The Wiki for Tale 4 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Tech Tree

From A Tale in the Desert
Revision as of 19:44, 15 January 2009 by Shebi (talk | contribs) (An attempt at a tech tree!)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

This is a first attempt at documenting the requirements to allow specific technologies to be researched. The information is best-guess in some cases, based on review of regional research pages' update histories and other data. PLEASE update if you find any errors. --Shebi 14:44, 15 January 2009 (EST)

  • Techs To List = Prerequisite technologies that must be open in the region to get the target tech listed on the university.
  • Techs For Mats = Additional technologies required for research materials for the target technology
    • IF they are not already in the prerequisite chain for that tech.
    • Only the terminal tech in a additional chain is listed.
  • Please use the Discussion page for questions/comments/discussions.


Technology University Techs To List Techs For Mats
Advanced Animal Husbandry Worship Animal Husbandry None
Advanced Blacksmithing Art & Music Blacksmithing None
Advanced Charcoal Production Body Basic Charcoal Production Blacksmithing (copper sheeting)
Advanced Glassblowing Art & Music Glassblowing
Basic Chemistry
Advanced Metallurgy (steel sheeting)
Advanced Horticulture Worship Horticulture Entomology (Khefre's essence)
Herpeculture (cobra skin)
Advanced Metallurgy Harmony Metallurgy
Agriculture Worship None None
Airship Construction Art & Music None Bunches....
Animal Husbandry Worship None None
Aromatics Body Advanced Blacksmithing
Avian Selection Worship Barley Cultivation Stonecutting (cut stones)
Barley Cultivation Worship Agriculture None
Basic Charcoal Production Body Controlled Burn None
Basic Chemistry Thought None? Blacksmithing (metal products)
Casting (normal glass products)
Beekeeping Worship Animal Husbandry None
Beer Brewing Body Barley Cultivation Papyrus Paper Fabrication (paper for malting trays)
Blacksmithing Art & Music Metallurgy None
Casting Harmony Metallurgy None
Chariot Repair (1) Harmony None Stonecutting (cut stones)
Chromatic Touch Art & Music The Science of Color Thistle Gardening (for thistles for silk)
Controlled Burn Body None? Agriculture (leeks)
Stonemasonry (limestone tools)
Deep Well Construction Harmony ?
Dowsing Body None None
Entomology Worship Beekeeping? Advanced Glassblowing (thermometers)
Fine Casting Harmony Casting Basic Chemistry (for powdered gems)
Advanced Metallurgy (for alloys)
Gardening Worship Horticulture Casting (kettles for potash for sheet glass)
Glassblowing Art & Music Controlled Burn? None if CB (cc, lime)
Guild Construction Leadership None None
Hive Optimization Thought Beekeeping? Agriculture (vegetables)
Horticulture Worship Agriculture Stonecutting (pottery wheels for jugs)
Improved Brick Rack Construction Architecture Blacksmithing None
Masonry Architecture Stonemasonry Advanced Blacksmithing (sledgehammer for gravel)
Mass Production of Color Art & Music The Science of Color None
Metallurgy Harmony Mining Stonemasonry (crucibles)
Mining Architecture None? Stonecutting (pottery wheels for jugs)
Neutralization Thought Basic Chemistry None
Obelisk Construction (1) Architecture None None
Papyrus Paper Fabrication Leadership None Blacksmithing (pinch rollers)
Fine Casting (medium gears)
Perfuming Body The Science of Color Something for Indo Bee Hives....
Pyramid Construction All None Blacksmithing (wire)
Glassblowing (glass rods)
The Science of Color Art & Music Basic Chemistry? None
Sign Construction Leadership None None
Stellae Construction Leadership Sign Construction? Stonecutting (cut stones)
Stonecutting Architecture None None
Stonemasonry Architecture None None
Taxidermy Art & Music None None
Toxin Extraction Thought ??something early Advanced Glassblowing (thermometers)
Viticulture Thought Blacksmithing? Advanced Metallurgy (alloys for barrel vice)
Water Mining Thought Advanced Metallurgy? Fine Casting (gears)