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Principles of Worship
The Principle of Worship is a cooperative task which, once completed, enables the player to pursue the seven Tests in the Worship discipline. A level is also gained on completion. To sign up for the Principle of Worship, visit a School or University of Worship and use the "Tests" menu. You must be level 2 or higher to sign up.
The Worship Principle is a team effort. Two players (known as aspirants) undertake a sequence of tasks together and, if successful, they pass together. Note: You CANNOT do this test with someone who has already passed the test. Only two people who are NOT initiated into worship may begin this test. Check this by clicking the Pyramid icon in the top corner of your screen before you begin if you're not sure, and ask the other player just to verify.
Overview of Tasks
The trial begins when the two aspirants perform the Ritual of Initiation (see below) together at a common altar. From that moment, the aspirants have 25 minutes to perform the required tasks. They succeed or fail together. Players who fail the principle may try again as often as they like, either with their previous partner or with someone else.
The tasks are listed below. The Ritual of Initiation must be done first and the Closing Ceremony must be performed last; for both rituals, both aspirants must be present together. In between, seven gods must be pleased -- Horus, Isis, Osiris, Thoth, Ra, Bastet, and Amun. Pleasing each god requires 1) an offering performed by one aspirant, followed by 2) an incantation spoken (in the Main chat channel) by the other aspirant. For these tasks, the two aspirants do not need to be near each other.
It is not required that one aspirant always perform the offerings and the other the incantations, but many teams choose to divide responsibilities that way, for simplicity's sake. One aspirant will run around performing the offerings; the other will stay put and recite the incantations.
The seven gods may be pleased in any order.
- Perform the Ritual of Initiation
- Horus Offering: Bow Down (Bless emote)
- Horus Incantation: "Praise Horus, King of Egypt!"
- Isis Offering: Plant a bed of Flax
- Isis Incantation: "Praise Isis, whose seed is forever fertile!"
- Osiris Offering: Drop a beetle into a Mine
- Osiris Incantation: "Praise Osiris, who was Reborn like the Scarab!"
- Thoth Offering: Learn a new skill or technology
- Thoth Incantation: "Praise Thoth, the Magician who created Science!"
- Ra Offering: Light a Ritual Torch in Deep Desert
- Ra Incantation: "Praise Ra, of the Blazing Eye!"
- Bastet Offering: Place Camel Milk in a Grassy Field near Water
- Bastet Incantation: "Praise Bastet, who teaches grace and elegance!"
- Amun Offering: Eat a meal of Grilled Fish
- Amun Incantation: "Praise Amun, who gives us reason to celebrate!"
- Perform the Closing Ceremony
Warping using your Navigation skill isn't allowed after the Ritual of Initiation, although you may use Exploration Travel to warp to an Expedition Site. You cannot use spouse warp.
Complete List of Items Required
1 small diamond, flax seed to grow flax, 2 twine (1 for opening, 1 for closing), 1 beetle, 1 board and 1 canvas to construct ritual torch, 1 oil for lighting the torch, 1 grilled fish, 1 camel milk, 1 water in jug, tuition for the skill you need to learn at the School of Leadership.
Ritual of Initiation
Part 1: The Opening Ceremony The opening ceremony takes place at a common altar, and involves the following steps:
- Aspirant #1 places a Small Diamond on the altars' left pillar.
- Aspirant #2 places a piece of Twine on the altars' right pillar.
- Aspirant #1 meditates on the altar.
You can, and should, take the items back immediately now. They do not have to stay during the test.
Note: This is the statue's left/right, not necessarily yours. If the statue is facing the camera, reverse the instructions (or move the camera).
From this point forward, you must move rapidly! The entire ceremony, from start to finish, can take no more than 25 minutes. If you run out of time, the gods will forget about you, and you will have to start over.
Pleasing the Gods
You can please the gods in any order. For each god, one of the two players must perform some action, then the other must recite a phrase into Main. The action must precede the phrase, or the phrase won't count. The same players do not need to consistently be the actor and the speaker throughout the initiation.
To avoid typing errors, copy the words you need to recite off this wiki, without the quotes, and paste them into the Main channel. If you do mistype something, it will not ruin the test. Just try again.
When an action or a spoken phrase has been correctly performed, both players will receive a popup dialog box confirming it. So the player who will recite the phrase should wait until they get the dialog box for the action being completed.
Bow down to his lordship (using the "Bless" emote -- the "Bow" emote won't work), then recite, "Praise Horus, King of Egypt!".
You do not need to find a statue of Horus, just do the bless emote anywhere you want and it will count. I suggest doing it right at the altar.
Plant Flax, then recite, "Praise Isis, whose seed is forever fertile!"
You do not need to wait for the flax to grow. Once the seed goes into the ground, the goddess is pleased.
Give him the gift of a Beetle by dropping it into a Mine, then recite, "Praise Osiris, who was Reborn like the Scarab!"
The gender, species, and ownership of the beetle don't matter. Drop whichever type you have most of, or acquire one from an experienced player who will have hundreds to spare from beetle breeding. The option to drop a beetle appears on all mine menus once you complete the opening ceremony, even mines that you don't own and don't have permission to work.
Learn a new skill or tech from a school or university, then recite, "Praise Thoth, the Magician who created Science!"
This is probably the hardest god for older players to please! Make sure you have enough resources to learn a skill if you are going to learn from a school. Learning another level on a multilevel skill (like Project Management) counts. Learning a tech from another player does not.
It is best to leave the Thoth offering until the end in case you make a mistake on something else you still have your skill to learn available to you -- Cynic (Note: this is an imported comment from T4. Cynic no longer plays.)
Light a Ritual Torch deep in the desert, with sand as far as the eye can see. Then recite, "Praise Ra, of the Blazing Eye!"
Location is key here. Use the F6 camera zoomed all the way out. Spin it entirely around. If the only ground texture you can see is sand, the spot should be good. The torch takes 1 oil to light, and 1 board, 1 canvas, and Ritual Item Construction 1 to build. Once lit, it burns for about 15 minutes, then disappears.
NOTE: Ritual Item Construction (1) is required to build a Ritual Torch. This can be the skill learned during the ceremony (for Thoth). Alternatively, a third player may build the torch and give the aspirants permission to use it.
Drop a deben of Camel Milk on the ground, in a grassy area at the edge of a body of water, then recite, "Praise Bastet, who teaches grace and elegance!"
The entire body of water does not need to be surrounded by grass, only the part the milk sits on. Make sure the grass is touching the water.
Eat a Grilled Fish, then recite, "Praise Amun, who gives us reason to celebrate!"
When all seven gods have been pleased, both aspirants must go once more to an altar. It does not need to be the same one used for the opening ceremony. Once they are both there, perform this ceremony:
- Aspirant #1 places a piece of Twine on the left pillar.
- Aspirant #2 places a Water in Jugs on the right pillar.
- Aspirant #1 meditates on the altar.
NOTE: Aspirant #1 doesn't have to be the same player that was aspirant #1 in the opening.
As before, items may be removed from the altar immediately after this ceremony.
The short list of what you need ready before you start
- List of blessings to recite (copy'n'paste from this page, or make a copy in notepad for faster use)
- Route that includes:
- Common Altar (or two)
- Either a School or University
- Deep desert location
- Grass on water's edge
- Materials consumed during ritual:
- Ritual Torch (salvagable after you finish the principle)(1 board, 1 canvas)
- Flax seed
- Grilled Fish
- 1 Oil to light the torch
- Tuition if learning a skill
- Materials required but not consumed:
- Skills needed
- Ritual Item Construction lv. 1
Good Places for Worship Initiation
- A purpose built facility has been created with a donated altar at the SArch in Four Corners Region. (-40, 4220)
The facility is pathed to each station, with a sign detailing the action to be performed, and copy / paste clipboard of the appropriate response on the sign details. The entire process can be completed in as little as 2 minutes. The signs along the paths explain the process step by step, including opening and closing ceremonies.
- School of Leadership in DON. Altar is at 1494 7011 OE, public mine is at 1480 6922, head SSE for the sand, water is near the altar. Very easy had 11 minutes to spare and that's with us getting mixed up a few times. =)
- Note this is a very good spot, especially if you need Project Management 2 (SLead). Everything you need is within 30 seconds of the altar (except going to sLeadership and running to desert to light torch). Just note its really the Old Egypt area. They mentioned DoN above because the altar is right on the border, but just think of it all being in Old Egypt. We had 13 minutes to spare.
- MAP of Locations of the above if you want to view the layout visually. ~Cegaiel
- ULead in River Plains Has altar, SHarmony and SArch(good for getting ritual item construction) and mine closeby
- 1 Camel Milk
- 1 Grilled Fish
- 1 Iron Ore
You must present your demonstration items as part of a group of 21 people. Only the Petitioner needs to carry the items.
The Principle of Worship was demonstrated on December 13, 2011 by Lerlila in Seven Lakes.