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Laws/Probation for the Greater Good

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Petition by Dreasimy as submitted at University of Leadership


50 Signatures
Probation for the Greater Good

Demi-Pharaohs can sentence players to probationary periods. There are 5 probation sentences: 1 hour, 12 hours, 24 hours, 3 days, and 7 days (all probationers must receive the lowest sentence they have not already received.)

Section A: Probation shall be a new construct consisting of a shard of the Dragon's Tale game where no other 'players' shall have access except Probationers. Probationers shall serve their sentence in an online state in that shard of Dragon's Tale until their time is up or they have accrued enough Bitcoins (BCs) to pay off their bail. Bail is 2 BCs for every hour of the sentence. Part of the Probationer's bail will become a final donation amount given to a real world charity. The Probationer's Avatar name and the donation amount will be reported on System in A Tale in the Desert on the shard the Avatar originated from in an effort to help ease the Avatar back into a healthy relationship with society.

For more on the logistics of how this will work please see: http://www.atitd.org/wiki/tale6/Laws/Probation_for_the_Greater_Good

If Section A is vetoed for any reason then Section B shall replace Section B.

Section B: Probation time shall be served while in game and kept track as amount of time logged in during the probation period. During the probation period the avatar will be unable to communicate with others through any means (except staff) nor able to interact with objects in the game.

More on the logistics of implementation

(There just wasn't room for all of this in the petition)

Upon entrance to the special Probationary Community Service version of Dragon's Tale, the offender shall be given house money equal to 1 Bitcoin (BC) for each of the hours of their sentence for use during their sentence. At the end of their sentence or when they have reached their bail, the entire Probationer’s BC house account is then surrendered back to the house where the initial house money will be subtracted and the remainder will then be documented as the amount that character earned during their Probation Community Service time and will be donated to charity. Logistics for transferring BC at current market value into US currency and donating to the charity shall be handled by eGenesis. It is stipulated that overhead costs involved in the maintenance and transactions conducted in fulfilling this law can also be added into the bail requirement and subtracted out of the final amount earned by the probationed player before being donated to the charity.

The designated charity for Tale VI of A Tale in the Desert shall be the Dream Foundation. (The first and largest wish-granting organization for adults with life-limiting illness and it has a high rating on Charity Navigator.)

Comments

From the author: I recognize that at first glance this is the most tech veto-y law ever conceived. Creating a whole shard? Involving another game? Involving Bitcoins? Charities? Whaaaa? I think Teppy might find this idea intriguing for a couple of reasons. First, it's an interesting societal approach to the problem of what do we do with people society finds problematic. How do we get something out of that situation? How do we make it better for everyone.

Second, this in the end is the type of thing that could generate media. Media not just for ATITD but for Dragon's Tale too and Bitcoins. That has got to be a good thing and it probably has a monetary value on it. One that might outweigh the monetary cost it would incur to implement these types of enhancements.

Finally, and not least of all, both he and we would look cool by passing and implementing a law that turned online gamer griefing into charity dollars in the real world.

Teppy's Verdict

The idea of probationary periods is valid, but it can't mix the two games together, and in-game laws can't demand real-world money/punishments. -Teppy