The Wiki for Tale 4 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Test of the Obelisk

From A Tale in the Desert
Revision as of 18:15, 3 February 2009 by Alya (talk | contribs) (grammar)
Jump to navigationJump to search
Test of the Obelisk
Discipline  
Requirements
Principles
Demonstrated by Ay in Queen's Retreat on 2008-12-19.

The Test of the Obelisk is a test in the discipline of Architecture. Passing the test requires that you build the largest obelisk of its kind in your Region and hold the title of "Largest Obelisk" for a given time.

You can find out the heights required for the various kinds of obelisk in your current region by choosing "Meditate on Obelisks" from you "Tests" menu.

Obelisk Types

There are seven kinds of obelisks. Each type requires a different level of Obelisk Construction. Only the first level is currently unlocked.

  1. Desert ObeliskTech Level 1
    Needs to be held 3 Egyptian days. Made from Boards, Bricks, Clay, Dried Flax, Flint, Slate and Linen.
  2. Metallic ObeliskTech Level 2
    Needs to be held 6 Egyptian days.
  3. Unknown TypeTech Level 3
  4. Unknown TypeTech Level 4
  5. Unknown TypeTech Level 5
  6. Unknown TypeTech Level 6
  7. Unknown TypeTech Level 7

Passing the Principle

The principle can be passed with a simple size 7 Desert Obelisk. It requires:

NOTE: You can disassemble your obelisk after building it and passing the principle, with no loss of materials apart from the construction site.

Build Queues

Many regions have a build queue which they maintain. Some consider it polite to check whether such a queue exists before building another obelisk in that region, and consider violating the queue a form of griefing. Others contend that queues game (cheat) the system.