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TaleScripts

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Revision as of 05:59, 10 March 2012 by Cegaiel (talk | contribs)
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Summary

Talescripts is a community driven project to develop, build and maintain a standard distribution of macros for ATITD. The problem, currently, is that each macro user must piecemeal together scripts from various sources, and there's no automatic way to sync up and acquire new scripts and bugfixes.


Solution

Currently, only VeggieTales is supported, but support for AHK and ACTools is provided, if we can get some maintainers for those scripts.

We need layperson testers for these options:


SVN option

  1. Install TortoiseSVN: http://tortoisesvn.net/downloads.html
  2. Create C:\TaleScripts
  3. right click on C:\TaleScripts and select SVN Checkout
  4. use https://github.com/Vaevictusnet/Talescripts as your target
  5. go into your c:\TaleScripts\trunk\VeggieTales folder and enjoy!


Git option

  1. Install msysgit: http://code.google.com/p/msysgit/downloads/list
    • Should be the file that looks like: msysGit-netinstall-1.7.8-preview20111206.exe
  2. Install TortoiseGIT: http://code.google.com/p/tortoisegit/downloads/list
    • get the latest version for your system 64-bit or 32-bit
  3. Create C:\TaleScripts
  4. right click on C:\TaleScripts and select Git Clone
  5. use git://github.com/Vaevictusnet/Talescripts.git as your URL
  6. go into your c:\TaleScripts\VeggieTales folder and enjoy!


Syncing

  • Just use SVN Update or Git Pull with the default options. These options are accessible by right clicking the Talescript folder (in Windows Explorer/My Computer).


Creating a Shortcut

You can manually create a shortcut (icon) on your Desktop, for the new VeggieTales folder/program:

  1. Right click an empty area on your desktop
  2. Choose Create Shortcut
  3. Browse to and select C:\TaleScripts/VeggieTales/VeggieTales.exe file.


Developers

  • Use Git, for best results. Fork and talk to Vae, Cegaiel, or KasumiGhia about getting pulled into the main release. We can assist if you're unfamiliar with the tools.


Latest Updates

  • Mar 10, 2012
    • Added Casting Box macro by Bardoth
    • Adjusted project times on Forge (added Jan 29) to have less gaps between projects. There was 30s gap on 10 min projects and 60s gap on 15m projects (gap meaning the time between a project getting done and when the next one was clicked to start). Previously the formulas were 70s * project time (ie 70*15000 for a 15m project) which causes the times to drift over time. Times are now in Teppy Time: 1m = 66s + 3 seconds 'safety net' in case of lag (total 69s), etc. I also applied the new times to the above Casting Box macro before adding it...


  • Feb 24, 2012
    • Added Crematory macro by Tallow


  • Feb 22, 2012
    • Furthur fine tuning to onions2.lua. All updates/tweaks explained in Onions2_update_notes.txt which is included in the luascripts folder.


  • Jan 29, 2012
    • More powerful barley script added: needs a Warehouse and Rain Barrel though
    • Added Forge script by T5 Darkfyre. Also fixed the 'image nill' error on Sheeting and Wire!
    • Fishing Script!
    • Watermine!
    • Strength Monitor!
    • Multiple Barrel Vise!
    • Improved Onions
    • Improved Flax
    • Instructions!


Coming Soon

  • Thistle Voids scripts to test for voids during Day, Night and Partial Day efficiently.
  • Still evaluating and testing other 3rd party macros, stay tuned for more additions!