The Wiki for Tale 4 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Flax, once harvested, must be soaked in water to process it further. This soaking helps to separate the fibers from the less useful parts of the plant. The byproducts of rotten flax eventually become some of the most fundamental goods in Egypt, such as rope and canvas.
Making Rotten Flax
In your "Skills..." submenu, you will find a "Rot flax in the water" option. Once you have selected the number of flax to rot, a buoy belonging to you will appear with a red flag.
It takes 5 TeppyMinutes to rot flax. Once your flax has rotted, the buoy's flag will change color to white, at which time you can pick up your rotten flax.
Alternatively, flax may be rotted in a tub. However, since tubs crumble with use, this is never done in practice, except when there is no water source nearby.
- You can rot as much flax in a single buoy as you want; rotting requires a fixed amount of time regardless of the quantity of flax.
- Once placed, a buoy can be guilded or given.
- You can retrieve rotten flax from bouys created by your spouse.
- Ownership of buoys was first introduced in the First Telling by the Flax Processing Co-Operative Law.
- Rotting flax in a body of water does not appear to have any impact on fishing.
- Up to 10 rotten flax can be processed at a time in a hackling rake or flax comb and separated into Tow, Lint and Straw.
- Up to 10 rotten flax can be dried at a time on a Drying Rack or Flax Hammock to create Dried Flax.