The Wiki for Tale 7 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Difference between revisions of "Test of the Bedouin"

From ATITD7
Jump to navigationJump to search
Line 56: Line 56:
  
 
Time Drift appears to be approximately 1 hour per 30 day period.  
 
Time Drift appears to be approximately 1 hour per 30 day period.  
* There are crossovers between time periods. UTC 7 will have last of January and most of Feb.  
+
* There are crossovers between time blocks.
 
* As the tale continues the pass time shift will continue to move forward by 3600 seconds per month.
 
* As the tale continues the pass time shift will continue to move forward by 3600 seconds per month.
  

Revision as of 16:17, 1 February 2017

English Deutsch français magyar Türkçe


  Test of the  
Bedouin
Discipline
Requirements
Principles
Demonstration


Altar1.png















University Text

The Test of the Bedouin is a special award given to those that prove themselves the best explorers of our land. When you visit an altar, anoint it with a drop of Cactus Sap. The longer that altar remains unanointed by others, the better. Every 24 hours, the best explorers will receive and advancement in the Test of the Bedouin.

Overview

The Test of the Bedouin is the third of the test in the Discipline of the Human Body.

Your objective is to visit as many different Common Altars as possible and anoint them with cactus sap, in competition with other players. Progress in the test awards you with permanent increases to your Dexterity stat.

Passing the Principle

Visit a University of Body to begin the Test of the Bedouin.

Once you have begun the test, you may anoint common altars with cactus sap. To anoint a common altar, make sure you have Cactus Sap in your inventory, then click on the Altar. A new menu entry, "Anoint this Altar with Cactus Sap", will display.

Visit 14 to finish the principle.

Details

Every altar records the last three people to anoint it. Every minute, every altar gives one point to each of those three people. Every 24 hours (Real Day) there is an advance.

  • The time of the message seems to have changed:
    • At start of tale reported as: approximately 1PM UTC
    • Late May 2016 advances reported as: around 11pm UTC
    • November 2016 advances at 4:30 pm UTC - adjust for your time zone and daylight savings.
      • This is at: 8:30 pm Pacific Standard Time / -8 UTC
    • There seems to be a 2 minute drift in the Advancing time. The time listed is EST (East Coast US) ~ Balthazarr
      • Advanced test - Thursday, November 24, 2016, 11:50 pm - You have placed in the top 2 Bedouin. You have done this 1 time(s).
      • Advanced test - Friday, November 25, 2016, 11:52 pm - You have placed in the top 2 Bedouin. You have done this 2 time(s).
      • Advanced test - Saturday, November 26, 2016, 11:54 pm - You have placed in the top 2 Bedouin. You have done this 3 time(s).
      • Advanced test - Sunday, November 27, 2016, 11:56 pm - You have placed in the top 2 Bedouin. You have done this 4 time(s).
      • Advanced test - Monday, November 28, 2016, 11:58 pm - You have placed in the top 2 Bedouin. You have done this 5 time(s).
      • Advanced test - Wednesday, November 30, 2016, 12:00 am - You have placed in the top 2 Bedouin. You have done this 6 time(s).
      • Advanced test - Thursday, December 1, 2016, 12:02 am - Passed Test of the Bedouin - Discipline of The Human Body
        • I continued to get USELESS advances on Dec 2nd at 12:04 am, Dec 3rd at 12:06 am, Dec 4th at 12:08 am and Dec 5th at 12:10 am, before I was pushed off.

Time Drift appears to be approximately 1 hour per 30 day period.

  • There are crossovers between time blocks.
  • As the tale continues the pass time shift will continue to move forward by 3600 seconds per month.
UTC PDT PST EDT EST Conversion
UTC PDT -7
Summer
PST -8
Winter
EDT -4
Summer
EST -5
Winter
Reporting Month
1 6 5 9 8 August
2 7 6 10 9 September
3 8 7 11 10 October
4 9 8 12 11 November
5 10 9 1 12 December
6 11 10 2 1 January
7 12 11 3 2 February
8 1 12 4 3 March
9 2 1 5 4 April
10 3 2 6 5 May
11 4 3 7 6 June
12 5 4 8 7 July


+++


The top two point scorers for that time period receive one point of Dexterity and a popup message saying "You have placed in the top 2 Bedouin. You have done this N times". If the player is offline at the time, the message will be placed in their calendar.(If one of the top scorers already has seven points of Dexterity, they receive the message but no additional Dexterity.) (I believe this to be incorrect - the test does not seem to care how long the altar is anointed - only who has the most altars at the time of the pass - Tjut)

When you have successfully anointed an altar, your Main chat will report:

  • You have anointed this altar.

Attempting to anoint an altar when you are still one of the last three to have anointed will display:

  • You have already anointed this altar.

Progression

There is no in-game indication of your progress other than if you are placed in the top 2 for the day. You will then receive one of two notifications depending if you are online or offline at the time the progress is calculated. If you are online, you will receive a standard popup box saying "You have placed in the top 2 Bedouin. You have done this X time(s)." - this message stays on the screen for 5 minutes before disappearing. If you are offline, you will have a calendar entry.

Each time you are placed in the top 2, you receive a +1 DEX. This is in addition to the DEX received from the Test of the Acrobat.

A map of altars can be found on the Common Altar page.

Passing the Test

A player passes the Test of the Bedouin when they have received seven of these messages. After passing the test, the player gains the Bedouin Speed ability. When used, this grants a temporary +21 Dexterity bonus for around 30 seconds. This shows as a change in your native Dexterity on the stat page, not as a boost in green text like Cooking. This temporary boost has the effect of increasing offroad run speed significantly for the duration. This ability has a 10 minute cooldown, displayed as "Bed" in a similar manner to Acrobatics' "Acr" timer.

See Test Pass History