The Wiki for Tale 6 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 10 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Ecology allows you to test the environment for Pollution. Pollution may cause certain crops to not grow.
Taught at the School of the Human Body.
|First||Heavy metal pollution||Tadpoles||0||The more tadpoles die, the more heavy metals there are in the soil. |
If more tadpoles are used, the reading becomes more precise.
|Second||Soil acidity||1 Cabbage Juice||0|
|Third||Ground water level||1 Dried Flax||100||Goes up to 200 near aqueducts|
|Fourth||Phosphorus level||1 Beetle||100|
|Fifth||Soot level||1 Papyrus Paper, 1 Cactus Sap||0|
|Sixth - A||Nitrogen Level||1 Golden Asp, 2 Charcoal||100||Gets higher the closer to and the higher number of animal pens in the area.|
|Sixth - B||Potassium Level||1 Hairy Slug, 2 Charcoal||100|
|Seventh||Salinity||5 Coconut Water, 1 Metal Blue Wire||0|