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Difference between revisions of "Vegetable"

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==[[Onions]]==
 
==[[Onions]]==
 
Yields a minimum of 4. Onions can not be overwatered but doing so may slow growth.<br>
 
galahad tipped me off to a 9 yield around the Merope-Taygete border at the Mediterranean starting around (-5, 7545).  The yield jumped was 9 there vs 4 about one hundred coords east.  The 9 yield area continued at least 100 coords northwest from there.<br>
 
9 yield @ (-5, 7545) and area Northwest on the Mediterranean. (tehm YI-Akhet-I-13)<br>
 
9 yield at 1535, 2041 in Acl (Neferhotep)<br>
 
9 Yield at 1965, -2056 in Sterope near CS, has Water Icon needed for Jimbly's VeggieTales macro (Tribisha)
 
10 yield at 1082, 1755 in AC1 (kabasto)<br>
 
10 yield at 1075, 3857 in Taygete<br>
 
12 yield at -2213, 7174 in Merope (Hexadeimos' camp)<br>
 
12 yield at 2133, -1785 Sterope <br>
 
13 yield at 235, 3490 Taygete near red sand (Thutamun) <br>
 
14 yield at 2060, -2005 Sterope near CS (Ming)<br>
 
15 yield at 1543, 1633 AC1 near all sand in surrounding ponds (Amanda) <br>
 
 
'''Reproduction:'''
 
Onion seeds seem to be reproduced by allowing them to come to the point of harvest, then allowing them to shrink back to original size.  Repeat this process until the onion is ready to harvest for the fourth time.
 
 
NOTE: Crowding seems to effect whether you can produce seeds or not.  When ever I try to reproduce with 3 or more plantings next to each other and use the 15 cycle methed, I end up with 1 seed 3 onion.  When I water an extra cycle or two the output becomes 1 seed 6 onion.  The same is true when I try to water less.  However when I just space the onions a little further apart I was able to reproduce seeds with more then three plants at a time. So far it seems they need to be far apart from one another so they dont touch when at harvest size. [Klipche - Alcyone, 2532,1582 (2-26-11)]
 
 
NOTE: It isn't necessary to allow the onions to shrink all the way back to planting size. After reaching the harvest stage, allow them to shrink one size then water to bring them back to harvest size...this completes one cycle as the counter appears to tick when harvest stage is reached.  This is much faster than allowing them to shrink all the way back to planting size and yields the same result. The number of cycles required to reproduce seeds appears to vary by the number of onions normally harvested in a particular location. At my camp, I normally harvest 12 onions.  For me to reproduce seeds requires 10 cycles.  On the 10th harvest stage, I get 0 onions and 2 seeds. - Amisi
 
 
NOTE: Seems unrelated to how many times the plant reaches harvestable stage. Only factor for me seems to be how many times the plant grows one step. On my spot where yield on a regular grow is 2 onions i need to make the plant grow one step 15 times to reproduce the seeds. The ammount of times might be affected by that locations specific harvest. [[User:Nurkii|Nurkii]] 12:16, 15 September 2010 (EST)
 
 
NOTE: i did the grow to harvest and then let it go down one step and then go to harvest again. i repeated 11 times and harvested on the 12 time it said harvest. this is when i got the extra seed. the harvest-able amount i tested went from 7 onions my first three repeats to 3 onions on repeat 4 to 6, 1 onion repeat 7 to 10 and 0 onions 11 and 12 (12 is were i got my extra seed. then it went up to 1 onion on 13 to 15, 3 seeds 16 to 18 and up again in similar pattern
 
 
so if you are trying to find your reproduction amount just watch the onion harvest. if it says 1 or 0 you are within a couple. if you go from 0 to 1 on the next repeat then you probably went too far. i hope this will help. -wopper87
 
 
Confirmed: 11 cycles (water to harvestable, let shrink once, then water to harvestable = 2 cycles) to get onion seeds at Maia 1236, -5648. ~Serethos
 
 
Alcyone 1448,2780 - 15 waterings regardless of whether I let it shrink down 4 times or fewer times; number of harvests didn't matter, it had to be exactly 15 waterings when it was ready to harvest - 6 onions 1 seed for 4-7 waterings, 3 onions 1 seed for 8-10 waterings, 1 onion 1 seed for 11-14 waterings ~ UPDATE: After encountering a situation where exactly 15 waterings did *not* work, I wrote down the specific steps that *did*. Cycle #1: water 4 times as normal until harvest is reached, do *not* harvest, let it shrink down to initial planting size (shrinks 4 times), cycle #2: water 4 times as normal until harvest is reached, do *not* harvest, let it shrink down to initial planting size, cycle #3: water *3* times as normal, it will not reach harvest stage, let it shrink down to initial planting size (shrinks *3* times), cycle #4: water 4 times as normal until harvest is reached. Harvest! You will get 0 onions and 2 seeds. This is not the only correct method to get 2 seeds. ~ Augma
 
 
NOTE: Simple 2 seed, 0 onion process. Alcyone 1344,1972 Water onions to harvest. (Let them shrink 1 phase then rewater to harvest.  Repeat this process 12 times and harvest.) ~HannaH
 
  
 
==[[Cucumbers]]==
 
==[[Cucumbers]]==

Revision as of 01:13, 3 December 2011


Vegetables refer to the various edible plants which can be grown and harvested from seeds. All vegetables can be grilled in a Firepit or cooked in a Kitchen; most have other uses as well.

Egypt currently has access to nine vegetables, the standard cabbage, carrots, garlic, leeks, onions (seeds available from Universities of Worship), plus rare watermelons, Cucumbers, Eggplants and peppers (seeds from event prizes).

How To Grow

All vegetables are grown from Vegetable Seeds. Vegetables can only be planted in the proper terrain: grass for cabbages and carrots, sand for garlic and eggplants, leeks and onions, dirt for peppers.

All five standard vegetables and eggplants are grown in the same way. Planting a seed produces a tiny vegetable; this must be watered from a jug quickly or it will die back into a seed. A vegetable that has been watered will soon grow to the next larger size, at which time it should be watered again or it will shrink. When a vegetable reaches maximum size, it may be harvested. A vegetable must grow four times before it can be harvested, which means at least four waterings (more if they shrink on the way).

To sum up: Water upon planting, then again each time the vegetable changes size. With the exception of onions, overwatering (watering more then once between growths) will result in it dying and reverting to seed.

If you know of a location that produces a good yield please post the coordinates.

List of Vegetables

Cabbage

Carrots

Garlic

Leeks

Onions

Cucumbers

Achievement knowledge "Have heard of Cucumbers Grew a Seed" in T5

  • 26 yeild with 1,1,4,4 - dymo
  • 1,1,1,1 = 13 - BlueGrass
  • 2,2,2,2 = 17 - BlueGrass
  • 3,3,3,3 = 17 - BlueGrass
  • 4,4,4,4 = 15 - BlueGrass
  • 5,5,5,5 = 11 - BlueGrass
  • 6,6,6,6 = 8 - BlueGrass
  • 7,7,7,7 = 8 - BlueGrass
  • 2,3,2,3 = 23 - BlueGrass
  • 3,2,3,2 = 15 - BlueGrass
  • 2,3,3,2 = 17 - BlueGrass
  • 2,2,3,2 = 16 - BlueGrass
  • 2,2,2,3 = 20 - BlueGrass

Reproduction: Unknown
NOT after mulching beetles

Watermelons

Achievement knowledge "Have heard of Watermelons Grew a Seed" in T5

  • 26 yield with 1,1,4,2 - Dymo
  • 26 yield with 3,4,3,4 - mork (1,1,4,2 is 8 yield for me)


Reproduction: Pick up a wild beetle then plant watermelon to get an extra seed. Only one seed will be produced regardless of amount of captured beetles or Watermelon Seeds planted. An extra seed will be produced any time after a capture and doesn't seem to have a time limit associated with it. -SoshiOPath

Note: I have picked up at least 4 wild beetles, but when I tried gwoing seeds it didn't work. Rags
PS to the note above, I was with Rags when she tried to grow the extra seed. The only thing I can think of is that the watermelon plant shrunk once during the watering. The second time she grew it "the correct way" and still didn't get the extra seed. So maybe you only get one chance (after catching a wild beetle) for the extra seed? ~ Augma

Peppers

Grows on dirt. 16 yield from watering 1,6 and 2 for rest. --NOTE: This watering schedule did not work for me on any of the female avatars. So yields may be gender specific. Tamb 10/18
15 yield from watering 7-7-2-2-2-1-7 works for all 3 female avatars, Logged in spouse (also female) and was able to repeat. - Tamb 10/18
Pepper yield appears to vary with time of day -- same schedule above that yielded 15 peppers then (didn't document time of day), yielded 6 peppers at 12:32am Egypt time. -- Tamb 10/18

Growth consists of 7 watering stages with choices of 1-7 jugs of water per stage.
25 yeild watering each growth stage with this many jugs. 1-2-3-4-5-6-7-harvest

Reproduction: Unknown
NOT End Timer
NOT Str Timer
NOT Foc Timer
NOT after catching a fish
NOT after filleting a fish
NOT after eating a fresh herb
NOT after harvesting an herb
NOT after mulching beetles

Eggplants

Grows on Sand.
Reproduction: Unknown