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Chemistry Laboratory

From A Tale in the Desert
Revision as of 03:57, 30 November 2009 by Numaris (talk | contribs) (→‎Upgrades)
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SL Chemlab.png
Size 19x19
Where Compound




Source

This building becomes available after you have learned the Basic Chemistry tech.

Cost

Built in a Compound. Uses 19x19 cells.

Upgrades

'Tech required: Advanced Chemistry (2)

Level 1

"Upgrade this bench to allow advanced reactions"

Level 2

"Upgrade this bench to allow essence creation"

Alcohol Lamp

The Alcohol Lamp must first be assembled using the Skills->Assembly menu. It requires:

Glassware

Install one each of the following:

Use

Products

Resource Quantity Made Recipe Upgrade Reqd? Timer
Gunpowder 10 1 Charcoal, 1 Sulfur, 10 Saltpeter No Constitution: 12 sec
Ink 20 5 Salts Of Iron, 5 Charcoal, 20 Oil No Constitution: 7 sec
Papyrus Strip 8 1 Papyrus Paper No None
Gear Oil 6 100 Oil, 50 Petroleum, 5 Extracts (Maat, Set, or Osiris) Glassware None
Potash Ointment 50 Water in Jugs, 25 Acid, 5 Extracts (Geb, Maat, or Set) Glassware None
Lime Emulsion varies 50 Water in Jugs, 10 Bauxite, 5 Extracts (Maat, Set, or Osiris)) Glassware None
Explosives 50 Gunpowder, 10 Aluminum Powder, 2 Extracts (Set, Osiris, or Thoth) Glassware Constitution

Powdered Gems

You must have the gems in your inventory in order to see the option on the lab.

Powdered gem yield is multiplied by (1 + the precise calibration level of the lab). At calibration 3 (maximum known), yields are multiplied by 4.

Gem Size Quantity Made
Huge 7
Large 4
Medium 2
Small 1
Cuttable 1