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Difference between revisions of "Research"

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== Research Priorities ==
 
== Research Priorities ==
  
* [[Agriculture]] is required in every region.  Merope needs 258 rope while Sinai needs 300 rope and 1000 clay. All other regions have completed research.
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* [[Agriculture]] is required in every region.  Sinai needs 300 rope and 1000 clay. All other regions have completed research.
  
 
* [http://www.atitd.org/wiki/tale4/images/0/05/Tech_Tree_Full.gif Tech Tree Diagram] from T4, which may be helpful for figuring out the path to a specific tech
 
* [http://www.atitd.org/wiki/tale4/images/0/05/Tech_Tree_Full.gif Tech Tree Diagram] from T4, which may be helpful for figuring out the path to a specific tech

Revision as of 02:37, 10 August 2010

Overview Cat's Claw Ridge Cradle of the Sun Desert of Nomads Desert of Shades Eastern Grounds Lake of Reeds Midland Valley
Old Egypt River Plains Seven Lakes Sinai South Egypt Valley of Kings Guide

New technologies are unlocked by doing research at Egypt's universities.

Link to Timer Script

http://armeagle.atitd.org/timer.php

Research by Region

Research Priorities

  • Agriculture is required in every region. Sinai needs 300 rope and 1000 clay. All other regions have completed research.
  • Tech Tree Diagram from T4, which may be helpful for figuring out the path to a specific tech