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Difference between revisions of "T7 Improvement Ideas"

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(Created page with "== T7 Improvement Ideas, Suggestions, and Requested Changes == Please feel free to add your ideas of changes and things you would like to be implemented in T7. Please be consid...")
 
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== T7 Improvement Ideas, Suggestions, and Requested Changes ==
 
== T7 Improvement Ideas, Suggestions, and Requested Changes ==
Please feel free to add your ideas of changes and things you would like to be implemented in T7.
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Please feel free to add your ideas of changes and things you would like to be implemented in T7.
 
Please be considerate and do not delete others requests.   
 
Please be considerate and do not delete others requests.   
 
A suggestion is you can add your signature on if you add something.
 
A suggestion is you can add your signature on if you add something.
  
 +
Alternatively, you may [http://www.atitd.org/forum/viewforum.php?f=69 post on the forums.]
  
 
== Test of Mentorship ==
 
== Test of Mentorship ==

Revision as of 02:02, 23 March 2014

T7 Improvement Ideas, Suggestions, and Requested Changes

Please feel free to add your ideas of changes and things you would like to be implemented in T7. Please be considerate and do not delete others requests. A suggestion is you can add your signature on if you add something.

Alternatively, you may post on the forums.

Test of Mentorship

Suggest to Scrap the Mentor Shrine, and change to a point based system where the mentee can award points based on a fixed schedule to player(s) that have been helpful to them. May tie it to levels/test advancement of the mentee. Changes the focus to not just be about mentoring a player up to citizenship. The number of points to pass will be adjusted accordingly, for example it could be 21 points from 7 different mentees. --Porthos 20:15, 22 March 2014 (EST)

Fishing Improvements

Reduce the cost to improve fly fishing skill by about 2/3, so instead of 1200 fishing points to go from fly fishing 1 to fly fishing 2, it would be 400 fishing points.

Add in new varities of fish, increasing the total types of fish throughout Egypt to 243. Maybe add achievement for catching a # of different varities.

Change how the game places fish, instead of by grid location, make certain fish only capturable in a region. Also tie certain fish to be near terrain features like shallow water, deep water, clay or papyrus or large stone etc, similiar to tattoo.

Allow the higher quality fishing rods to be craftable by players. Maybe tie it to fly fishing level and carving level.

Add in a rare random event (graphical or text message) that an epicly large fish of the appropriate species (for the location, time and month) is spotted near by. To catch the player plays a mini-game using sliders on line tension (line play), and reeling in, the larger the fish the harder to catch. These fish can be mounted (maybe add an achievement) --Porthos 20:15, 22 March 2014 (EST)