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Difference between revisions of "User talk:Koinif"

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page to be removed (used / moved)
 
page to be removed (used / moved)
 
http://www.atitd.org/wiki/tale6/Special:MovePage/User:Koinif/Koinif_43_sugars
 
http://www.atitd.org/wiki/tale6/Special:MovePage/User:Koinif/Koinif_43_sugars
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==Wheat Theory==
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YRRO= Sand, YRRR=Clay, YRRY=Grass, YRRU=Dirt
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Seem substantially consistent, would only question the one genome by double testers Tunnen & Arellia on Palo's YRRU section
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note: Palo seems to be the only substantial additional yield .. and also the only strand with a doubld 'G'
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if they remained in blocks YUGG would be the (Quad) strand responsible
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Revision as of 23:38, 15 June 2013

Petition Request: As signing petitioners, we would like to request a change to limit the grief from exploiting 'wood planes' and similar structures.

When building wood planes in mass, a normal player will cluster them into a small area, less than 9 cords, to create an effective area for making boards. A griefer will spread them out over 20+ cords, ruining opportunity to build, and expand. When the wood plane is built, it could check the area outside of the building zone, for additional buildings of that type, but in the same area. So, when the wood plane is dropped, it would check between 11-30 cords in all directions for multiple wood planes from the same user. If there are more than 6 wood planes outside the building area, but within 50 cords, the player should be restricted from placing the building.

A message should be displayed, much like a water mine built too close.


Additional considerations to change to the structure itself:

- Limit the rate at which a wood plane can be built in mass by a single player. Four per hour may be a reasonable limit.

- Permit the structure to deteriorate faster. After two weeks, the structure could decay and a new one would need to be built in its place.


- Apiary farm uses [1] Timer set to 18 hours.

Thoth's Blessing "Not's":
pappy planting/Yield
pappy seed dryrack
harvesting wood
timer on paper press
reactory

page to be removed (used / moved) http://www.atitd.org/wiki/tale6/Special:MovePage/User:Koinif/Koinif_43_sugars

Wheat Theory

YRRO= Sand, YRRR=Clay, YRRY=Grass, YRRU=Dirt

Seem substantially consistent, would only question the one genome by double testers Tunnen & Arellia on Palo's YRRU section

note: Palo seems to be the only substantial additional yield .. and also the only strand with a doubld 'G' if they remained in blocks YUGG would be the (Quad) strand responsible


ideas

Coalition Strenghtening a 'semi-offline chore' type of production:

-- As coalition total 'passes' .. much like cicada build, your coalition would increase their ability to 'process' goods.

Example - gravel ... they would be laborers ,which would require goods, like medium stones, to be placed into a coalition building & the result would be a slow offline automated processing of the material.

the workers could have a chance of 'uprising' if the coalition building you are using does not have the same planks as your player.

this uprising would be reduced through a similar 'pass' from test of bureaucracy.

3rd F-8 bing that 'full zoomed'

Extra files / Links:
http://www.atitd.org/wiki/tale6/File:Koinif_1159.png

Misc info (not to lose) 65, 2252 (cu) DoS 220, 2531 (cu) RP 23, 2725 (Fe) DoS 34 2734 (Tin) DoS -124 2935 (Titanium) DoS