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Difference between revisions of "User:Zhukuram"

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Revision as of 20:09, 18 January 2013

About Me

I am Zhukuram:

  • Level 39
  • Journeyman of Two
  • Prentice of Five
  • Student of Five
  • Initiate of Seven

I am married to Rana and we are located at the border of River Plains and Midland Valley on the Red Sea.

Feel free to contact me in game and check out my Trading Page

Top

My Links

My Links
My Maps My Foraging Info My Venery Info Wall of Passed Time
My Vineyards Info My Cooking Info My Fishing Info My Acro Info
My Cartouche Info My Ritual Tattoo Info My Tower Info My Demi-Pharaoh Info
My Trading Page Vae's Mining Page Watch Dog HHOFW Vigil Mats Page
Ant Leaves
Special Event
Airship Flotilla Pharaoh's Garden Game Event 1


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Test Overview

Tests Summary
Rank Initiate/Principle Student Prentice Journeyman Scribe Master Sage Oracle
Architecture Done Megalopolis
Passed 05/05/2012
Thanks to Tallow
Principles Done
Obelisk
Passed 05/17/2012
12 cubit Cut Stone Obelisk
1745,4825 MV
Towers
Passed 12/21/2012
Principles Done
- - - -
Art Done Pyrotechnics
Principles Done
Scarabs(IP)
Principles Done
Formal Garden (IP) Dancing Waters (IP) - - -
Body Done Cicada
Passed 02/20/2012
Principles Done
Tattoo
Passed 11/28/2012
Principles Done
Acrobat (IP)
Principles Done
Darkest Night (IP)
Principles Done
Safari (IP)
Principles Done
- -
Harmony Done Critic
Passed 12/03/2012
857 pts
Principles Done
Freeman
Passed 12/03/2012 329 pts
Principles Done
Balance of Goods
Passed 12/24/2012 25236 pts
Principles Done
Marriage (IP)
Principles Done
Chains (IP)
Principles Done
Reason(IP)
Principles Done
-
Leadership Done Coalition
Passed 02/25/2012
30134 pts
Principles Done
Hegemon
Passed 08/20/2012
Principles Done
Bureaucrat (IP)
Principles Done
Covered Cartouch (IP)
Principles Done
Demi Pharaoh
Principles Done
- -
Thought Done Pathmaker
Principles Done
Constellation
Principles Done
Pulse of the People
Principles Done
Venery (IP)
Principles Done
Riddle of the Sphinx (IP) - -
Worship Done Pilgrim
Passed 02/20/2012
16 shrines 2431pts
Principles Done
Vigil
Passed 03/04/2012
V1 23/1180 26611pts
Principles Done
- - - - -
Welcome to Egypt Done

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Stats

Stats
Str 6 Dex 6 End 0 Spd 11
Con 0 Foc 7 Per 5

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Skills

Skills
Gastro 9 Fumeology 70 Beer Tasting 19
Fly Fishing 2/7 Firebuilding 6/7 Pulse of the People 198
Cooking 7/7 Mechanics
Body/Harm/Lead/Worship
Rana: Harm
4 Salvage
Art/Arch/Body/Thought
4
Stone Blade Fab 7/7 Rythmic Strength 7/7 Sheet Glass 7/7

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Pyro Star Recipes

Star Recipes
Star U Art / Region Salt Collected
Flying Frog Any UArt Zinc Yes
Squat Canary Any UArt Aluminum Yes
Blooob River Plains Silver Yes
Raspberry Mist Old Egypt Platinum Yes
Little Green Apple Splatter Old Egypt Lead Yes
Hill Billy Blues Old Egypt Silver Yes
Pixie Dust Old Egypt Gold Yes
Elegant Streak Old Egypt Lithium Iron Yes
surprise! Old Egypt Copper Yes
Big burtha Old Egypt Copper Magnesium Yes
Sunray Old Egypt Magnesium Yes
Purple Slurp Old Eygpt Gold Yes
Teal Blobby Old Egypt Titanium Yes
Purple Trailblazer Old Egypt Gold Yes

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Sea Lilies and Flowers

Fertilizer Chart

Harvest Elixer

  • 80 per flower
  • equals 4 fertilizations
  • 8 hours between application

recipe

  • 320 flower fertilizer + 1 camels mane per batch
Sea Lilies
Lily Name U Worship / Region Collected Notes
Blush MV EG yes from bulbs
Clarity n/a no Event Prize
Crimson n/a no Event Prize
Crown VOK no yes from UWorship
Delicate n/a no Event Prize
Dusk n/a no Event Prize
Energy RP SE COTS yes from bulbs
Fracture OE LoR yes from bulbs
Morning S7 DoS yes from bulbs
Silken Sinai yes from bulbs
Vampire DoN yes from bulbs
Orchid: Avalon - yes from bulbs

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Items Needed For Stuff

Walkabout Hunting Kit

If going walkabout take these:

  • Hunting Kit:
    • 100 boards
    • 4 canvas
    • 10 grilled cabbage [+2spd]
    • 10 grilled eggplant [+2dex] (new)
    • 10 grilled onions [+2end]
    • 10 grilled peppers [+1str +1dex]
    • 4 linen
    • 10 rope
    • 10 saltpeter
    • 1 jug of water
    • 1 hatchet
    • 1 knife
    • 1 resin wedge
    • 1 shovel
  • Ferry Boat Kit:
    • 20 boards
    • 4 rope
    • 1 sail
    • 4 tar
    • 20 wood

Test Items

Safari Captures

Zhukuram's Safari Captures

block
Bullfrogs
4
/
4
(0)
100%
Desert Rats
4
/
4
(0)
100%
Fennecs
4
/
4
(0)
100%
Ruddy Furry Bushy-Tailed Brown
Gazelles
4
/
4
(0)
100%
Falcons
0
/
4
(4)
0%
Ibis
4
/
4
(0)
100%
Otters
4
/
4
(0)
100%
block

I caught frogs 2 and 3 on the same day in the same location. They were stacked on top of each other!

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Rana's Safari Captures

block
Bullfrogs
4
/
4
(0)
100%
Desert Rats
1
/
4
(3)
25%
Fennecs
4
/
4
(0)
100%
Ruddy Furry Busy-Tailed Brown
Gazelles
4
/
4
(0)
100%
Falcons
1
/
4
(3)
25%
rabbits: 7
Ibis
4
/
4
(0)
100%
Otters
4
/
4
(0)
100%
block

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Darkest Night Mushrooms

Zhukuram's Shroom List

block
Hairy Tooth
7
/
7
(0)
100%
Camels Mane
7
/
7
(0)
100%
Ra's Awakening
0
/
7
(7)
0%
Dead Tongue
7
/
7
(0)
100%
Sun Star
0
/
7
(7)
0%
block

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Rana's Shroom List

block
Carrion
7
/
7
(0)
100%
Brain
0
/
7
(7)
0%
Acorn's Cap
5
/
7
(2)
71%
Earth Light
0
/
7
(7)
0%
Camels Mane
7
/
7
(0)
100%
block

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Humble Priest Gods

Zhukuram's Humble Priest Gods

block
Heket
0
/
1
(1)
0%
Tayet
0
/
1
(1)
0%
Maat
0
/
1
(1)
0%
Ptah
0
/
1
(1)
0%
Amun
0
/
1
(1)
0%
block

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Monumental Towers

Monumental Rich Soil READY

http://www.atitd.org/wiki/tale6/File:Green_tick.png

block
Bricks
7000
/
7000
(0)
100%
Clay Lamp
7
/
7
(0)
100%
Green tick.png
Onions
140
/
140
(0)
100%
Green tick.png
Carrots
140
/
140
(0)
100%
Green tick.png
Cabbage
140
/
140
(0)
100%
Green tick.png
Leeks
140
/
140
(0)
100%
Green tick.png
Garlic
140
/
140
(0)
100%
Green tick.png
Saltpeter
350
/
350
(0)
100%
Green tick.png
Medium Topaz
28
/
28
(0)
100%
Green tick.png
block

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Monumental Solid Land READY

block
Bricks
7000
/
7000
(0)
100%
Clay Lamp
7
/
7
(0)
100%
Green tick.png
Cut Stone
70
/
70
(0)
100%
Green tick.png
White Sand
140
/
140
(0)
100%
Medium Quartz
49
/
49
(0)
100%
Green tick.png
block

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Monumental Hand of Man

block
Bricks
7000
/
7000
(0)
100%
Clay Lamp
7
/
7
(0)
100%
Green tick.png
Ash
0
/
700
(700)
0%
Firebricks
1750
/
1750
(0)
100%
Charcoal
350
/
350
(0)
100%
Iron_Bar
20
/
28
(8)
71%
Medium Ruby
28
/
28
(0)
100%
block

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Monumental Living Land READY

block
Wood
7000
/
7000
(0)
100%
Clay Lamp
7
/
7
(0)
100%
Green tick.png
Dates
490
/
490
(0)
100%
Green tick.png
Honey
1960
/
1960
(0)
100%
Medium Emerald
49
/
49
(0)
100%
Green tick.png
block

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Skill Items

How to find and collect Guide to Insects

Fly Tying 4

block
Nippleworm
21
/
21
(0)
100%
Queen Maggot
21
/
21
(0)
100%
Raspberry Moth
5
/
21
(16)
23%
Leafhopper
4
/
21
(17)
19%
Red Cricket
21
/
21
(0)
100%
Grass Slug
21
/
21
(0)
100%
Stone Fly
21
/
21
(0)
100%
block

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Fly Tying 5

block
Needleworm
6
/
28
(22)
21%
Clay Slug
6
/
28
(22)
21%
Ruby Hornborrer
0
/
28
(28)
0%
Snowberry Butterfly
0
/
28
(28)
0%
Ringed Wasp
28
/
28
(0)
100%
Honey Fly
15
/
28
(13)
53%
Bat Mite
7
/
28
(21)
25%
block

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Other Info

Chicken Coop

  • Slats 1/2 open = mostly eggs
  • No hens or roosters are needed to hatch eggs
  • Hens or rooster in the coop inpede hatching
  • Rooster are only needed for research.
  • Hens and roosters can hatch at the same time but hens are more common.
  • Roosters used for Herpatology (snakes) at U Thought but can only be donated if Advance Animal Husbandry has been opened in that region
  • Rooster can be fed to snakes if not donated or killed.
  • Hot Temps = eggs
  • Cool Temps = hatching

Incorrect Items

The 6 am time trigger for coop activity has not been true in my coop. 
Birds/Eggs put in before or left over do not trigger anything at 6am.
Sometimes it's much later or not at all for that day.
  • Leave slats 1/2 open and you only need the birds in the coop 10 minutes before 6am * not true
  • The coop is only productive at 6am each day * not true


Wiki entry on chickens and chicken coop is mostly incorrect and needs re-writing. Zhukuram 02:07, 24 April 2012 (EST)


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Watermine Output

  • Watermine runs for 2 hours Teppy Time, which is somewhat slower than real time.
  • No gems will appear for at least 5 min Teppy Time or the noted time in the test.
The water mine does not seem to be consistent in the output.  
Setting at one level does not reproduce the same effects as prior runs.  
Runs that have little output continue to produce little.
But runs that had higher outputs do not produce the same quantity of gems for subsequent runs.  
 
The highlighted pitches produce the most quantity of gems but the total per 2 hour run may not be the same each time.
Pitch 18 gives a lot of cuttable gems but not a lot of output
If the pitch doesn't seem to be producing, shift it to one of the other highlighted pitches to see if it improves. 
Each time you change the pitch there will be no gems for the time noted for first gem for that pitch.


Watermine Output Test
Pitch Notes
First Gem
Cuttable Amethyst Cuttable Citrine Cuttable Garnet Cuttable Jade Cuttable Lapis Cuttable Sunstone Cuttable Turquoise Quartz Ruby Topaz Emerald Sapphire Diamond Opal
10 none for 30m 0 0 0 0 0 0 0 0 0 0 0 0 0 0
11 11m
no more for 30m
0 0 0 1 0 0 0 0 0 0 0 0 0 0
12 23m 0 1 0 1 0 0 1 1 small 0 0 0 0 0 0
13 17m
3/40m
0 1 0 0 0 0 0 2 small 0 0 0 0 0 0
14 none for 30m 0 0 0 0 0 0 0 0 0 0 0 0 0 0
15 16m
no more for 1hr
0 0 0 1 0 0 0 0 0 0 0 0 0 0
16 8m
no more for 45m
0 0 0 0 0 1 0 0 0 0 0 0 0 0
17 none for 30m 0 0 0 0 0 0 0 0 0 0 0 0 0 0
18 33m
2/hr
1 0 0 0 0 0 0 1 small 0 0 0 0 0 0
19 none for 50m 0 0 0 0 0 0 0 0 0 0 0 0 0 0
20 8m 0 1 0 0 0 0 1 1 med
1 small
0 0 1 small 0 0 0
21 11m
no more for 45m
1 0 1 1 0 0 0 0 0 0 0 0 0 0
22 none for 40m 0 0 0 0 0 0 0 0 0 0 0 0 0 0
23 none for 1hr 0 0 0 0 0 0 0 0 0 0 0 0 0 0
24 8m
13/100m
1 1 1 1 1 4 2 1 med
1 small
0 0 0 0 0 0
25 8m
no more for 45m
0 0 0 0 0 0 0 1 small 0 0 0 0 0 0
26 8m
2/30m
0 0 0 0 1 0 0 1 small 0 0 0 0 0 0
27 none for 40m 0 0 0 0 0 0 0 0 0 0 0 0 0 0
28 19m
6/90m
0 2 1 1 0 0 0 1 small 0 0 0 1 med 0 0
29 35m
no more for 30m
0 0 1 0 0 0 0 0 0 0 0 0 0 0
30 12m 0 1 0 0 2 0 0 1 small 0 0 0 0 0 0
0 0m 0 0 0 0 0 0 0 0 0 0 0 0 0 0

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