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Page title matches

  • == Skills By Level == == Multi-School Skills ==
    13 KB (1,515 words) - 09:45, 1 April 2014

Page text matches

  • |[[User:Cegaiel/Macros | View My Macros]] == Cegaiel's ATITD Tools ==
    7 KB (977 words) - 02:05, 9 May 2015
  • *Hover a black letter in the word Endurance, in skills tab (A continuous tooltip will let you know when you are hovering black) an ...xt in skills tab so that it clicks at maximum speed. Won't click while the skills text (Endurance) is in red. Eat endurance food to work the rake faster.
    3 KB (534 words) - 04:45, 3 February 2012
  • ...u will be planting wheat. Make sure you have at least one EMPTY jug (Esc, Skills, Empty Jugs), before you start the script, so that the water icon is showin [[User:Cegaiel/Macros/Wheat/Code | Get Code!]]
    2 KB (388 words) - 06:33, 3 February 2012
  • [[User:Cegaiel/Macros/GetMousePosition | Read more...]] [[User:Cegaiel/Macros/Grass | Read more...]]
    18 KB (2,999 words) - 02:16, 15 May 2012
  • * Thoth Offering: Learn a new [[Skills|skill]] or [[Technologies|technology]] * Thoth Offering: Learn a new [[Skills|skill]] or [[Technologies|technology]]
    12 KB (1,930 words) - 11:20, 21 October 2014
  • ;Author: Cegaiel Hit Esc, Skills, Empty ONE or ALL jugs
    5 KB (655 words) - 06:33, 3 February 2012
  • ...so it continues to download uncorrupted .zip files off wiki, via IE.</i> ~Cegaiel ...y blade for 1920x1080 resolution (updated from [[Macros#Cegaiel.27s_Macros|Cegaiel's]] 1680x1050 resolution macro)
    19 KB (2,910 words) - 15:04, 30 August 2015
  • ...or changing the priority mode is required. Integrated script changes from Cegaiel, KasumiGhia, Skyfeather, Mazaki: flax improvements, clay gather, CC helper, ...''' (e.g. for the quarry macro, at least the pinned quarry window and your Skills window need be visible. If the macro does not require ScreenScrape, then y
    13 KB (2,177 words) - 11:52, 25 January 2015
  • **ADD <b>mining_sand.lua</b> - Converted my ahk Sand Mining macro (Cegaiel) to VeggieTales ...cripts/commit/7d8ef0e64915e60c38c0d09d8573827d17d943d6 7d8ef0e]) Pushed by Cegaiel
    27 KB (4,743 words) - 05:53, 11 June 2012
  • ...sm behind how they work, they are no harder than any of the other advanced skills in the game. And since they can be [http://www.atitd.org/wiki/tale5/User:Ji *Visit '''Cegaiel's Thistle Calendar''' at http://atitd.sharpnetwork.net/calendar.asp
    17 KB (3,043 words) - 08:44, 28 February 2014
  • **Lernmaterial um eine [[Skills{de|Fertigkeit]] zu erlernen [[User:Cegaiel/Worship|Map for visual reference]]
    8 KB (1,274 words) - 19:23, 17 September 2010
  • ...please. Levels were considered to be some sort of achievements, techs and skills were supposed to be accessible by all. ...er people doing amazing things with macros for example, who have the right skills (not me alas!)
    36 KB (6,051 words) - 06:56, 24 March 2014
  • 2012-02-10 05:52:24 Cegaiel: only 1k flax each :D 2012-02-10 05:51:37 Cegaiel: I can make good slate shovels
    193 KB (31,983 words) - 20:32, 19 February 2012
  • ...he end, and not feel the pain that lower level players with poorer salvage skills can manage. Should be able to build monumental buildings (in the same way w *Can the Project and Skills menus be better organized? Divide them into subgroups based on what school
    233 KB (40,982 words) - 06:53, 29 August 2015