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Buildings/fr

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INDEX DE TOUS LES BATIMENTS

Le terme de bâtiments désigne l'ensemble des constructions que ce soit les ateliers, les enclos à bétail, les puits de pétrole, ... ou bien les structures construites à l'intérieur des ateliers (machines, coffres ...).

Voir aussi : l'index des bâtiments

Aller à la lettre : A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


A

Nom Coût Taille Lieu Brève description Pré-requis
Atelier 100 Planches, 200 Briques 6 Secteurs Dehors Batiment principal SK: Construction d'atelier

B

Nom Coût Taille Lieu Brève description Pré-requis

C

Nom Coût Taille Lieu Brève description Pré-requis
Chamelerie 200 Planches, 400 Briques sur le sable SK: Elevage

D

Nom Coût Taille Lieu Brève description Pré-requis

E

Nom Coût Taille Lieu Brève description Pré-requis

F

Nom Coût Taille Lieu Brève description Pré-requis
Foyer 80 Ardoises 40 Briques réfractaires Dehors produduit du charbon, des cendres et de la chaux Sk: Combustion controlée

G

Nom Coût Taille Lieu Brève description Pré-requis

H

Nom Coût Taille Lieu Brève description Pré-requis

I

Nom Coût Taille Lieu Brève description Pré-requis

K

Nom Coût Taille Lieu Brève description Pré-requis

L

Nom Coût Taille Lieu Brève description Pré-requis

M

Nom Coût Taille Lieu Brève description Pré-requis
Moule à brique fragile 4 Planches n/a Dehors Batiment initial pour la construction de Briques en attendant les moules plus avancés. Compétence: Construction de moule à brique

O

Nom Coût Taille Lieu Brève description Pré-requis

P

Nom Coût Taille Lieu Brève description Pré-requis
Peigne à lin 18 Planches, 36 Briques, 60 Epines 5x6 Atelier / Dehors technologie de base pour le traitement du Lin Sk: Traitement du lin

R

Nom Coût Taille Lieu Brève description Pré-requis
Rateau d'affinage 18 Planches, 36 Briques, 60 Clous 6x5 Atelier Traitement du Lin amélioré. Compétence: Traitement du lin
Rock Saw 100 Planches 500 Briques 12 Flint 15 Leather 100 Oil 9 Rope 9x14 CP Saws Rocks Rock Saw Construction

S

Nom Coût Taille Lieu Brève description Pré-requis
Small Distaff 12 Planches, 100 Briques, 10 Wood 10x15 Out*, CP For secondary processing of Flax products (Tow, Lint, Twine). Sk: Flax Processing
Student's Loom 8 Planches, 120 Twine 4x7 CP For weaving Linen, Canvas, Sail, Baskets and Silk Cloth. Sk: Clothwork
Sheep Pen 100 Planches, 1200 Briques, 60 Dried Flax 29x48 SCS, on grass Basic building for the storage and breeding of Sheep. Sk: Animal Husbandry

T

Nom Coût Taille Lieu Brève description Pré-requis
Tour de potier 12 Planches, 48 Briques, 1 Meule de pierre, 1 Cuir, 4 Huile, 4 Cordes 5x5 Atelier Pour fabriquer des Cruches humides avec de l' Argile. Compétence: Poterie

V

Nom Coût Taille Lieu Brève description Pré-requis

W

Nom Coût Taille Lieu Brève description Pré-requis
Wood Plane 4 Slate, 1 Stone Blades Out, CP Early building for making Planches. Sk: Carpentry


Building Page Guidelines

When creating a new building page, please observe the format used in existing pages. For details on the template to use and how to denote requirements and item production so autogenerated lists on resource pages pick it up, please see Template:BuildingInfo.

List Guidelines

In future, this list should be automatically generated from all the building pages. In the meantime, please observe these guidelines when updating the list.

Legend

  • Nom: The Nom of the building when you try to build it or click on it in the game.
  • Coût: The Coût of the building, briefly, for quick reference.
  • Taille: The Taille of the building when built inside a compound.
  • Lieu: How the building is built:
    • CP = inside a Compound
    • Out = Self > Projects menu
    • Out* = Self > Projects menu, but only by a Peasant
    • SCS = Small Construction Site
    • MCS = Medium Construction Site
    • ACS = Aqueduct Construction Site
  • Brève description: Just some comment about it, in case people don't want to load the individual pages.
  • Pré-requis: What you need to have to build
    • Sk = Skill
    • Tc = Tech
    • Ts = Test (started, not passed)

Building Noms

  • All buildings (as defined above) should be in the list. If you know of a building that is not in the list, please add it.
  • All buildings should appear in the list AS NomD IN GAME. So if it's "oreinferno" in game, it should be "oreinferno" here. Including capitalization, please.
    • The authoritative form is the Nom you get when you click on the completed building "This is a Foo."
    • If you think "Ore Inferno" should link to "oreinferno," others probably agree. Add a page that REDIRECTS Ore Inferno to oreinferno using the Formatting rules.
    • If you think "Ore Infernos" and "oreinfernos" and "inferno" and "infernos" should all link there too, since people will want to link with singular and plurals, or any other kinds of things similar to this, others probably agree. Add a page that REDIRECTS those pages to oreinferno, using the Formatting rules.
  • Groupings are allowed and encouraged. "Furnaces" should exist, and should describe furnaces in general, then link to each individual furnace. Same with any other groups people feel are appropriate.

Requests

  • Please add any buildings to the list if they exist and are not in the list.
  • Please fill in the building detail page, using the building template.
    • Coût to build (including links to each resource).
    • Things the building can produce, Coûts involved, etc, including links to resources/buildings Lieu appropriate.
    • Links to closely related topics. For instance, the "Anvil" page will link to "Blacksmithing" because they are related.
    • Please include a [[Category:Buildings]] tag at the end of the detail page.
  • If you want to develop extensive information, such as how-to, theory pages, FAQs, etc, please make separate pages, as this is intended to be a list of fact, not speculation or theory.
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