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Difference between revisions of "User:Amenuk/Seed Research"
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The tables below display the different conditions that need to be tested for veggie seed growth. I'd appreciate any help you'd like to supply, but please test each condition at a variety of locations to ensure we don't overlook something. As we now know, each person has a "magic tree" that grants onion seeds, but it is one particular tree for each avatar in a given area. If one person tests a condition at a single place, that probably won't be enough to rule out that condition. Please be thorough! | The tables below display the different conditions that need to be tested for veggie seed growth. I'd appreciate any help you'd like to supply, but please test each condition at a variety of locations to ensure we don't overlook something. As we now know, each person has a "magic tree" that grants onion seeds, but it is one particular tree for each avatar in a given area. If one person tests a condition at a single place, that probably won't be enough to rule out that condition. Please be thorough! | ||
+ | |||
+ | Phase 1 of the project will include testing "natural" sources for seed growth correlation. I don't want to include testing using player-built items at this time (except the aqueduct since they are tied in closely with veggies). If we can't figure out how to grow seeds from this list, we'll start work on Phase 2 (using player buildings). | ||
==Carrots== | ==Carrots== | ||
Line 12: | Line 14: | ||
! Condition !! Comments | ! Condition !! Comments | ||
|- | |- | ||
− | | Statue | + | | Statue || Statue type (god)? |
+ | |- | ||
+ | | University || University discipline? | ||
+ | |- | ||
+ | | School || School Discipline? | ||
|- | |- | ||
− | | | + | | Monument || Discipline? |
|- | |- | ||
− | | | + | | Nile || |
|- | |- | ||
− | | | + | | River || |
|- | |- | ||
− | | | + | | Lake/Pond || |
|- | |- | ||
− | | | + | | Large Stone || |
|- | |- | ||
− | | | + | | Common Altar || |
|- | |- | ||
− | | | + | | Humble Priest Altar || |
|- | |- | ||
− | | | + | | Chariot Stop || |
|- | |- | ||
− | | | + | | Sand || |
|- | |- | ||
− | | | + | | Dirt || |
|- | |- | ||
− | | | + | | Clay || |
+ | |- | ||
+ | | Grass || | ||
+ | |- | ||
+ | | Rock || | ||
+ | |- | ||
+ | | Mud || | ||
+ | |- | ||
+ | | Away from flora || Use Tattoo Helper | ||
+ | |- | ||
+ | | Tree || Type? | ||
+ | |- | ||
+ | | Aqueduct || | ||
|} | |} | ||
===Action Preceding=== | ===Action Preceding=== | ||
+ | Grow your crops after doing these things. Test every iteration of the condition you can think of and make comments in the appropriate section. | ||
+ | |||
{| width=100% border="1" class="wikitable sortable" | {| width=100% border="1" class="wikitable sortable" | ||
|- | |- | ||
! Condition !! Comments | ! Condition !! Comments | ||
|- | |- | ||
− | | | + | | Spouse Warp || |
+ | |- | ||
+ | | Chariot Travel (no TT used) || | ||
+ | |- | ||
+ | | Chariot Travel (TT used) || | ||
+ | |- | ||
+ | | Expedition Travel (to Exp. Site) || | ||
+ | |- | ||
+ | | Expedition Travel (to Home coords) || | ||
+ | |- | ||
+ | | Gathering mud || | ||
+ | |- | ||
+ | | Gathering sand || | ||
+ | |- | ||
+ | | Gathering slate || | ||
+ | |- | ||
+ | | Finding flint || | ||
+ | |- | ||
+ | | Gathering clay || | ||
+ | |- | ||
+ | | Picking grass || | ||
+ | |- | ||
+ | | Digging || | ||
+ | |- | ||
+ | | Gathering silt || | ||
+ | |- | ||
+ | | Gathering dates || | ||
+ | |- | ||
+ | | Gathering water | ||
+ | |- | ||
+ | | Growing flax || Include how many beds planted | ||
+ | |- | ||
+ | | Growing wheat || Include how many beds planted | ||
|- | |- | ||
+ | | Growing vegetable || Include what type/how many beds planted | ||
|} | |} |
Revision as of 19:15, 23 April 2013
Veggie Seed Research
The tables below display the different conditions that need to be tested for veggie seed growth. I'd appreciate any help you'd like to supply, but please test each condition at a variety of locations to ensure we don't overlook something. As we now know, each person has a "magic tree" that grants onion seeds, but it is one particular tree for each avatar in a given area. If one person tests a condition at a single place, that probably won't be enough to rule out that condition. Please be thorough!
Phase 1 of the project will include testing "natural" sources for seed growth correlation. I don't want to include testing using player-built items at this time (except the aqueduct since they are tied in closely with veggies). If we can't figure out how to grow seeds from this list, we'll start work on Phase 2 (using player buildings).
Carrots
Near
Grow your crops near these things. Test every iteration of the condition you can think of and make comments in the appropriate section.
Condition | Comments |
---|---|
Statue | Statue type (god)? |
University | University discipline? |
School | School Discipline? |
Monument | Discipline? |
Nile | |
River | |
Lake/Pond | |
Large Stone | |
Common Altar | |
Humble Priest Altar | |
Chariot Stop | |
Sand | |
Dirt | |
Clay | |
Grass | |
Rock | |
Mud | |
Away from flora | Use Tattoo Helper |
Tree | Type? |
Aqueduct |
Action Preceding
Grow your crops after doing these things. Test every iteration of the condition you can think of and make comments in the appropriate section.
Condition | Comments |
---|---|
Spouse Warp | |
Chariot Travel (no TT used) | |
Chariot Travel (TT used) | |
Expedition Travel (to Exp. Site) | |
Expedition Travel (to Home coords) | |
Gathering mud | |
Gathering sand | |
Gathering slate | |
Finding flint | |
Gathering clay | |
Picking grass | |
Digging | |
Gathering silt | |
Gathering dates | |
Gathering water | |
Growing flax | Include how many beds planted |
Growing wheat | Include how many beds planted |
Growing vegetable | Include what type/how many beds planted |