The Wiki for Tale 4 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

User:Inkoaten

From A Tale in the Desert
Revision as of 03:37, 14 June 2009 by Inkoaten (talk | contribs)
Jump to navigationJump to search

Inkoaten

Home compound: Shabbat Ab 1240,1660 (near SWorship, southwest of the chariot)

Trading

Buying and selling Raeli Tiles. See Raeli Tile Trading.

Buying:

Selling:

Made to order from materials:

Stats

 Level 20 Prentice of The Human Body
 STR 5 DEX 7 END 0 SPD 7 CON 0 FOC 0 PER 4
  • Gastronomy: 15
  • Beer Tasting: 24
  • Fumeology: 51
  • Wine notebooks: Completed Beginner

Petitions

Wiki

Mostly maintenance - restructuring pages, editorial cleanups, filling in missing info, etc. Trying to improve the wiki for those not intimately involved with the particular page in question by stating the obvious where it's not already stated!

Wines

Gemcutting

It should be possible to write software that, given a gem configuration, tells you all possible gems that can be cut from it. More discussion: Automated Gemcutting.

Tests

Taking it slow ..

Obelisk

Hardwood Obelisk is go. Waiting to pass.

Life

June 8: principle passed.

SA Waterworks

Route Surveying

Darkest Night

  • List 1:
    • 0/7 Pool of Tranquility
    • 2/7 Golden Sun
    • 7/7 Brain
    • 7/7 Peasant Foot
    • 7/7 Cobra Hood

Safari

  • Gazelle: Complete
  • Falcon: 2/4
  • Ibis: Complete
  • Desert Rat: 3/4
  • Otter: 2/4
  • Bullfrog: Complete
  • Fennecs: 1/4
    • Bushy-Tailed

Towers

  • June 7: Living Land, 1 (of 11) towers, 7.07%
  • June 8: Racing Mind, 1 (of 7) towers, 7.96% - principle passed

Cicadas

Passed: 31 May 2009.

Acrobat

Finally passed, thanks to Rosethorn! Happy to teach, just drop past my compound.

Skills

(Just a todo list, really)

  • Salvage Techniques: 4 (5: level 21) (SArch: 200 firebricks; SArt: 100 candle; SBody: 1000 cc; SThought: 20 cuttable garnet, 20 cuttable turquoise; SLead: 100 clay, 200 cut stone, 2 OSM)
  • Structure Maintenance: 2 (SArch: 20 oil; SThought: 300 bricks, 50 oil, 50 beeswax)
  • Structure Repair: 0 (SArch: 14 pulley; SArt: 60 linen; SThought: 2 OSM, 20 Cuttable Jade, 200 bricks)
  • Navigation: 4 (5: level 25, 6 silk cloth)
  • Mechanics: 5 (SHarm: 200 rope, 200 slate; SThought: 10 cuttable lapis, garnet, amethyst, turquoise; SArt: 49 Acid; SWorship: 1 huge sapphire, 1 large emerald, 1 medium diamond, 1 small topaz; SArch: 400 concrete; SBody: 300 Malt (raw), 300 Malt (burnt); SLead: 1000 gold wire)
  • Ore Extraction: 4 (5: 1 huge quartz)

Ant Colony

  • Shemu II-20: Seeded. Health 0, 21 leaves.
  • Shemu II-25: Health increased to 3. Leaves eaten, 21 new leaves added.
  • Shemu III-2: Health increased to 6. Leaves eaten, 21 new leaves added.
  • Shemu III-9: Health increased to 9. 2 glue accumulated (removed), leaves eaten, 21 new leaves added.
  • Shemu III-16: Health increased to 12. 4 glue accumulated (removed), leaves eaten, 21 new leaves added.
  • Shemu III-23: Health increased to 15. 7 glue accumulated (removed), leaves eaten, 21 new leaves added.
  • Shemu III-30: Health increased to 18. 14 glue accumulated (removed), leaves eaten, 21 new leaves added.
  • Shemu IV-7: New queen produced, health dropped to 1. No glue accumulated. Leaves eaten, 21 new leaves added. 2nd colony seeded (health 0, 21 leaves)
  • Shemu IV-14: #1: health 4. #2: health 3.
  • Shemu IV-21: #1: health 7. #2: health 6.
  • Shemu IV-28: #1: health 10, 3 glue. #2: health 9, 2 glue.
  • Akhet I-6: #1: health 13, 5 glue. #2: health 12, 4 glue. Add only 20/21 to #2.
  • Akhet I-12: #1: health 16, 9 glue. #2: health 12, 4 glue.
  • Akhet I-19: #1: health 19, 16 glue. #2: health 15, 7 glue.
  • Akhet I-26: #1: health 1, new queen. #2: health 18, 13 glue. Add only 19/21 to #2.
  • Akhet II-3: #1: health 4. #2: health 14, 7 glue ("This week, the colony's health decreased due to lack of food")
  • Akhet II-10: #1: health 7. #2: health 17, 11 glue
  • Akhet II-17: #1: health 10, 3 glue. #2: health 20, 18 glue. Add 20/21 to #2.
  • Akhet II-24: #1: health 13, 5 glue. #2: health 20, 18 glue. Add 20/21 to #2.
  • Akhet III-1: #1: health 16, 9 glue. #2: health 20, 18 glue. Add 20/21 to #2.
  • Akhet III-8: #1: health 19, 16 glue. #2: health 16, 9 glue. Add 20/21 to #1.
  • Akhet III-15: #1: health 19, 15 glue. #2: health 19, 16 glue. Add 20/21 to both.
  • Akhet III-22: #1: health 15, 8 glue. #2: health 15, 8 glue.
  • Akhet III-29: #1: health 18, 13 glue, #2: health 18, 13 glue. Add 20/21 to both.
  • Akhet IV-6: #1: health 14, 6 glue. #2: health 18, 13 glue. Add 20/21 to #2.
  • Akhet IV-13: #1: health 17, 11 glue. #2: health 18, 13 glue. Add 20/21 to #2.
  • Akhet IV-20: #1: health 20, 18 glue. #2: health 18, 14 glue. Add 20/21 to both.
  • Akhet IV-27: #1: health 16, 10 glue. #2: health 14, 6 glue.
  • Peret I-4: #1: health 19, 15 glue. #2: health 17, 11 glue. Add 20/21 to both.
  • Peret I-11: #1 health 15, 8 glue. #2: health 14, 6 glue.

Geb's Silver Sickle

Bonus seems to be +3db/harvest. I get 4-10db per harvest using the sickle.

SA Gem Survey

Current herb stocks

Raeli Colors

Raeli Ovens

Mines

Ore Gem Location Repairs Owner
Copper Quartz East SA: 2533,1265 2 AYMABTU
Iron Quartz Central SA: 1021,1972 3 AYMABTU
Tin Quartz West SA: 123,1563 0 AYMABTU
Tin Emerald West SA: 117,1571 0 Private
Sand Diamond West SA: 152,1650 2 AYMABTU
Sand Emerald Central SA: 1385,1685 1 AYMABTU
Sand Sapphire Central SA: 920,1829 1* AYMABTU
Sand Topaz Central SA: 1420,1700 1* AYMABTU
Sand Topaz Central SA: 1445,1685 1* AYMABTU
Sand Ruby Central SA: 1039,1657 2 AYMABTU

Sea Lily Crossbreeds

Quarries

Location Type Primary Secondary Who Notes
656,1622 OSM C261-311 (#3) C496-580 F53-59 Numaris/Inkoaten
671,1607 NG (#7) E46-52 (T1) A482-598 H103-126 Inkoaten/Numaris
617,1774 CG (#6) D393-456 (T1) D455-546 H114-138 Inkoaten/Numaris
650,1577 OSM (#5) A19-23 (T2) B352-398 G144-176 Numaris/Inkoaten 20 removed, collapsed, salvaged
660,1567 NG (T2) A371-441 (#2) C410-496 G267-310 Inkoaten/Numaris 23 removed, collapsed, salvaged
666,1684 CG (#5) E18-21 (T3) D497-581 H93-115 Inkoaten/Numaris 26 removed, collapsed, salvaged
622,1631 MG (#6) C348-418 (#7) C32-39 H282-316 Numaris/Inkoaten dead

Gearboxes

User:Inkoaten/Paints