The Wiki for Tale 4 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Difference between revisions of "Granite and Marble"

From A Tale in the Desert
Jump to navigationJump to search
 
(16 intermediate revisions by 6 users not shown)
Line 2: Line 2:
 
There are other pages that describe [[Quarrying| How To Prospect for Granite and Marble]].<br>
 
There are other pages that describe [[Quarrying| How To Prospect for Granite and Marble]].<br>
 
Each variety of stone requires a specific minimum level of perception to find.  Below are listed the various stones, in order of the minimum (or last known) perception required to find.<br>
 
Each variety of stone requires a specific minimum level of perception to find.  Below are listed the various stones, in order of the minimum (or last known) perception required to find.<br>
Besides all other uses, described below, 7 stones of any kind will be required to build [[Pilgrim Shrine]]s ([[Path of the Pilgrim/Shrine Requirements|See List]]) and 30 stones of any two kinds to build [[Ceremonial Voting Booth]] ([[Test of the Covered Cartouche]]).
+
Besides all other uses, described below, 7 stones of a random kind will be required to build [[Pilgrim Shrine]]s ([[Path of the Pilgrim/Shrine Requirements|See List]]) and 30 stones each of two random kinds to build [[Ceremonial Voting Booth]] ([[Test of the Covered Cartouche]]).
  
 
== Oyster Shell Marble (Perception 1) ==
 
== Oyster Shell Marble (Perception 1) ==
 
Construction of certain [[buildings]]:
 
Construction of certain [[buildings]]:
 
* 1 needed to build an [[Acid Bath]]
 
* 1 needed to build an [[Acid Bath]]
 +
* 1 needed to build a [[Pigment Mortar]]
 
* 6 needed to build a [[Ceremonial Tasting Table]]
 
* 6 needed to build a [[Ceremonial Tasting Table]]
 
* 7 needed to build a [[Shrine of Conflict]]
 
* 7 needed to build a [[Shrine of Conflict]]
Line 26: Line 27:
 
* 200 needed for [[Stonemasonry 2|Stonemasonry (Second Degree)]] at the University of Architecture
 
* 200 needed for [[Stonemasonry 2|Stonemasonry (Second Degree)]] at the University of Architecture
 
Other:
 
Other:
* 1 processed into [[Marble Dust]] on an upgraded [[Mason's Bench]]
+
* 1 processed into 8 [[Marble Dust]] on an upgraded [[Mason's Bench]]
  
 
== Yellow Alabaster (Perception 1) ==
 
== Yellow Alabaster (Perception 1) ==
Line 81: Line 82:
 
Construction of certain [[buildings]]:
 
Construction of certain [[buildings]]:
 
* 100 needed to build [[Aqueduct Pump]] ([[Test of Life]])
 
* 100 needed to build [[Aqueduct Pump]] ([[Test of Life]])
 +
* variable amount needed to build [[Sequence of Order]]
 
* variable amount needed to build [[Marble Obelisk]] ([[Test of the Obelisk]])
 
* variable amount needed to build [[Marble Obelisk]] ([[Test of the Obelisk]])
 
Research requirement:
 
Research requirement:
Line 126: Line 128:
 
* 1 for [[Advanced Tub Design|Advanced Tub Design (First Degree)]] at School of Art & Music
 
* 1 for [[Advanced Tub Design|Advanced Tub Design (First Degree)]] at School of Art & Music
  
== Tigers Eye Granite (Perception 21) ==
+
== Tiger's Eye Granite (Perception 21) ==
 +
* variable amount needed to build [[Sequence of Order]]
 
Research requirement:
 
Research requirement:
 
* 30 needed for [[Advanced Marble Mechanics]] at the Univeristy of Harmony
 
* 30 needed for [[Advanced Marble Mechanics]] at the Univeristy of Harmony
Line 158: Line 161:
 
== Blood Granite (Perception 39) ==
 
== Blood Granite (Perception 39) ==
  
== Ghost Granite (Perception over 40) ==
+
== Ghost Granite (Perception 42) ==
  
== Puzzle Granite (Perception over 40) ==
+
== Onyx (Perception 45) ==
 +
 
 +
== Angels Stone (Perception 47) ==
 +
 
 +
== Monkey Marble (Perception over 55) ==
 +
 
 +
== Puzzle Granite (Perception over 55) ==
 +
 
 +
== Blue Moon (Perception over 55) ==

Latest revision as of 20:13, 9 June 2010

This includes all the various stones that are quarried by using a Stone Quarry.
There are other pages that describe How To Prospect for Granite and Marble.
Each variety of stone requires a specific minimum level of perception to find. Below are listed the various stones, in order of the minimum (or last known) perception required to find.
Besides all other uses, described below, 7 stones of a random kind will be required to build Pilgrim Shrines (See List) and 30 stones each of two random kinds to build Ceremonial Voting Booth (Test of the Covered Cartouche).

Oyster Shell Marble (Perception 1)

Construction of certain buildings:

Tuition requirement:

Research requirement:

Other:

Yellow Alabaster (Perception 1)

Construction of certain buildings:

Tuition requirement:

Research requirement:

Mud Granite (Percpetion 2)

Construction of certain buildings:

Tuition requirement:

Research requirement:

White Travertine (Perception 2)

Construction of certain buildings:

Tuition requirement:

Research requirement:

Canary Granite (Perception 3)

Construction of certain buildings:

Tuition requirement:

Research requirement:

Night Granite (Perception 4)

Construction of certain buildings:

Tuition requirement:

Grey Star Marble (Perception 5)

Construction of certain buildings:

Research requirement:

Green Sun Marble (Perception 6)

Rose Alabaster (Percpetion 7)

Tuition requirement:

Research requirement:

Cherry Travertine (Perception 8)

White Alabaster (Perception 10)

Research requirement:

Other:

Blue Pearl Marble (Perception 12)

Research requirement:

Hornets Wing Granite (Perception 14)

Construction of certain buildings:

Research requirement:

Serpentine Marble (Perception 17)

Construction of certain buildings:

Tuition requirement:

Tangerine Marble (Perception 20)

Construction of certain buildings:

Tuition requirement:

Tiger's Eye Granite (Perception 21)

Research requirement:

Leopards Paw Marble (Perception 24)

Construction of certain buildings:

Research requirement:

Island Blue Marble (Perception 27)

Construction of certain buildings:

Research requirement:

Jade (Perception 28)

Construction of certain buildings:

Reserch requirement:

Mountain Marble (Perception 30)

Research requirement:

Fire Rock (Perception 36)

Blood Granite (Perception 39)

Ghost Granite (Perception 42)

Onyx (Perception 45)

Angels Stone (Perception 47)

Monkey Marble (Perception over 55)

Puzzle Granite (Perception over 55)

Blue Moon (Perception over 55)