the basket. This is your registration for the event.

Each round will have a new Registration Corral. A player participating in more than one round will have to re-build their basket and include a personal chit for that round.

Note: Baskets require 28 dried flax + 8 boards and hold 1,000 bulk.
NOTE: All baskets and the herb seeds inside become the property of the gods at the end of the event. 
The gods will take them away from the mortal world.

Additional Rules

For this event only, players may build baskets as required for their herb seeds, but only in the designated area for the event. At the end of the event, the baskets and the herbs inside them will be taken by the gods and removed from the mortal world.

No other items or structures may be built with in the park and the standard warnings apply.

Pharaoh's Garden is a NO BUILD AREA

No player built items are allowed within the confines of the garden. The only construction allowed within the garden's boundaries are those supporting events and those belonging to the garden's wardens. All other buildings, mines or constructs will be removed by the garden's protectors.

Pharaoh's Garden Art Park

Pharaoh's Garden has an open air art museum for sculptures, gardens, fountains and other art projects. If you would like to build a project at the park, please apply at Pharaoh's Garden Office (near the entrance of the park).

Protests, Complaints or Concerns

The final determination of what is or is not fair, winners and other miscellaneous legal issues rests with the GM or Event Organizers.

Optional Reading

The Airship Field Game Manual has many details and information about the park and the games held here.

http://www.atitd.org/wiki/tale6/Guides/Airship_Field_Game_Manual