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Difference between revisions of "Activity Centered Guilds"

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* Incense Research [[SmelliVision]]
 
* Incense Research [[SmelliVision]]
 
== Tests ==
 
== Tests ==
* Ritual Tattoo Herb Finding
+
* Ritual Tattoo Herb Finding [[Egyptian_Ink_%26_Herbs|Egyptian Ink & Herbs]]
 
* Vigil Organization [[Guilds/HHOFW of Egypt|HHOFW of Egypt]]
 
* Vigil Organization [[Guilds/HHOFW of Egypt|HHOFW of Egypt]]
 
* Pilgrimage Organization
 
* Pilgrimage Organization
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* Towers Trading
 
* Towers Trading
 
* Safari [[Karnak temple]]
 
* Safari [[Karnak temple]]
 +
* Seven Phoenix [[Guilds/Bennu_Cooperative|Bennu Cooperative]]
 +
 
== Mentoring ==
 
== Mentoring ==
 
* [[Amigos]]  
 
* [[Amigos]]  

Latest revision as of 05:29, 8 February 2013

These are guilds whose primary function is less about bringing together people in a region or a camp and more about discussing certain technologies with like-minded people. Typically, they have a policy of letting in anyone from Egypt, but that is not strictly necessary.

This isn't to imply that other guilds do not participate or assist with these activities, but guilds not listed here typically have additional functions and purposes - for example, many guilds do mentoring, but very few guilds are devoted exclusively to newbie assistance.

As a default, this page was started with the list of guides, slightly edited, since those are examples of activities complicated enough to warrant discussion. This list is certainly subject to expansion, and probably a little subject to pruning as many of these activities might not warrant whole guilds.

Agriculture

  • Barley Growing
  • Beer Making Strange Brewers
    • Yeast Testing
    • Beer Drinking
  • Fishing
  • Citrus Tree Growing
  • Thistle Growing
  • Vegetable Growing
    • Seed Formula Finding
  • Wine
    • Vine Growing RP Vintners
    • Grape Trading
    • Wine Making
    • Wine Drinking

Cooking

Genetics

Metalworking

Misc

  • Glass Blowing
  • Quarrying
  • Raeli Tile Exchange
  • Incense Research SmelliVision

Tests

Mentoring