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Difference between revisions of "Structure Repair"

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(→‎Source and Cost: fixed level requirement for fifth degree)
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{{T4}}
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The '''Structure Repair''' skill is used to fix buildings that have been damaged due to being in an unprotected [[Compound]] (where maintenance has reached 0%), left Outside, or near an explosion.
[[Structure Repair]] is used to fix buildings that have been damaged due to being in an unprotected [[Compound]] (where maintenance has reached 0%), left Outside, or near an explosion.
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Structure Repair does not help with maintaining Compounds.  For that, the [[Structure Maintenance]] skill is used.
  
  
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* Near Perfect
 
* Near Perfect
 
* Good
 
* Good
* Serviceable (Building cannot be used at this stage or worse without repair)
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* Almost Serviceable (Building cannot be used at this stage or worse without repair)
* Almost Usable
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* Badly Worn
 
* Cracking  
 
* Cracking  
 
* Crumbling
 
* Crumbling
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Structure Repair is a multi-school skill. You may pay the tuitions in any order, but you may only purchase one degree at each allowed level (4, 8, 12, 16, 21, 30, 38).
 
Structure Repair is a multi-school skill. You may pay the tuitions in any order, but you may only purchase one degree at each allowed level (4, 8, 12, 16, 21, 30, 38).
  
* School of Architecture - 14 [[requires::Pulley]]  
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* School of Architecture - 14 [[requires::Pulley]]
* School of Art and Music - 60 [[requires::Linen]]  
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* School of Art and Music - 60 [[requires::Linen]]
* School of Body - 200 [[requires::Cut Stone]], 200 [[requires::Beeswax]], 200 [[requires::Charcoal]]  
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* School of Body - 200 [[requires::Cut Stone]], 200 [[requires::Beeswax]], 200 [[requires::Charcoal]]
* School of Harmony - 300 [[requires::Glass Rods]], 300 [[requires::Leather]]  
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* School of Harmony - 300 [[requires::Glass Rods]], 300 [[requires::Leather]]
* School of Leadership - 300 [[requires::Papyrus Paper]], 300 [[requires::Flint]]  
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* School of Leadership - 300 [[requires::Papyrus Paper]], 300 [[requires::Flint]]
* School of Thought - 2 [[requires::Oyster Shell Marble]], 20 [[requires::requires::Cuttable Jade]], 200 [[requires::Bricks]]  
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* School of Thought - 2 [[requires::Oyster Shell Marble]], 20 [[requires::requires::Cuttable Jade]], 200 [[requires::Bricks]]
 
* School of Worship - 1 [[requires::Huge Emerald]], 1 [[requires::Large Topaz]], 1 [[requires::Medium Ruby]], 1 [[requires::Small Sapphire]]
 
* School of Worship - 1 [[requires::Huge Emerald]], 1 [[requires::Large Topaz]], 1 [[requires::Medium Ruby]], 1 [[requires::Small Sapphire]]
  
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[[Category:Skills]]
 
[[Category:Skills]]
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{{languages}}

Latest revision as of 07:26, 16 March 2014

The Structure Repair skill is used to fix buildings that have been damaged due to being in an unprotected Compound (where maintenance has reached 0%), left Outside, or near an explosion.

Structure Repair does not help with maintaining Compounds. For that, the Structure Maintenance skill is used.


Building Conditions

From best to worst:

  • *no message*
  • Near Perfect
  • Good
  • Almost Serviceable (Building cannot be used at this stage or worse without repair)
  • Badly Worn
  • Cracking
  • Crumbling
  • Rotting

Source and Cost

Structure Repair is a multi-school skill. You may pay the tuitions in any order, but you may only purchase one degree at each allowed level (4, 8, 12, 16, 21, 30, 38).

Use

  • You may "Attempt to repair this X" (on the building's utility menu) every 60 seconds.
    • If you succeed, the building's condition will improve and you may try again immediately.
    • If you fail, you may try again after a 60 seconds wait.
  • Repairing requires NO materials at all, just skill and luck - Pascalito
  • At level 1 skill I found that I was able to repair several different structure one level pretty easily, but many tries to repair it again all failed - Tuhk
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